StartPanel.prefab 9.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &5145079802643715304
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 5145079802643715307}
  12. - component: {fileID: 5145079802643715309}
  13. - component: {fileID: 5145079802643715306}
  14. m_Layer: 5
  15. m_Name: Text (Legacy)
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 0
  21. --- !u!224 &5145079802643715307
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 5145079802643715304}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 5145079803366870968}
  34. m_RootOrder: 0
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 0.5, y: 0.5}
  37. m_AnchorMax: {x: 0.5, y: 0.5}
  38. m_AnchoredPosition: {x: 0, y: 0.8937683}
  39. m_SizeDelta: {x: 420, y: 100}
  40. m_Pivot: {x: 0.5, y: 0.5}
  41. --- !u!222 &5145079802643715309
  42. CanvasRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 5145079802643715304}
  48. m_CullTransparentMesh: 1
  49. --- !u!114 &5145079802643715306
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 5145079802643715304}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 1, g: 1, b: 1, a: 1}
  63. m_RaycastTarget: 1
  64. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  65. m_Maskable: 1
  66. m_OnCullStateChanged:
  67. m_PersistentCalls:
  68. m_Calls: []
  69. m_FontData:
  70. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  71. m_FontSize: 50
  72. m_FontStyle: 0
  73. m_BestFit: 0
  74. m_MinSize: 3
  75. m_MaxSize: 50
  76. m_Alignment: 4
  77. m_AlignByGeometry: 0
  78. m_RichText: 1
  79. m_HorizontalOverflow: 0
  80. m_VerticalOverflow: 0
  81. m_LineSpacing: 1
  82. m_Text: "\u5F00\u59CB\u6D4F\u89C8"
  83. --- !u!1 &5145079802948576276
  84. GameObject:
  85. m_ObjectHideFlags: 0
  86. m_CorrespondingSourceObject: {fileID: 0}
  87. m_PrefabInstance: {fileID: 0}
  88. m_PrefabAsset: {fileID: 0}
  89. serializedVersion: 6
  90. m_Component:
  91. - component: {fileID: 5145079802948576279}
  92. - component: {fileID: 5145079802948576265}
  93. - component: {fileID: 5145079802948576278}
  94. m_Layer: 5
  95. m_Name: Bg
  96. m_TagString: Untagged
  97. m_Icon: {fileID: 0}
  98. m_NavMeshLayer: 0
  99. m_StaticEditorFlags: 0
  100. m_IsActive: 1
  101. --- !u!224 &5145079802948576279
  102. RectTransform:
  103. m_ObjectHideFlags: 0
  104. m_CorrespondingSourceObject: {fileID: 0}
  105. m_PrefabInstance: {fileID: 0}
  106. m_PrefabAsset: {fileID: 0}
  107. m_GameObject: {fileID: 5145079802948576276}
  108. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  109. m_LocalPosition: {x: 0, y: 0, z: 0}
  110. m_LocalScale: {x: 1, y: 1, z: 1}
  111. m_ConstrainProportionsScale: 0
  112. m_Children: []
  113. m_Father: {fileID: 5145079804179924570}
  114. m_RootOrder: 0
  115. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  116. m_AnchorMin: {x: 0, y: 0}
  117. m_AnchorMax: {x: 1, y: 1}
  118. m_AnchoredPosition: {x: 0, y: 0}
  119. m_SizeDelta: {x: 0, y: 0}
  120. m_Pivot: {x: 0.5, y: 0.5}
  121. --- !u!222 &5145079802948576265
  122. CanvasRenderer:
  123. m_ObjectHideFlags: 0
  124. m_CorrespondingSourceObject: {fileID: 0}
  125. m_PrefabInstance: {fileID: 0}
  126. m_PrefabAsset: {fileID: 0}
  127. m_GameObject: {fileID: 5145079802948576276}
  128. m_CullTransparentMesh: 1
  129. --- !u!114 &5145079802948576278
  130. MonoBehaviour:
  131. m_ObjectHideFlags: 0
  132. m_CorrespondingSourceObject: {fileID: 0}
  133. m_PrefabInstance: {fileID: 0}
  134. m_PrefabAsset: {fileID: 0}
  135. m_GameObject: {fileID: 5145079802948576276}
  136. m_Enabled: 1
  137. m_EditorHideFlags: 0
  138. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  139. m_Name:
  140. m_EditorClassIdentifier:
  141. m_Material: {fileID: 0}
  142. m_Color: {r: 1, g: 1, b: 1, a: 1}
  143. m_RaycastTarget: 1
  144. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  145. m_Maskable: 1
  146. m_OnCullStateChanged:
  147. m_PersistentCalls:
  148. m_Calls: []
  149. m_Sprite: {fileID: 21300000, guid: 5fce370893400054080ac09c5eb901c4, type: 3}
  150. m_Type: 0
  151. m_PreserveAspect: 0
  152. m_FillCenter: 1
  153. m_FillMethod: 4
  154. m_FillAmount: 1
  155. m_FillClockwise: 1
  156. m_FillOrigin: 0
  157. m_UseSpriteMesh: 0
  158. m_PixelsPerUnitMultiplier: 1
  159. --- !u!1 &5145079803366870969
  160. GameObject:
  161. m_ObjectHideFlags: 0
  162. m_CorrespondingSourceObject: {fileID: 0}
  163. m_PrefabInstance: {fileID: 0}
  164. m_PrefabAsset: {fileID: 0}
  165. serializedVersion: 6
  166. m_Component:
  167. - component: {fileID: 5145079803366870968}
  168. - component: {fileID: 5145079803366870973}
  169. - component: {fileID: 5145079803366870970}
  170. - component: {fileID: 5145079803366870971}
  171. m_Layer: 5
  172. m_Name: Btn_Start
  173. m_TagString: Untagged
  174. m_Icon: {fileID: 0}
  175. m_NavMeshLayer: 0
  176. m_StaticEditorFlags: 0
  177. m_IsActive: 1
  178. --- !u!224 &5145079803366870968
  179. RectTransform:
  180. m_ObjectHideFlags: 0
  181. m_CorrespondingSourceObject: {fileID: 0}
  182. m_PrefabInstance: {fileID: 0}
  183. m_PrefabAsset: {fileID: 0}
  184. m_GameObject: {fileID: 5145079803366870969}
  185. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  186. m_LocalPosition: {x: 0, y: 0, z: 0}
  187. m_LocalScale: {x: 1, y: 1, z: 1}
  188. m_ConstrainProportionsScale: 0
  189. m_Children:
  190. - {fileID: 5145079802643715307}
  191. m_Father: {fileID: 5145079804179924570}
  192. m_RootOrder: 1
  193. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  194. m_AnchorMin: {x: 0.5, y: 0.5}
  195. m_AnchorMax: {x: 0.5, y: 0.5}
  196. m_AnchoredPosition: {x: 0, y: -426}
  197. m_SizeDelta: {x: 121, y: 121}
  198. m_Pivot: {x: 0.5, y: 0.5}
  199. --- !u!222 &5145079803366870973
  200. CanvasRenderer:
  201. m_ObjectHideFlags: 0
  202. m_CorrespondingSourceObject: {fileID: 0}
  203. m_PrefabInstance: {fileID: 0}
  204. m_PrefabAsset: {fileID: 0}
  205. m_GameObject: {fileID: 5145079803366870969}
  206. m_CullTransparentMesh: 1
  207. --- !u!114 &5145079803366870970
  208. MonoBehaviour:
  209. m_ObjectHideFlags: 0
  210. m_CorrespondingSourceObject: {fileID: 0}
  211. m_PrefabInstance: {fileID: 0}
  212. m_PrefabAsset: {fileID: 0}
  213. m_GameObject: {fileID: 5145079803366870969}
  214. m_Enabled: 1
  215. m_EditorHideFlags: 0
  216. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  217. m_Name:
  218. m_EditorClassIdentifier:
  219. m_Material: {fileID: 0}
  220. m_Color: {r: 1, g: 1, b: 1, a: 1}
  221. m_RaycastTarget: 1
  222. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  223. m_Maskable: 1
  224. m_OnCullStateChanged:
  225. m_PersistentCalls:
  226. m_Calls: []
  227. m_Sprite: {fileID: 21300000, guid: 227413eabc353cf408cc5075b4dff80d, type: 3}
  228. m_Type: 0
  229. m_PreserveAspect: 0
  230. m_FillCenter: 1
  231. m_FillMethod: 4
  232. m_FillAmount: 1
  233. m_FillClockwise: 1
  234. m_FillOrigin: 0
  235. m_UseSpriteMesh: 0
  236. m_PixelsPerUnitMultiplier: 1
  237. --- !u!114 &5145079803366870971
  238. MonoBehaviour:
  239. m_ObjectHideFlags: 0
  240. m_CorrespondingSourceObject: {fileID: 0}
  241. m_PrefabInstance: {fileID: 0}
  242. m_PrefabAsset: {fileID: 0}
  243. m_GameObject: {fileID: 5145079803366870969}
  244. m_Enabled: 1
  245. m_EditorHideFlags: 0
  246. m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  247. m_Name:
  248. m_EditorClassIdentifier:
  249. m_Navigation:
  250. m_Mode: 3
  251. m_WrapAround: 0
  252. m_SelectOnUp: {fileID: 0}
  253. m_SelectOnDown: {fileID: 0}
  254. m_SelectOnLeft: {fileID: 0}
  255. m_SelectOnRight: {fileID: 0}
  256. m_Transition: 1
  257. m_Colors:
  258. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  259. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  260. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  261. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  262. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  263. m_ColorMultiplier: 1
  264. m_FadeDuration: 0.1
  265. m_SpriteState:
  266. m_HighlightedSprite: {fileID: 0}
  267. m_PressedSprite: {fileID: 0}
  268. m_SelectedSprite: {fileID: 0}
  269. m_DisabledSprite: {fileID: 0}
  270. m_AnimationTriggers:
  271. m_NormalTrigger: Normal
  272. m_HighlightedTrigger: Highlighted
  273. m_PressedTrigger: Pressed
  274. m_SelectedTrigger: Selected
  275. m_DisabledTrigger: Disabled
  276. m_Interactable: 1
  277. m_TargetGraphic: {fileID: 5145079803366870970}
  278. m_OnClick:
  279. m_PersistentCalls:
  280. m_Calls: []
  281. --- !u!1 &5145079804179924571
  282. GameObject:
  283. m_ObjectHideFlags: 0
  284. m_CorrespondingSourceObject: {fileID: 0}
  285. m_PrefabInstance: {fileID: 0}
  286. m_PrefabAsset: {fileID: 0}
  287. serializedVersion: 6
  288. m_Component:
  289. - component: {fileID: 5145079804179924570}
  290. - component: {fileID: 5145079804179924573}
  291. m_Layer: 5
  292. m_Name: StartPanel
  293. m_TagString: Untagged
  294. m_Icon: {fileID: 0}
  295. m_NavMeshLayer: 0
  296. m_StaticEditorFlags: 0
  297. m_IsActive: 1
  298. --- !u!224 &5145079804179924570
  299. RectTransform:
  300. m_ObjectHideFlags: 0
  301. m_CorrespondingSourceObject: {fileID: 0}
  302. m_PrefabInstance: {fileID: 0}
  303. m_PrefabAsset: {fileID: 0}
  304. m_GameObject: {fileID: 5145079804179924571}
  305. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  306. m_LocalPosition: {x: 0, y: 0, z: 0}
  307. m_LocalScale: {x: 1, y: 1, z: 1}
  308. m_ConstrainProportionsScale: 0
  309. m_Children:
  310. - {fileID: 5145079802948576279}
  311. - {fileID: 5145079803366870968}
  312. m_Father: {fileID: 0}
  313. m_RootOrder: 0
  314. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  315. m_AnchorMin: {x: 0.5, y: 0.5}
  316. m_AnchorMax: {x: 0.5, y: 0.5}
  317. m_AnchoredPosition: {x: 0, y: 0}
  318. m_SizeDelta: {x: 750, y: 1624}
  319. m_Pivot: {x: 0.5, y: 0.5}
  320. --- !u!114 &5145079804179924573
  321. MonoBehaviour:
  322. m_ObjectHideFlags: 0
  323. m_CorrespondingSourceObject: {fileID: 0}
  324. m_PrefabInstance: {fileID: 0}
  325. m_PrefabAsset: {fileID: 0}
  326. m_GameObject: {fileID: 5145079804179924571}
  327. m_Enabled: 1
  328. m_EditorHideFlags: 0
  329. m_Script: {fileID: 11500000, guid: 4810a0857c909354fa00c3aafdeac753, type: 3}
  330. m_Name:
  331. m_EditorClassIdentifier:
  332. data:
  333. - key: Btn_Start
  334. gameObject: {fileID: 5145079803366870971}
  335. isAssetBundle: 0
  336. isList: 0
  337. ListCollectorDatas: []
  338. isAssetBundle: 0