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@@ -59,11 +59,10 @@ namespace Mono
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UIManager.Instance.PlayAudioClip("UI_ButtonClick");
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- ShowTextPanel showTextPanel = UIManager.Instance.LoadAndOpenPanel<ShowTextPanel>(UIManager.UILayer.Middle);
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- showTextPanel.ShowText(3);
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+
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- UIManager.Instance.HideUIPanel<InputPanel>();
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- // UIManager.Instance.LoadAndOpenPanel<MainScenePanel>(UIManager.UILayer.Middle);
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+ UIManager.Instance.HideUIPanel<InputPanel>();
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+ UIManager.Instance.LoadAndOpenPanel<MainScenePanel>(UIManager.UILayer.Middle);
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Destroy(Map);
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Destroy(Npc);
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@@ -109,7 +108,14 @@ namespace Mono
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Btn_Retrun.gameObject.SetActive(true);
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Mask.gameObject.SetActive(true);
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-
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+
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+ TimeComponent.Instance.AddTimer(12f, () =>
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+ {
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+ ShowTextPanel showTextPanel = UIManager.Instance.LoadAndOpenPanel<ShowTextPanel>(UIManager.UILayer.Middle);
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+ showTextPanel.ShowText(3);
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+ });
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+
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+
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Player.Instance = null;
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