UIBasic.cs 700 B

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  1. using System.Collections.Generic;
  2. using Fort23.Mono;
  3. using UnityEngine;
  4. namespace Mono
  5. {
  6. public abstract class UIBasic
  7. {
  8. public GameObject Root;
  9. public bool IsShow;
  10. public ReferenceCollector UIData;
  11. public Dictionary<string, List<UICom>> AllUICom = new Dictionary<string, List<UICom>>();
  12. public abstract void SetUIRoot(GameObject root);
  13. public abstract void GetUIData();
  14. public abstract void AddButtonEvent();
  15. public abstract void AddEvent();
  16. public abstract void DelEvent();
  17. public abstract void Show();
  18. public abstract void Hide();
  19. public abstract void Dispose();
  20. }
  21. }