QiankundaiConfig.cs 1.8 KB

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\QiankundaiConfig.xlsx. SheetName: QiankundaiConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "QiankundaiConfig.json")]
  8. public partial class QiankundaiConfigHolder : ConfigHolder<QiankundaiConfig> {
  9. }
  10. [Serializable]
  11. public struct QiankundaiConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID
  15. /// </summary>
  16. #if !COMBAT_SERVER
  17. public int ID;
  18. #else
  19. public int ID{ set; get; }
  20. #endif
  21. /// <summary>
  22. ///可掉落的指定境界区间 10;100=[10,100]
  23. /// </summary>
  24. #if !COMBAT_SERVER
  25. public int[] dropLevel;
  26. #else
  27. public int[] dropLevel{ set; get; }
  28. #endif
  29. /// <summary>
  30. ///掉落间隔类型 1=固定间隔掉落 2=每日刷新时间掉落
  31. /// </summary>
  32. #if !COMBAT_SERVER
  33. public int dropType;
  34. #else
  35. public int dropType{ set; get; }
  36. #endif
  37. /// <summary>
  38. ///根据dropType 1:填固定的间隔秒数
  39. /// </summary>
  40. #if !COMBAT_SERVER
  41. public float dropTypePara;
  42. #else
  43. public float dropTypePara{ set; get; }
  44. #endif
  45. /// <summary>
  46. ///固定时间区间内 1=每小时 2=每日 3=每周
  47. /// </summary>
  48. #if !COMBAT_SERVER
  49. public int dropPara1;
  50. #else
  51. public int dropPara1{ set; get; }
  52. #endif
  53. /// <summary>
  54. ///固定时间内最多掉落多少次 -1=无限次
  55. /// </summary>
  56. #if !COMBAT_SERVER
  57. public int dropPara2;
  58. #else
  59. public int dropPara2{ set; get; }
  60. #endif
  61. /// <summary>
  62. ///掉落ID
  63. /// </summary>
  64. #if !COMBAT_SERVER
  65. public int[] ChoukaID;
  66. #else
  67. public int[] ChoukaID{ set; get; }
  68. #endif
  69. /// <summary>
  70. ///掉落数量 优先读chouka表的数量
  71. /// </summary>
  72. #if !COMBAT_SERVER
  73. public int[] DropCount;
  74. #else
  75. public int[] DropCount{ set; get; }
  76. #endif
  77. }
  78. }
  79. // End of Auto Generated Code