OnTriggerStay2DEventTrigger.cs 1.3 KB

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  1. /****************************************************************************
  2. * Copyright (c) 2016 - 2022 liangxiegame UNDER MIT License
  3. *
  4. * https://qframework.cn
  5. * https://github.com/liangxiegame/QFramework
  6. * https://gitee.com/liangxiegame/QFramework
  7. ****************************************************************************/
  8. using System;
  9. using UnityEngine;
  10. namespace Core.Triiger
  11. {
  12. public class OnTriggerStay2DEventTrigger : MonoBehaviour
  13. {
  14. public readonly EasyEvent<Collider2D> OnTriggerStay2DEvent = new EasyEvent<Collider2D>();
  15. private void OnTriggerStay2D(Collider2D collider)
  16. {
  17. OnTriggerStay2DEvent.Trigger(collider);
  18. }
  19. }
  20. public static class OnTriggerStay2DEventTriggerExtension
  21. {
  22. public static IUnRegister OnTriggerStay2DEvent<T>(this T self, Action<Collider2D> onTriggerStay2D)
  23. where T : Component
  24. {
  25. return self.GetOrAddComponent<OnTriggerStay2DEventTrigger>().OnTriggerStay2DEvent
  26. .Register(onTriggerStay2D);
  27. }
  28. public static IUnRegister OnTriggerStay2DEvent(this GameObject self, Action<Collider2D> onTriggerStay2D)
  29. {
  30. return self.GetOrAddComponent<OnTriggerStay2DEventTrigger>().OnTriggerStay2DEvent
  31. .Register(onTriggerStay2D);
  32. }
  33. }
  34. }