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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using Mono.UI.Core;
- using UnityEngine;
- public class DontDestroyOnLoadTag : MonoBehaviour
- {
- void Awake()
- {
- DontDestroyOnLoad(this);
- }
- public void Update()
- {
- TimeComponent.Instance.Update();
- }
- }
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