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- // Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2024 Kybernetik //
- #pragma warning disable CS0649 // Field is never assigned to, and will always have its default value.
- using UnityEngine;
- namespace Animancer.Samples.Basics
- {
- /// <summary>
- /// Starts with an idle animation and performs an action when the user clicks the mouse, then returns to idle.
- /// </summary>
- ///
- /// <remarks>
- /// <strong>Sample:</strong>
- /// <see href="https://kybernetik.com.au/animancer/docs/samples/basics/action">
- /// Basic Action</see>
- /// </remarks>
- ///
- /// https://kybernetik.com.au/animancer/api/Animancer.Samples.Basics/PlayAnimationOnClick
- ///
- [AddComponentMenu(Strings.SamplesMenuPrefix + "Basics - Play Animation On Click")]
- [AnimancerHelpUrl(typeof(PlayAnimationOnClick))]
- public class PlayAnimationOnClick : MonoBehaviour
- {
- /************************************************************************************************************************/
- [SerializeField] private AnimancerComponent _Animancer;
- [SerializeField] private AnimationClip _Idle;
- [SerializeField] private AnimationClip _Action;
- /************************************************************************************************************************/
- protected virtual void OnEnable()
- {
- _Animancer.Play(_Idle);
- }
- /************************************************************************************************************************/
- protected virtual void Update()
- {
- if (SampleInput.LeftMouseUp)
- {
- // Play the action animation and grab the returned state which we can use to control it.
- AnimancerState state = _Animancer.Play(_Action);
- // Rewind the animation because Play doesn't do that automatically if it was already playing.
- state.Time = 0;
- // When the animation reaches its end, call OnEnable to go back to idle.
- state.Events(this).OnEnd ??= OnEnable;
- }
- }
- /************************************************************************************************************************/
- }
- }
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