wood bridge 2 b.prefab 3.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &100000
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 400000}
  12. - component: {fileID: 3300000}
  13. - component: {fileID: 2300000}
  14. - component: {fileID: 6500004}
  15. - component: {fileID: 6500002}
  16. - component: {fileID: 6500000}
  17. m_Layer: 0
  18. m_Name: wood bridge 2 b
  19. m_TagString: Untagged
  20. m_Icon: {fileID: 0}
  21. m_NavMeshLayer: 0
  22. m_StaticEditorFlags: 0
  23. m_IsActive: 1
  24. --- !u!4 &400000
  25. Transform:
  26. m_ObjectHideFlags: 0
  27. m_CorrespondingSourceObject: {fileID: 0}
  28. m_PrefabInstance: {fileID: 0}
  29. m_PrefabAsset: {fileID: 0}
  30. m_GameObject: {fileID: 100000}
  31. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  32. m_LocalPosition: {x: -0, y: 0, z: 0}
  33. m_LocalScale: {x: 1, y: 1, z: 1}
  34. m_ConstrainProportionsScale: 0
  35. m_Children: []
  36. m_Father: {fileID: 0}
  37. m_RootOrder: 0
  38. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  39. --- !u!33 &3300000
  40. MeshFilter:
  41. m_ObjectHideFlags: 0
  42. m_CorrespondingSourceObject: {fileID: 0}
  43. m_PrefabInstance: {fileID: 0}
  44. m_PrefabAsset: {fileID: 0}
  45. m_GameObject: {fileID: 100000}
  46. m_Mesh: {fileID: 4300000, guid: ebcf811a6cbd6424e9ce5e6b9ac9762a, type: 3}
  47. --- !u!23 &2300000
  48. MeshRenderer:
  49. m_ObjectHideFlags: 0
  50. m_CorrespondingSourceObject: {fileID: 0}
  51. m_PrefabInstance: {fileID: 0}
  52. m_PrefabAsset: {fileID: 0}
  53. m_GameObject: {fileID: 100000}
  54. m_Enabled: 1
  55. m_CastShadows: 1
  56. m_ReceiveShadows: 1
  57. m_DynamicOccludee: 1
  58. m_StaticShadowCaster: 0
  59. m_MotionVectors: 1
  60. m_LightProbeUsage: 0
  61. m_ReflectionProbeUsage: 1
  62. m_RayTracingMode: 2
  63. m_RayTraceProcedural: 0
  64. m_RenderingLayerMask: 1
  65. m_RendererPriority: 0
  66. m_Materials:
  67. - {fileID: 2100000, guid: fcd910ac0386d42488586880b855014d, type: 2}
  68. m_StaticBatchInfo:
  69. firstSubMesh: 0
  70. subMeshCount: 0
  71. m_StaticBatchRoot: {fileID: 0}
  72. m_ProbeAnchor: {fileID: 0}
  73. m_LightProbeVolumeOverride: {fileID: 0}
  74. m_ScaleInLightmap: 1
  75. m_ReceiveGI: 1
  76. m_PreserveUVs: 0
  77. m_IgnoreNormalsForChartDetection: 0
  78. m_ImportantGI: 0
  79. m_StitchLightmapSeams: 1
  80. m_SelectedEditorRenderState: 3
  81. m_MinimumChartSize: 4
  82. m_AutoUVMaxDistance: 0.5
  83. m_AutoUVMaxAngle: 89
  84. m_LightmapParameters: {fileID: 0}
  85. m_SortingLayerID: 0
  86. m_SortingLayer: 0
  87. m_SortingOrder: 0
  88. m_AdditionalVertexStreams: {fileID: 0}
  89. --- !u!65 &6500004
  90. BoxCollider:
  91. m_ObjectHideFlags: 0
  92. m_CorrespondingSourceObject: {fileID: 0}
  93. m_PrefabInstance: {fileID: 0}
  94. m_PrefabAsset: {fileID: 0}
  95. m_GameObject: {fileID: 100000}
  96. m_Material: {fileID: 0}
  97. m_IsTrigger: 0
  98. m_Enabled: 1
  99. serializedVersion: 2
  100. m_Size: {x: 2.121845, y: 0.04000012, z: 2.5144496}
  101. m_Center: {x: -0.0047564507, y: -0.0015991516, z: -0.06864905}
  102. --- !u!65 &6500002
  103. BoxCollider:
  104. m_ObjectHideFlags: 0
  105. m_CorrespondingSourceObject: {fileID: 0}
  106. m_PrefabInstance: {fileID: 0}
  107. m_PrefabAsset: {fileID: 0}
  108. m_GameObject: {fileID: 100000}
  109. m_Material: {fileID: 0}
  110. m_IsTrigger: 0
  111. m_Enabled: 1
  112. serializedVersion: 2
  113. m_Size: {x: 0.109999895, y: 0.26399785, z: 3.2375145}
  114. m_Center: {x: -0.78, y: -0.16220152, z: 0.008464098}
  115. --- !u!65 &6500000
  116. BoxCollider:
  117. m_ObjectHideFlags: 0
  118. m_CorrespondingSourceObject: {fileID: 0}
  119. m_PrefabInstance: {fileID: 0}
  120. m_PrefabAsset: {fileID: 0}
  121. m_GameObject: {fileID: 100000}
  122. m_Material: {fileID: 0}
  123. m_IsTrigger: 0
  124. m_Enabled: 1
  125. serializedVersion: 2
  126. m_Size: {x: 0.11654019, y: 0.26399785, z: 3.4091067}
  127. m_Center: {x: 0.77710855, y: -0.16220152, z: -0.047943354}