123456789101112131415161718192021222324252627 |
- using Fort23.Core;
- using OfficeOpenXml.FormulaParsing.Excel.Functions.Logical;
- using UnityEngine;
- namespace GameLogic.Combat.CombatTool
- {
- public class CombatDataController
- {
- /// <summary>
- /// 通用型timeline数据
- /// </summary>
- public TimeLienData generalBuffTimeLienData;
- public async CTask Init()
- {
- AssetHandle assetHandle =
- await AssetBundleLoadManager.Instance.LoadAssetAsyncTask<TextAsset>("General_TD.txt");
- if (assetHandle != null)
- {
- TextAsset textAsset = assetHandle.AssetObject<TextAsset>();
- generalBuffTimeLienData = JsonManager.FromJson<TimeLienData>(textAsset.text);
- generalBuffTimeLienData.DeserializeData();
- assetHandle.Release();
- }
- }
- }
- }
|