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- using Common.Utility.CombatEvent;
- using Fort23.Core;
- namespace GameLogic.Combat.Skill
- {
- /// <summary>
- /// 法宝秘籍:后方槽位第一个技能在击中目前时为法宝提供0.1%充能
- ///
- /// 法宝可以瞬间释放,切不在进入对拼状态
- /// </summary>
- public class S2002 : SkillBasic
- {
- protected override void ProInitSkill()
- {
- CombatEventManager.Instance.AddEventListener(CombatEventType.HeroInjured, HeroInjuredEventData);
- }
- protected override void ProReplace()
- {
- CombatEventManager.Instance.RemoveEventListener(CombatEventType.HeroInjured, HeroInjuredEventData);
- }
- protected override void ProUseSkill()
- {
- // CombatEventManager.Instance.AddEventListener(CombatEventType.HeroInjured, HeroInjuredEventData);
- }
- private void HeroInjuredEventData(IEventData iEventData)
- {
- HeroInjuredEventData heroInjuredEventData = iEventData as HeroInjuredEventData;
- if (heroInjuredEventData.HarmReturnInfo.source == CombatHeroEntity)
- {
- SkillBasic skillBasic = heroInjuredEventData.HarmReturnInfo.triggerData.Source as SkillBasic;
- if (skillBasic == null)
- {
- return;
- }
- if (skillBasic != null&&IsPassiveActivateSkill(skillBasic))
- {
- CombatHeroEntity.heroMagicWeaponControl.ReduceMagicCd(SelfSkillConfig.effectValue[0]);
- }
- }
- }
- }
- }
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