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- // Auto Generated Code By excel2json
- // Generate From Excel\QiankundaiConfig.xlsx. SheetName: QiankundaiConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "QiankundaiConfig.json")]
- public partial class QiankundaiConfigHolder : ConfigHolder<QiankundaiConfig>
{
- }
- [Serializable]
- public struct QiankundaiConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID
- /// </summary>
- #if !COMBAT_SERVER
- public int ID;
- #else
- public int ID{ set; get; }
- #endif
-
- /// <summary>
- ///可掉落的指定境界区间 10;100=[10,100]
- /// </summary>
- #if !COMBAT_SERVER
- public int[] dropLevel;
- #else
- public int[] dropLevel{ set; get; }
- #endif
-
- /// <summary>
- ///掉落间隔类型 1=固定间隔掉落 2=每日刷新时间掉落
- /// </summary>
- #if !COMBAT_SERVER
- public int dropType;
- #else
- public int dropType{ set; get; }
- #endif
-
- /// <summary>
- ///根据dropType 1:填固定的间隔秒数
- /// </summary>
- #if !COMBAT_SERVER
- public float dropTypePara;
- #else
- public float dropTypePara{ set; get; }
- #endif
-
- /// <summary>
- ///固定时间区间内 1=每小时 2=每日 3=每周
- /// </summary>
- #if !COMBAT_SERVER
- public int dropPara1;
- #else
- public int dropPara1{ set; get; }
- #endif
-
- /// <summary>
- ///固定时间内最多掉落多少次 -1=无限次
- /// </summary>
- #if !COMBAT_SERVER
- public int dropPara2;
- #else
- public int dropPara2{ set; get; }
- #endif
-
- /// <summary>
- ///掉落ID
- /// </summary>
- #if !COMBAT_SERVER
- public int[] ChoukaID;
- #else
- public int[] ChoukaID{ set; get; }
- #endif
-
- /// <summary>
- ///掉落数量 优先读chouka表的数量
- /// </summary>
- #if !COMBAT_SERVER
- public int[] DropCount;
- #else
- public int[] DropCount{ set; get; }
- #endif
-
- }
- }
- // End of Auto Generated Code
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