IDownloadUI.cs 467 B

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  1. using UnityEngine;
  2. using UnityEngine.Events;
  3. namespace ThirdParty.DownloadSystem
  4. {
  5. public interface IDownloadUI
  6. {
  7. GameObject MyGameObject { get; }
  8. void ClearSlider();
  9. void SetSlider(SliderData sliderData);
  10. void SetMassge(string massgeValue);
  11. void ShowPopWindow(int state, string message, UnityAction cancelCallBack, UnityAction okCallBack);
  12. void HidePopWindow();
  13. string GetLoadingText(int id);
  14. }
  15. }