TTTN1997 1 år sedan
förälder
incheckning
ed17636e29

+ 7 - 7
Assets/Resources/UIPanel/YLPanel.prefab

@@ -103,7 +103,7 @@ RectTransform:
   m_GameObject: {fileID: 9096991905320325966}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 2.5, y: 2.5, z: 2.5}
+  m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 1
   m_Children: []
   m_Father: {fileID: 9096991906068600689}
@@ -111,8 +111,8 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: -0.0001, y: -191}
-  m_SizeDelta: {x: 4922.8916, y: 541.4064}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 4922.8916, y: 512}
   m_Pivot: {x: 0, y: 1}
 --- !u!222 &9096991905320325965
 CanvasRenderer:
@@ -305,10 +305,10 @@ RectTransform:
   m_Father: {fileID: 9096991906851523410}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0.5, y: 0}
-  m_AnchorMax: {x: 0.5, y: 1}
-  m_AnchoredPosition: {x: -374.9997, y: 0}
-  m_SizeDelta: {x: 12307.23, y: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: -374.9997, y: 212}
+  m_SizeDelta: {x: 4922.892, y: 512}
   m_Pivot: {x: 0, y: 1}
 --- !u!1 &9096991906695042164
 GameObject:

+ 41 - 41
Assets/Scenes/main.unity

@@ -9169,6 +9169,43 @@ Transform:
   m_Father: {fileID: 6933930956171087367}
   m_RootOrder: 25
   m_LocalEulerAnglesHint: {x: -6.647, y: -26.236, z: 10.508}
+--- !u!84 &952790899
+RenderTexture:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: 
+  m_ImageContentsHash:
+    serializedVersion: 2
+    Hash: 00000000000000000000000000000000
+  m_ForcedFallbackFormat: 4
+  m_DownscaleFallback: 0
+  m_IsAlphaChannelOptional: 0
+  serializedVersion: 5
+  m_Width: 256
+  m_Height: 256
+  m_AntiAliasing: 1
+  m_MipCount: -1
+  m_DepthStencilFormat: 0
+  m_ColorFormat: 8
+  m_MipMap: 0
+  m_GenerateMips: 1
+  m_SRGB: 0
+  m_UseDynamicScale: 0
+  m_BindMS: 0
+  m_EnableCompatibleFormat: 1
+  m_TextureSettings:
+    serializedVersion: 2
+    m_FilterMode: 1
+    m_Aniso: 1
+    m_MipBias: 0
+    m_WrapU: 0
+    m_WrapV: 0
+    m_WrapW: 0
+  m_Dimension: 2
+  m_VolumeDepth: 1
+  m_ShadowSamplingMode: 2
 --- !u!1 &955752712
 GameObject:
   m_ObjectHideFlags: 3
@@ -15118,43 +15155,6 @@ MeshFilter:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1341322461}
   m_Mesh: {fileID: -6166649659175573354, guid: a4912fa3357db72419de88076d0fccd2, type: 3}
---- !u!84 &1371509183
-RenderTexture:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_Name: 
-  m_ImageContentsHash:
-    serializedVersion: 2
-    Hash: 00000000000000000000000000000000
-  m_ForcedFallbackFormat: 4
-  m_DownscaleFallback: 0
-  m_IsAlphaChannelOptional: 0
-  serializedVersion: 5
-  m_Width: 256
-  m_Height: 256
-  m_AntiAliasing: 1
-  m_MipCount: -1
-  m_DepthStencilFormat: 0
-  m_ColorFormat: 8
-  m_MipMap: 0
-  m_GenerateMips: 1
-  m_SRGB: 0
-  m_UseDynamicScale: 0
-  m_BindMS: 0
-  m_EnableCompatibleFormat: 1
-  m_TextureSettings:
-    serializedVersion: 2
-    m_FilterMode: 1
-    m_Aniso: 1
-    m_MipBias: 0
-    m_WrapU: 0
-    m_WrapV: 0
-    m_WrapW: 0
-  m_Dimension: 2
-  m_VolumeDepth: 1
-  m_ShadowSamplingMode: 2
 --- !u!4 &1380808384
 Transform:
   m_ObjectHideFlags: 0
@@ -15607,7 +15607,7 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 5771793372906904314, guid: ae081ffb25b2b604dbab3a2fc5c89138, type: 3}
       propertyPath: m_IsActive
-      value: 1
+      value: 0
       objectReference: {fileID: 0}
     m_RemovedComponents: []
   m_SourcePrefab: {fileID: 100100000, guid: ae081ffb25b2b604dbab3a2fc5c89138, type: 3}
@@ -16617,7 +16617,7 @@ Material:
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
     - _MainTex:
-        m_Texture: {fileID: 1371509183}
+        m_Texture: {fileID: 952790899}
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
     m_Ints: []
@@ -16640,7 +16640,7 @@ Material:
     - _Color: {r: 1, g: 1, b: 1, a: 1}
     - _DetailColor: {r: 0.5533019, g: 0.5533019, b: 0.5533019, a: 0}
     - _DetailData: {r: 0.5, g: 4, b: -0.5, a: 0}
-    - _DetailWindDirection: {r: -0.0002, g: 0, b: 0, a: 0}
+    - _DetailWindDirection: {r: -0.01069557, g: 0, b: 0, a: 0}
     - _DistanceData: {r: 0, g: 5, b: 1, a: 1}
     - _FogOfWarCenter: {r: 0, g: 0, b: 0, a: 1}
     - _FogOfWarCenterAdjusted: {r: 0, g: 0, b: 0, a: 1}
@@ -16651,7 +16651,7 @@ Material:
     - _ShadowData: {r: 0.5, g: 0, b: 62500, a: 0}
     - _SpecularColor: {r: 0.5, g: 0.5, b: 0.5, a: 0}
     - _SunDir: {r: 0.49525782, g: 0.36346677, b: 0.78905755, a: 0}
-    - _WindDirection: {r: -0.0002, g: 0, b: 0, a: 0}
+    - _WindDirection: {r: -0.01069557, g: 0, b: 0, a: 0}
   m_BuildTextureStacks: []
 --- !u!4 &1833292951
 Transform:

+ 2 - 2
Assets/Scripts/Mono/UI/Panel/MainScenPanel.cs

@@ -26,12 +26,12 @@ namespace Mono
         public override void AddButtonEvent()
         {
             Btn_Home.onClick.AddListener(() => { Debug.Log("点击家园"); });
-            Btn_Visit.onClick.AddListener(() => { Debug.Log("点击游览"); });
-            Btn_My.onClick.AddListener(() =>
+            Btn_Visit.onClick.AddListener(() =>
             {
                 UIManager.Instance.HideUIPanel<MainScenePanel>();
                 UIManager.Instance.LoadAndOpenPanel<YLPanel>(UIManager.UILayer.Middle);
             });
+            Btn_My.onClick.AddListener(() => { });
             Btn_CSG.onClick.AddListener(() =>
             {
                 SceneManager.LoadScene("dabaojian");

BIN
EXE.zip


BIN
EXE/PoetryTour_Data/Managed/Assembly-CSharp.dll


BIN
EXE/PoetryTour_Data/Managed/GameData.dll


BIN
EXE/PoetryTour_Data/globalgamemanagers


BIN
EXE/PoetryTour_Data/globalgamemanagers.assets


BIN
EXE/PoetryTour_Data/level0


BIN
EXE/PoetryTour_Data/level1


BIN
EXE/PoetryTour_Data/level2


BIN
EXE/PoetryTour_Data/resources.assets


BIN
EXE/PoetryTour_Data/resources.assets.resS


BIN
EXE/PoetryTour_Data/sharedassets0.assets


BIN
EXE/PoetryTour_Data/sharedassets1.assets


BIN
EXE/PoetryTour_Data/sharedassets2.assets