// Auto Generated Code By excel2json // Generate From Excel\Dialogue.xlsx. SheetName: DialogueConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "DialogueConfig.json")] public partial class DialogueConfigHolder : ConfigHolder { } [Serializable] public struct DialogueConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///对话内容 /// public string name; } } // End of Auto Generated Code