using System.Collections.Generic; using Excel2Json; using UnityEngine; using UnityEngine.UI; namespace Mono { [UIBinding(prefab = "RegionItem")] public class RegionItem : UICom { public Button Btn_Region; public Text Text_RegionName; public RectTransform PoetryItemRoot; public List CurPoetryItems = new List(); public override void GetUIData() { Btn_Region = UIData.Get