%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &7005355764952365457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7005355764952365461} - component: {fileID: 7005355764952365462} - component: {fileID: 7005355764952365463} - component: {fileID: 7005355764952365456} m_Layer: 0 m_Name: FogVolume2D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7005355764952365461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7005355764952365457} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 225, y: 24.8, z: 225} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7005355764952365462 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7005355764952365457} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &7005355764952365463 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7005355764952365457} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 2 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &7005355764952365456 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7005355764952365457} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00b11fc35cfad4617908659408b2309d, type: 3} m_Name: m_EditorClassIdentifier: enableFogOfWar: 0 fogOfWarCenter: {x: 0, y: 0, z: 0} fogOfWarSize: {x: 1024, y: 0, z: 1024} fogOfWarTextureSize: 256 fogOfWarRestoreDelay: 0 fogOfWarRestoreDuration: 2 fogOfWarSmoothness: 1 fogOfWarBlur: 0 maskEditorEnabled: 0 maskBrushMode: 1 maskBrushColor: {r: 1, g: 1, b: 1, a: 1} maskBrushWidth: 20 maskBrushFuzziness: 0.5 maskBrushOpacity: 0.15 _fogOfWarTexture: {fileID: 0} profile: {fileID: 0} enablePointLights: 0 enableVoids: 0