- <linker>
- <assembly fullname="UnityEngine">
- <type fullname="UnityEngine.SkinnedMeshRenderer" preserve="all"/>
- <type fullname="UnityEngine.AudioListener" preserve="all"/>
- <type fullname="UnityEngine.BoxCollider" preserve="all"/>
- <type fullname="UnityEngine.SphereCollider" preserve="all"/>
- </assembly>
- </linker>
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