TTTN1997 1 jaar geleden
bovenliggende
commit
a6bbdcf25a

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Assets/Scripts/Mono/UI/Panel/ChatPanel.cs

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+namespace Mono
+{
+    public class ChatPanel:UIPanel
+    {
+        
+    }
+}

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Assets/Scripts/Mono/UI/Panel/ChatPanel.cs.meta

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+timeCreated: 1696823231

+ 64 - 0
Assets/Scripts/Typewriter.cs

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+using System;
+using UnityEngine;
+using System.Collections;
+using UnityEngine.UI;
+
+public class Typewriter : MonoBehaviour
+{
+    /// <summary>
+    /// 打字速度 
+    /// </summary>
+    public float TypeSpeed = 0.2f;
+
+    public Text Showtext;
+
+    /// <summary>
+    /// 文本内容字符串
+    /// </summary>
+    public string StringContent = "";
+
+    /// <summary>
+    /// 当前文字位置(当前的最后一个字)
+    /// </summary>
+    private int curPos;
+
+    void Awake()
+    {
+        Showtext = this.GetComponent<Text>();
+    }
+
+    private void Start()
+    {
+    }
+
+    [ContextMenu("SetContent")]
+    /// <summary>
+    /// 设置内容
+    /// </summary>
+    public void SetContent()
+    {
+        StringContent = Showtext.text;
+        curPos = 0;
+        Debug.Log("文本内容:" + StringContent.Length);
+        Showtext.text = string.Empty;
+        InvokeRepeating("Typing", 0, TypeSpeed);
+    }
+
+    public void Pause()
+    {
+        CancelInvoke("Typing");
+    }
+
+    void Typing()
+    {
+        if (StringContent.Length - 1 == curPos) //如果当前字符位置等于字符总长度前一个位置就停止调用打字方法
+            CancelInvoke("Typing");
+
+
+        if (curPos < StringContent.Length)
+        {
+            Showtext.text += StringContent.Substring(curPos, 1); //每次都截取到当前位置的下一个字符位置
+            curPos++;
+        }
+    }
+}

+ 11 - 0
Assets/Scripts/Typewriter.cs.meta

@@ -0,0 +1,11 @@
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