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- using Excel2Json;
- using UnityEngine;
- using UnityEngine.UI;
- namespace Mono
- {
- [UIBinding(prefab = "PoetryItem")]
- public class PoetryItem : UICom
- {
- public Button Btn_PoetryItem;
- public Text Text_PoetryName;
- public RectTransform PoetryItemRoot;
- public override void GetUIData()
- {
- Btn_PoetryItem = UIData.Get<Button>("Btn_PoetryItem");
- Text_PoetryName = UIData.Get<Text>("Text_PoetryName");
- }
- public override void AddButtonEvent()
- {
- Btn_PoetryItem.onClick.AddListener(() => { Debug.Log("点击了古诗" + Text_PoetryName); });
- }
- public PoetConfig PoetConfig;
- public void CustomInit(PoetConfig poetConfig)
- {
- PoetConfig = poetConfig;
- Text_PoetryName.text = "《"+PoetConfig.name+"》";
- }
- }
- }
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