using Excel2Json; using Unity.VisualScripting; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; namespace Mono { [UIBinding(prefab = "ChatPanel")] public class ChatPanel : UIPanel { public Button Btn_OnClick; public Typewriter Text_Dialogue; public int MaxIndex; public Transform Text_YK; public Transform Image_NPC; public override void GetUIData() { Btn_OnClick = UIData.Get