CombatGuideManager.cs 770 B

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  1. using Common.Utility.CombatEvent;
  2. using Fort23.Core;
  3. using Fort23.Mono;
  4. using GameLogic.Combat.CombatTool;
  5. using GameLogic.Combat.CombatType;
  6. using GameLogic.Hero;
  7. using UnityEngine;
  8. using Utility;
  9. namespace GameLogic.Combat.CombatGuide
  10. {
  11. public class CombatGuideManager : Singleton<CombatGuideManager>
  12. {
  13. protected GuideBasic currGuide;
  14. public void Init()
  15. {
  16. NextGuide();
  17. }
  18. public void NextGuide()
  19. {
  20. int index = AccountFileInfo.Instance.playerData.combatGuideIndex;
  21. if (index > 3)
  22. {
  23. return;
  24. }
  25. }
  26. public void Update()
  27. {
  28. currGuide?.Update();
  29. }
  30. }
  31. }