ShopItemConfig.cs 1.2 KB

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\Shop.xlsx. SheetName: ShopItemConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "ShopItemConfig.json")]
  8. public partial class ShopItemConfigHolder : ConfigHolder<ShopItemConfig> {
  9. }
  10. [Serializable]
  11. public struct ShopItemConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///分发ID (appstore等分发礼包时使用)
  19. /// </summary>
  20. public string giftID;
  21. /// <summary>
  22. ///包含道具ID
  23. /// </summary>
  24. public int[] itemId;
  25. /// <summary>
  26. ///道具数量
  27. /// </summary>
  28. public int[] itemCount;
  29. /// <summary>
  30. ///消耗道具ID 0 = 免费 1032 = 广告
  31. /// </summary>
  32. public int costItemId;
  33. /// <summary>
  34. ///现价 (玩家购买价)
  35. /// </summary>
  36. public int price;
  37. /// <summary>
  38. ///原价
  39. /// </summary>
  40. public int oldPrice;
  41. /// <summary>
  42. ///可买次数 (当期) -1=不限制
  43. /// </summary>
  44. public int buyCount;
  45. /// <summary>
  46. ///最大购买次数 (全局) -1=不限制
  47. /// </summary>
  48. public int maxBuyCount;
  49. }
  50. }
  51. // End of Auto Generated Code