using System.Collections.Generic; using Excel2Json; using UnityEngine; using UnityEngine.UI; namespace Mono { [UIBinding(prefab = "CSGPanel")] public class CSGPanel : UIPanel { public Button Btn_DQ; public Button Btn_SR; public Button Btn_Return; public Button Btn_OnClick; public Button Btn_OnClick01; public RectTransform RegionScrollView; public RectTransform PoetScrollView; public RectTransform PoetContent; public RectTransform RegionContent; public RectTransform DQ; public RectTransform SR; public override void GetUIData() { Btn_DQ = UIData.Get