using Excel2Json; using UnityEngine; using UnityEngine.UI; namespace Mono { [UIBinding(prefab = "PoetryItem")] public class PoetryItem : UICom { public Button Btn_PoetryItem; public Text Text_PoetryName; public RectTransform PoetryItemRoot; public override void GetUIData() { Btn_PoetryItem = UIData.Get