SkyCloudsSmall_Scale_4.mat 2.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596
  1. %YAML 1.1
  2. %TAG !u! tag:yousandi.cn,2023:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 8
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: SkyCloudsSmall_Scale_4
  11. m_Shader: {fileID: 4800000, guid: f3ab1f0af3ea8924e8548d436e24e0b5, type: 3}
  12. m_Parent: {fileID: 0}
  13. m_ModifiedSerializedProperties: 0
  14. m_ValidKeywords: []
  15. m_InvalidKeywords: []
  16. m_LightmapFlags: 4
  17. m_EnableInstancingVariants: 0
  18. m_DoubleSidedGI: 0
  19. m_CustomRenderQueue: 3000
  20. stringTagMap: {}
  21. disabledShaderPasses: []
  22. m_LockedProperties:
  23. m_SavedProperties:
  24. serializedVersion: 3
  25. m_TexEnvs:
  26. - unity_Lightmaps:
  27. m_Texture: {fileID: 0}
  28. m_Scale: {x: 1, y: 1}
  29. m_Offset: {x: 0, y: 0}
  30. - unity_LightmapsInd:
  31. m_Texture: {fileID: 0}
  32. m_Scale: {x: 1, y: 1}
  33. m_Offset: {x: 0, y: 0}
  34. - unity_ShadowMasks:
  35. m_Texture: {fileID: 0}
  36. m_Scale: {x: 1, y: 1}
  37. m_Offset: {x: 0, y: 0}
  38. m_Ints: []
  39. m_Floats:
  40. - _AlphaClip: 0
  41. - _AlphaCutoff: 0.5
  42. - _DepthDistance: 0.4
  43. - _DistanceBasedNoiseScale: 1
  44. - _EmmissiveDepthFade: 0.20869511
  45. - _EmmissiveNoiseCol: 0.20000027
  46. - _EmmissiveNoiseColor: 0.20000027
  47. - _EnvironmentReflections: 1
  48. - _Float2: 0
  49. - _Float3: 0
  50. - _GlobalNoiseScale: 0
  51. - _NoiseColor: 0.8
  52. - _NoiseColorMix: 0.94757795
  53. - _NoiseColorStrength: 0.7018638
  54. - _NoiseDisplacement: 0.5
  55. - _NoiseScale: 20
  56. - _NoiseSpeed: 0.2
  57. - _NoiseStrength: 0.04
  58. - _QueueControl: 1
  59. - _QueueOffset: 0
  60. - _ReceiveShadows: 1
  61. - _Scale: 4
  62. - _SpecularHighlights: 1
  63. - _TessEdgeLength: 7
  64. - _TessMax: 20
  65. - _TessMaxDisp: 10
  66. - _TessMin: 1
  67. - _TessPhongStrength: 0.5
  68. - _TessValue: 8
  69. - _TransAmbient: 0.1
  70. - _TransDirect: 0.9
  71. - _TransNormal: 0.5
  72. - _TransScattering: 2
  73. - _TransShadow: 0.5
  74. - _TransStrength: 1
  75. - _VertexColorStrength: 0.3
  76. - _VorSpeed: 0.05
  77. - _VoronoiScale: 1.4
  78. - _VoronoiStrength: 0.8
  79. - _WindSpeed: 1
  80. m_Colors:
  81. - _AdditionalNoiseDir: {r: 0, g: 0, b: 0, a: 0}
  82. - _AdditionalVoronoiDir: {r: 0.7, g: -0.3, b: -0.3, a: 0}
  83. - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
  84. - _DepthColor: {r: 1, g: 1, b: 1, a: 1}
  85. - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
  86. - _EmmissiveColor: {r: 0.5482876, g: 0.6286016, b: 0.7283019, a: 0}
  87. - _EmmissiveVoronoi: {r: 0.54828763, g: 0.6286017, b: 0.7283019, a: 0}
  88. - _Mask0: {r: -3.69, g: -0.19, b: 1, a: 0.7}
  89. - _Mask1: {r: 0, g: -999, b: 0, a: 0.001}
  90. - _NoiseDir: {r: 1, g: 1, b: 1, a: 0}
  91. - _NoiseScale3D: {r: 1, g: 0.2, b: 0.6, a: 0}
  92. - _TranslucencyColor: {r: 1, g: 1, b: 1, a: 0}
  93. - _Vector0: {r: -1.71, g: -0.07, b: 0.01, a: 0.7}
  94. - _VorDir: {r: 0.7, g: -0.3, b: -0.3, a: 0}
  95. - _WindDirection: {r: -1, g: -0.3, b: -0.3, a: 0}
  96. m_BuildTextureStacks: []