Plant.mat 3.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 8
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: Plant
  11. m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
  12. m_ValidKeywords:
  13. - _ALPHATEST_ON
  14. - _NORMALMAP
  15. - _SPECULAR_SETUP
  16. - _SURFACE_TYPE_TRANSPARENT
  17. m_InvalidKeywords: []
  18. m_LightmapFlags: 4
  19. m_EnableInstancingVariants: 0
  20. m_DoubleSidedGI: 0
  21. m_CustomRenderQueue: 3000
  22. stringTagMap:
  23. RenderType: Transparent
  24. disabledShaderPasses:
  25. - DepthOnly
  26. - SHADOWCASTER
  27. m_SavedProperties:
  28. serializedVersion: 3
  29. m_TexEnvs:
  30. - _BaseMap:
  31. m_Texture: {fileID: 2800000, guid: 8e4db1cb9317ab7429e60d34113a2322, type: 3}
  32. m_Scale: {x: 1, y: 1}
  33. m_Offset: {x: 0, y: 0}
  34. - _BumpMap:
  35. m_Texture: {fileID: 2800000, guid: dfd38355ccd97204bad690707489cd25, type: 3}
  36. m_Scale: {x: 1, y: 1}
  37. m_Offset: {x: 0, y: 0}
  38. - _DetailAlbedoMap:
  39. m_Texture: {fileID: 0}
  40. m_Scale: {x: 1, y: 1}
  41. m_Offset: {x: 0, y: 0}
  42. - _DetailMask:
  43. m_Texture: {fileID: 0}
  44. m_Scale: {x: 1, y: 1}
  45. m_Offset: {x: 0, y: 0}
  46. - _DetailNormalMap:
  47. m_Texture: {fileID: 0}
  48. m_Scale: {x: 1, y: 1}
  49. m_Offset: {x: 0, y: 0}
  50. - _EmissionMap:
  51. m_Texture: {fileID: 0}
  52. m_Scale: {x: 1, y: 1}
  53. m_Offset: {x: 0, y: 0}
  54. - _MainTex:
  55. m_Texture: {fileID: 2800000, guid: 8e4db1cb9317ab7429e60d34113a2322, type: 3}
  56. m_Scale: {x: 1, y: 1}
  57. m_Offset: {x: 0, y: 0}
  58. - _MetallicGlossMap:
  59. m_Texture: {fileID: 0}
  60. m_Scale: {x: 1, y: 1}
  61. m_Offset: {x: 0, y: 0}
  62. - _OcclusionMap:
  63. m_Texture: {fileID: 0}
  64. m_Scale: {x: 1, y: 1}
  65. m_Offset: {x: 0, y: 0}
  66. - _ParallaxMap:
  67. m_Texture: {fileID: 0}
  68. m_Scale: {x: 1, y: 1}
  69. m_Offset: {x: 0, y: 0}
  70. - _SpecGlossMap:
  71. m_Texture: {fileID: 0}
  72. m_Scale: {x: 1, y: 1}
  73. m_Offset: {x: 0, y: 0}
  74. - unity_Lightmaps:
  75. m_Texture: {fileID: 0}
  76. m_Scale: {x: 1, y: 1}
  77. m_Offset: {x: 0, y: 0}
  78. - unity_LightmapsInd:
  79. m_Texture: {fileID: 0}
  80. m_Scale: {x: 1, y: 1}
  81. m_Offset: {x: 0, y: 0}
  82. - unity_ShadowMasks:
  83. m_Texture: {fileID: 0}
  84. m_Scale: {x: 1, y: 1}
  85. m_Offset: {x: 0, y: 0}
  86. m_Ints: []
  87. m_Floats:
  88. - _AlphaClip: 1
  89. - _Blend: 0
  90. - _BumpScale: 1
  91. - _ClearCoatMask: 0
  92. - _ClearCoatSmoothness: 0
  93. - _Cull: 2
  94. - _Cutoff: 0.5
  95. - _DetailAlbedoMapScale: 1
  96. - _DetailNormalMapScale: 1
  97. - _DstBlend: 10
  98. - _EnvironmentReflections: 1
  99. - _GlossMapScale: 1
  100. - _Glossiness: 0.5
  101. - _GlossyReflections: 1
  102. - _Metallic: 0
  103. - _Mode: 2
  104. - _OcclusionStrength: 1
  105. - _Parallax: 0.02
  106. - _QueueOffset: 0
  107. - _ReceiveShadows: 1
  108. - _Smoothness: 0.108
  109. - _SmoothnessTextureChannel: 0
  110. - _SpecularHighlights: 1
  111. - _SrcBlend: 5
  112. - _Surface: 1
  113. - _UVSec: 0
  114. - _WorkflowMode: 0
  115. - _ZWrite: 0
  116. m_Colors:
  117. - _BaseColor: {r: 0.6135259, g: 0.6603774, b: 0.6084609, a: 1}
  118. - _Color: {r: 0.6135259, g: 0.6603774, b: 0.6084609, a: 1}
  119. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  120. - _SpecColor: {r: 0.20754719, g: 0.20754719, b: 0.20754719, a: 1}
  121. m_BuildTextureStacks: []
  122. --- !u!114 &6292540110473474815
  123. MonoBehaviour:
  124. m_ObjectHideFlags: 11
  125. m_CorrespondingSourceObject: {fileID: 0}
  126. m_PrefabInstance: {fileID: 0}
  127. m_PrefabAsset: {fileID: 0}
  128. m_GameObject: {fileID: 0}
  129. m_Enabled: 1
  130. m_EditorHideFlags: 0
  131. m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
  132. m_Name:
  133. m_EditorClassIdentifier:
  134. version: 5