ShowTextEventData.cs 345 B

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  1. using Core.Utility.Event;
  2. using UnityEngine;
  3. namespace Common.Utility.CombatEvent
  4. {
  5. public class ShowTextEventData : EventDataBasic<ShowTextEventData>
  6. {
  7. public Vector3 worldPos;
  8. public string text;
  9. public Color Color;
  10. protected override void ProDispose()
  11. {
  12. }
  13. }
  14. }