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- using System;
- using System.Net;
- namespace Core.KCPTool
- {
- public interface IClientConnection: IDisposable
- {
- public bool IsConnection { get; set; }
- public bool disconnect { get; set; }
- public void SendToServer(SendDataType sendDataType, byte[] buffer);
- public void Finish();
- public void ReConnect(IPEndPoint endPoint, int gameFrame);
- public bool isAwaitReConnect { get; set; }
- }
- }
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