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- // Auto Generated Code By excel2json
- // Generate From Excel\Task.xlsx. SheetName: TaskConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "TaskConfig.json")]
- public partial class TaskConfigHolder : ConfigHolder<TaskConfig>
{
- }
- [Serializable]
- public struct TaskConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID序列号
- /// </summary>
- public int ID;
- /// <summary>
- ///任务名
- /// </summary>
- public int taskName;
- /// <summary>
- ///任务描述
- /// </summary>
- public int Description;
- /// <summary>
- ///简洁描述
- /// </summary>
- public int conciseTaskMessage;
- /// <summary>
- ///属于哪张地图
- /// </summary>
- public int mapID;
- /// <summary>
- ///任务类型 见任务索引
- /// </summary>
- public int taskType;
- /// <summary>
- ///完成条件类型 读第二页ID
- /// </summary>
- public int finishConditionType;
- /// <summary>
- ///完成效果值
- /// </summary>
- public int[] finishVlaue;
- /// <summary>
- ///完成次数
- /// </summary>
- public int finishCount;
- /// <summary>
- ///奖励道具ID
- /// </summary>
- public int[] awardItemId;
- /// <summary>
- ///奖励道具数量
- /// </summary>
- public int[] awardItemCount;
- /// <summary>
- ///解锁类型 -1=不需要解锁 1=修为解锁
- /// </summary>
- public int unlockType;
- /// <summary>
- ///解锁关卡id(完成) 或Unlock表ID
- /// </summary>
- public int unlockLevel;
- /// <summary>
- ///下一个任务ID(0表示无后续)
- /// </summary>
- public int nextTaskID;
- }
- }
- // End of Auto Generated Code
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