1234567891011121314151617181920212223242526272829303132333435363738394041424344 |
- using Excel2Json;
- using Fort23.UTool;
- using GameLogic.Hero;
- namespace Fort23.Mono
- {
- [UIBinding(prefab = "SkillWidget")]
- public partial class SkillWidget : UIComponent
- {
- private SkillInfo skillConfigId;
- private SkillSelectPanel skillSelectPanel;
- private void Init()
- {
- }
- public override void AddEvent()
- {
- }
- public override void DelEvent()
- {
- }
- public override void AddButtonEvent()
- {
- myButton.onClick=delegate {
- skillSelectPanel.SelectSkill(skillConfigId);
- };
- myButton.OnPressAndHold=delegate
- {
- SkillConfig skillConfig = skillConfigId.skillConfig;
- SkillMassgePanel.OpenSkillSelectPanel(skillConfig.name, skillConfig.dec);
- };
- }
- public void InitSkillWidget(SkillInfo skillId,SkillSelectPanel skillSelectPanel)
- {
- this.skillSelectPanel = skillSelectPanel;
- skillConfigId=skillId;
- SkillConfig skillConfig= skillId.skillConfig;
- icon.icon_name= skillConfig.icon;
- }
- }
- }
|