Demo.unity 16 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 1.3363429, g: 1.4519345, b: 1.6985294, a: 2.75}
  24. m_AmbientEquatorColor: {r: 0.3135, g: 0.34375, b: 0.36575, a: 2.75}
  25. m_AmbientGroundColor: {r: 0.12924999, g: 0.118250005, b: 0.09625, a: 2.75}
  26. m_AmbientIntensity: 2.75
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 12
  47. m_GIWorkflowMode: 0
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 1
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 0
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 1024
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 1
  75. m_BakeBackend: 0
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 512
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 512
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 0
  83. m_PVRDenoiserTypeDirect: 0
  84. m_PVRDenoiserTypeIndirect: 0
  85. m_PVRDenoiserTypeAO: 0
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 0
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_LightingSettings: {fileID: 4890085278179872738, guid: 2ae472118e86af5438d15d33d40a614a, type: 2}
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. maxJobWorkers: 0
  122. preserveTilesOutsideBounds: 0
  123. debug:
  124. m_Flags: 0
  125. m_NavMeshData: {fileID: 0}
  126. --- !u!1 &39741211
  127. GameObject:
  128. m_ObjectHideFlags: 0
  129. m_CorrespondingSourceObject: {fileID: 0}
  130. m_PrefabInstance: {fileID: 0}
  131. m_PrefabAsset: {fileID: 0}
  132. serializedVersion: 6
  133. m_Component:
  134. - component: {fileID: 39741213}
  135. - component: {fileID: 39741212}
  136. m_Layer: 0
  137. m_Name: Directional Light
  138. m_TagString: Untagged
  139. m_Icon: {fileID: 0}
  140. m_NavMeshLayer: 0
  141. m_StaticEditorFlags: 0
  142. m_IsActive: 1
  143. --- !u!108 &39741212
  144. Light:
  145. m_ObjectHideFlags: 0
  146. m_CorrespondingSourceObject: {fileID: 0}
  147. m_PrefabInstance: {fileID: 0}
  148. m_PrefabAsset: {fileID: 0}
  149. m_GameObject: {fileID: 39741211}
  150. m_Enabled: 1
  151. serializedVersion: 10
  152. m_Type: 1
  153. m_Shape: 0
  154. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  155. m_Intensity: 1
  156. m_Range: 10
  157. m_SpotAngle: 30
  158. m_InnerSpotAngle: 21.80208
  159. m_CookieSize: 10
  160. m_Shadows:
  161. m_Type: 2
  162. m_Resolution: -1
  163. m_CustomResolution: -1
  164. m_Strength: 1
  165. m_Bias: 0.05
  166. m_NormalBias: 0.4
  167. m_NearPlane: 0.2
  168. m_CullingMatrixOverride:
  169. e00: 1
  170. e01: 0
  171. e02: 0
  172. e03: 0
  173. e10: 0
  174. e11: 1
  175. e12: 0
  176. e13: 0
  177. e20: 0
  178. e21: 0
  179. e22: 1
  180. e23: 0
  181. e30: 0
  182. e31: 0
  183. e32: 0
  184. e33: 1
  185. m_UseCullingMatrixOverride: 0
  186. m_Cookie: {fileID: 0}
  187. m_DrawHalo: 0
  188. m_Flare: {fileID: 0}
  189. m_RenderMode: 0
  190. m_CullingMask:
  191. serializedVersion: 2
  192. m_Bits: 4294967295
  193. m_RenderingLayerMask: 1
  194. m_Lightmapping: 4
  195. m_LightShadowCasterMode: 0
  196. m_AreaSize: {x: 1, y: 1}
  197. m_BounceIntensity: 1
  198. m_ColorTemperature: 6570
  199. m_UseColorTemperature: 0
  200. m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
  201. m_UseBoundingSphereOverride: 0
  202. m_UseViewFrustumForShadowCasterCull: 1
  203. m_ShadowRadius: 0
  204. m_ShadowAngle: 0
  205. --- !u!4 &39741213
  206. Transform:
  207. m_ObjectHideFlags: 0
  208. m_CorrespondingSourceObject: {fileID: 0}
  209. m_PrefabInstance: {fileID: 0}
  210. m_PrefabAsset: {fileID: 0}
  211. m_GameObject: {fileID: 39741211}
  212. m_LocalRotation: {x: 0.40821794, y: 0.23456973, z: -0.109381676, w: 0.87542605}
  213. m_LocalPosition: {x: 0, y: 3, z: 0}
  214. m_LocalScale: {x: 1, y: 1, z: 1}
  215. m_ConstrainProportionsScale: 0
  216. m_Children: []
  217. m_Father: {fileID: 0}
  218. m_RootOrder: 2
  219. m_LocalEulerAnglesHint: {x: 50, y: 30, z: 0}
  220. --- !u!1 &169546672
  221. GameObject:
  222. m_ObjectHideFlags: 0
  223. m_CorrespondingSourceObject: {fileID: 0}
  224. m_PrefabInstance: {fileID: 0}
  225. m_PrefabAsset: {fileID: 0}
  226. serializedVersion: 6
  227. m_Component:
  228. - component: {fileID: 169546677}
  229. - component: {fileID: 169546676}
  230. - component: {fileID: 169546674}
  231. - component: {fileID: 169546673}
  232. - component: {fileID: 169546678}
  233. m_Layer: 0
  234. m_Name: Main Camera
  235. m_TagString: MainCamera
  236. m_Icon: {fileID: 0}
  237. m_NavMeshLayer: 0
  238. m_StaticEditorFlags: 0
  239. m_IsActive: 1
  240. --- !u!81 &169546673
  241. AudioListener:
  242. m_ObjectHideFlags: 0
  243. m_CorrespondingSourceObject: {fileID: 0}
  244. m_PrefabInstance: {fileID: 0}
  245. m_PrefabAsset: {fileID: 0}
  246. m_GameObject: {fileID: 169546672}
  247. m_Enabled: 1
  248. --- !u!124 &169546674
  249. Behaviour:
  250. m_ObjectHideFlags: 0
  251. m_CorrespondingSourceObject: {fileID: 0}
  252. m_PrefabInstance: {fileID: 0}
  253. m_PrefabAsset: {fileID: 0}
  254. m_GameObject: {fileID: 169546672}
  255. m_Enabled: 1
  256. --- !u!20 &169546676
  257. Camera:
  258. m_ObjectHideFlags: 0
  259. m_CorrespondingSourceObject: {fileID: 0}
  260. m_PrefabInstance: {fileID: 0}
  261. m_PrefabAsset: {fileID: 0}
  262. m_GameObject: {fileID: 169546672}
  263. m_Enabled: 1
  264. serializedVersion: 2
  265. m_ClearFlags: 2
  266. m_BackGroundColor: {r: 0.022058845, g: 0.022058845, b: 0.022058845, a: 0.019607844}
  267. m_projectionMatrixMode: 1
  268. m_GateFitMode: 2
  269. m_FOVAxisMode: 0
  270. m_SensorSize: {x: 36, y: 24}
  271. m_LensShift: {x: 0, y: 0}
  272. m_FocalLength: 50
  273. m_NormalizedViewPortRect:
  274. serializedVersion: 2
  275. x: 0
  276. y: 0
  277. width: 1
  278. height: 1
  279. near clip plane: 0.01
  280. far clip plane: 1000
  281. field of view: 60
  282. orthographic: 0
  283. orthographic size: 5
  284. m_Depth: -1
  285. m_CullingMask:
  286. serializedVersion: 2
  287. m_Bits: 4294967295
  288. m_RenderingPath: -1
  289. m_TargetTexture: {fileID: 0}
  290. m_TargetDisplay: 0
  291. m_TargetEye: 3
  292. m_HDR: 0
  293. m_AllowMSAA: 1
  294. m_AllowDynamicResolution: 0
  295. m_ForceIntoRT: 0
  296. m_OcclusionCulling: 1
  297. m_StereoConvergence: 10
  298. m_StereoSeparation: 0.022
  299. --- !u!4 &169546677
  300. Transform:
  301. m_ObjectHideFlags: 0
  302. m_CorrespondingSourceObject: {fileID: 0}
  303. m_PrefabInstance: {fileID: 0}
  304. m_PrefabAsset: {fileID: 0}
  305. m_GameObject: {fileID: 169546672}
  306. m_LocalRotation: {x: 0.102792546, y: 0, z: 0, w: 0.9947028}
  307. m_LocalPosition: {x: 0, y: 0.315, z: -0.49}
  308. m_LocalScale: {x: 1, y: 1, z: 1}
  309. m_ConstrainProportionsScale: 0
  310. m_Children: []
  311. m_Father: {fileID: 0}
  312. m_RootOrder: 0
  313. m_LocalEulerAnglesHint: {x: 11.799999, y: 0, z: 0}
  314. --- !u!114 &169546678
  315. MonoBehaviour:
  316. m_ObjectHideFlags: 0
  317. m_CorrespondingSourceObject: {fileID: 0}
  318. m_PrefabInstance: {fileID: 0}
  319. m_PrefabAsset: {fileID: 0}
  320. m_GameObject: {fileID: 169546672}
  321. m_Enabled: 1
  322. m_EditorHideFlags: 0
  323. m_Script: {fileID: 11500000, guid: bbbe79f8dd1181944942b44ade5ed2cc, type: 3}
  324. m_Name:
  325. m_EditorClassIdentifier:
  326. rot_center: {fileID: 963304591}
  327. --- !u!1001 &323183049
  328. PrefabInstance:
  329. m_ObjectHideFlags: 0
  330. serializedVersion: 2
  331. m_Modification:
  332. m_TransformParent: {fileID: 0}
  333. m_Modifications:
  334. - target: {fileID: 405160, guid: 9291b8b9ef2b10a4f96eba9e270d996d, type: 3}
  335. propertyPath: m_RootOrder
  336. value: 1
  337. objectReference: {fileID: 0}
  338. - target: {fileID: 405160, guid: 9291b8b9ef2b10a4f96eba9e270d996d, type: 3}
  339. propertyPath: m_LocalPosition.x
  340. value: 0.232
  341. objectReference: {fileID: 0}
  342. - target: {fileID: 405160, guid: 9291b8b9ef2b10a4f96eba9e270d996d, type: 3}
  343. propertyPath: m_LocalPosition.y
  344. value: -0.042
  345. objectReference: {fileID: 0}
  346. - target: {fileID: 405160, guid: 9291b8b9ef2b10a4f96eba9e270d996d, type: 3}
  347. propertyPath: m_LocalPosition.z
  348. value: 0.044
  349. objectReference: {fileID: 0}
  350. - target: {fileID: 405160, guid: 9291b8b9ef2b10a4f96eba9e270d996d, type: 3}
  351. propertyPath: m_LocalRotation.w
  352. value: -0.28568858
  353. objectReference: {fileID: 0}
  354. - target: {fileID: 405160, guid: 9291b8b9ef2b10a4f96eba9e270d996d, type: 3}
  355. propertyPath: m_LocalRotation.x
  356. value: 0
  357. objectReference: {fileID: 0}
  358. - target: {fileID: 405160, guid: 9291b8b9ef2b10a4f96eba9e270d996d, type: 3}
  359. propertyPath: m_LocalRotation.y
  360. value: 0.9583225
  361. objectReference: {fileID: 0}
  362. - target: {fileID: 405160, guid: 9291b8b9ef2b10a4f96eba9e270d996d, type: 3}
  363. propertyPath: m_LocalRotation.z
  364. value: 0
  365. objectReference: {fileID: 0}
  366. m_RemovedComponents: []
  367. m_SourcePrefab: {fileID: 100100000, guid: 9291b8b9ef2b10a4f96eba9e270d996d, type: 3}
  368. --- !u!1001 &963304590
  369. PrefabInstance:
  370. m_ObjectHideFlags: 0
  371. serializedVersion: 2
  372. m_Modification:
  373. m_TransformParent: {fileID: 0}
  374. m_Modifications:
  375. - target: {fileID: 443572, guid: e7950df11880fe344b1652425c3c8412, type: 3}
  376. propertyPath: m_RootOrder
  377. value: 5
  378. objectReference: {fileID: 0}
  379. - target: {fileID: 443572, guid: e7950df11880fe344b1652425c3c8412, type: 3}
  380. propertyPath: m_LocalPosition.x
  381. value: 0
  382. objectReference: {fileID: 0}
  383. - target: {fileID: 443572, guid: e7950df11880fe344b1652425c3c8412, type: 3}
  384. propertyPath: m_LocalPosition.y
  385. value: 0
  386. objectReference: {fileID: 0}
  387. - target: {fileID: 443572, guid: e7950df11880fe344b1652425c3c8412, type: 3}
  388. propertyPath: m_LocalPosition.z
  389. value: 0
  390. objectReference: {fileID: 0}
  391. - target: {fileID: 443572, guid: e7950df11880fe344b1652425c3c8412, type: 3}
  392. propertyPath: m_LocalRotation.w
  393. value: 0.35208654
  394. objectReference: {fileID: 0}
  395. - target: {fileID: 443572, guid: e7950df11880fe344b1652425c3c8412, type: 3}
  396. propertyPath: m_LocalRotation.x
  397. value: 0
  398. objectReference: {fileID: 0}
  399. - target: {fileID: 443572, guid: e7950df11880fe344b1652425c3c8412, type: 3}
  400. propertyPath: m_LocalRotation.y
  401. value: 0.93596745
  402. objectReference: {fileID: 0}
  403. - target: {fileID: 443572, guid: e7950df11880fe344b1652425c3c8412, type: 3}
  404. propertyPath: m_LocalRotation.z
  405. value: 0
  406. objectReference: {fileID: 0}
  407. m_RemovedComponents: []
  408. m_SourcePrefab: {fileID: 100100000, guid: e7950df11880fe344b1652425c3c8412, type: 3}
  409. --- !u!4 &963304591 stripped
  410. Transform:
  411. m_CorrespondingSourceObject: {fileID: 443572, guid: e7950df11880fe344b1652425c3c8412, type: 3}
  412. m_PrefabInstance: {fileID: 963304590}
  413. m_PrefabAsset: {fileID: 0}
  414. --- !u!1 &1819381726
  415. GameObject:
  416. m_ObjectHideFlags: 0
  417. m_CorrespondingSourceObject: {fileID: 0}
  418. m_PrefabInstance: {fileID: 0}
  419. m_PrefabAsset: {fileID: 0}
  420. serializedVersion: 6
  421. m_Component:
  422. - component: {fileID: 1819381728}
  423. - component: {fileID: 1819381727}
  424. m_Layer: 0
  425. m_Name: Point light
  426. m_TagString: Untagged
  427. m_Icon: {fileID: 0}
  428. m_NavMeshLayer: 0
  429. m_StaticEditorFlags: 0
  430. m_IsActive: 1
  431. --- !u!108 &1819381727
  432. Light:
  433. m_ObjectHideFlags: 0
  434. m_CorrespondingSourceObject: {fileID: 0}
  435. m_PrefabInstance: {fileID: 0}
  436. m_PrefabAsset: {fileID: 0}
  437. m_GameObject: {fileID: 1819381726}
  438. m_Enabled: 1
  439. serializedVersion: 10
  440. m_Type: 2
  441. m_Shape: 0
  442. m_Color: {r: 1, g: 0.5948276, b: 0.375, a: 1}
  443. m_Intensity: 1
  444. m_Range: 1
  445. m_SpotAngle: 30
  446. m_InnerSpotAngle: 21.80208
  447. m_CookieSize: 10
  448. m_Shadows:
  449. m_Type: 0
  450. m_Resolution: -1
  451. m_CustomResolution: -1
  452. m_Strength: 1
  453. m_Bias: 0.05
  454. m_NormalBias: 0.4
  455. m_NearPlane: 0.2
  456. m_CullingMatrixOverride:
  457. e00: 1
  458. e01: 0
  459. e02: 0
  460. e03: 0
  461. e10: 0
  462. e11: 1
  463. e12: 0
  464. e13: 0
  465. e20: 0
  466. e21: 0
  467. e22: 1
  468. e23: 0
  469. e30: 0
  470. e31: 0
  471. e32: 0
  472. e33: 1
  473. m_UseCullingMatrixOverride: 0
  474. m_Cookie: {fileID: 0}
  475. m_DrawHalo: 0
  476. m_Flare: {fileID: 0}
  477. m_RenderMode: 0
  478. m_CullingMask:
  479. serializedVersion: 2
  480. m_Bits: 4294967295
  481. m_RenderingLayerMask: 1
  482. m_Lightmapping: 4
  483. m_LightShadowCasterMode: 0
  484. m_AreaSize: {x: 1, y: 1}
  485. m_BounceIntensity: 1
  486. m_ColorTemperature: 6570
  487. m_UseColorTemperature: 0
  488. m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
  489. m_UseBoundingSphereOverride: 0
  490. m_UseViewFrustumForShadowCasterCull: 1
  491. m_ShadowRadius: 0
  492. m_ShadowAngle: 0
  493. --- !u!4 &1819381728
  494. Transform:
  495. m_ObjectHideFlags: 0
  496. m_CorrespondingSourceObject: {fileID: 0}
  497. m_PrefabInstance: {fileID: 0}
  498. m_PrefabAsset: {fileID: 0}
  499. m_GameObject: {fileID: 1819381726}
  500. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  501. m_LocalPosition: {x: 0.006, y: 0.272, z: 0.009}
  502. m_LocalScale: {x: 1, y: 1, z: 1}
  503. m_ConstrainProportionsScale: 0
  504. m_Children: []
  505. m_Father: {fileID: 0}
  506. m_RootOrder: 3
  507. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  508. --- !u!1001 &1894730733
  509. PrefabInstance:
  510. m_ObjectHideFlags: 0
  511. serializedVersion: 2
  512. m_Modification:
  513. m_TransformParent: {fileID: 0}
  514. m_Modifications:
  515. - target: {fileID: 497790, guid: 011b0fe1a75a17b48afea3c659142001, type: 3}
  516. propertyPath: m_RootOrder
  517. value: 4
  518. objectReference: {fileID: 0}
  519. - target: {fileID: 497790, guid: 011b0fe1a75a17b48afea3c659142001, type: 3}
  520. propertyPath: m_LocalPosition.x
  521. value: -0.25
  522. objectReference: {fileID: 0}
  523. - target: {fileID: 497790, guid: 011b0fe1a75a17b48afea3c659142001, type: 3}
  524. propertyPath: m_LocalPosition.y
  525. value: -0.015
  526. objectReference: {fileID: 0}
  527. - target: {fileID: 497790, guid: 011b0fe1a75a17b48afea3c659142001, type: 3}
  528. propertyPath: m_LocalPosition.z
  529. value: 0.052
  530. objectReference: {fileID: 0}
  531. - target: {fileID: 497790, guid: 011b0fe1a75a17b48afea3c659142001, type: 3}
  532. propertyPath: m_LocalRotation.w
  533. value: 0.7477981
  534. objectReference: {fileID: 0}
  535. - target: {fileID: 497790, guid: 011b0fe1a75a17b48afea3c659142001, type: 3}
  536. propertyPath: m_LocalRotation.x
  537. value: 0
  538. objectReference: {fileID: 0}
  539. - target: {fileID: 497790, guid: 011b0fe1a75a17b48afea3c659142001, type: 3}
  540. propertyPath: m_LocalRotation.y
  541. value: 0.66392624
  542. objectReference: {fileID: 0}
  543. - target: {fileID: 497790, guid: 011b0fe1a75a17b48afea3c659142001, type: 3}
  544. propertyPath: m_LocalRotation.z
  545. value: 0
  546. objectReference: {fileID: 0}
  547. m_RemovedComponents: []
  548. m_SourcePrefab: {fileID: 100100000, guid: 011b0fe1a75a17b48afea3c659142001, type: 3}