GameStartUIPanel.cs 937 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using ThirdParty.DownloadSystem;
  4. using UnityEngine;
  5. using UnityEngine.Events;
  6. using UnityEngine.UI;
  7. public class GameStartUIPanel : MonoBehaviour, IDownloadUI
  8. {
  9. public Text massgeText;
  10. public Slider loadSlider;
  11. public void ShowMassge(string massge)
  12. {
  13. massgeText.text = massge;
  14. }
  15. public GameObject MyGameObject { get; }
  16. public void ClearSlider()
  17. {
  18. }
  19. public void SetSlider(SliderData sliderData)
  20. {
  21. }
  22. public void SetMassge(string massge)
  23. {
  24. massgeText.text = massge;
  25. }
  26. public void ShowPopWindow(int state, string message, UnityAction cancelCallBack, UnityAction okCallBack)
  27. {
  28. }
  29. public void HidePopWindow()
  30. {
  31. }
  32. public string GetLoadingText(int id)
  33. {
  34. return "";
  35. }
  36. public void SetSlider(float slider)
  37. {
  38. loadSlider.value = slider;
  39. }
  40. }