OnCollisionStayEventTrigger.cs 1.3 KB

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  1. /****************************************************************************
  2. * Copyright (c) 2016 - 2022 liangxiegame UNDER MIT License
  3. *
  4. * https://qframework.cn
  5. * https://github.com/liangxiegame/QFramework
  6. * https://gitee.com/liangxiegame/QFramework
  7. ****************************************************************************/
  8. using System;
  9. using UnityEngine;
  10. namespace Core.Triiger
  11. {
  12. public class OnCollisionStayEventTrigger : MonoBehaviour
  13. {
  14. public readonly EasyEvent<Collision> OnCollisionStayEvent = new EasyEvent<Collision>();
  15. private void OnCollisionStay(Collision col)
  16. {
  17. OnCollisionStayEvent.Trigger(col);
  18. }
  19. }
  20. public static class OnCollisionStayEventTriggerExtension
  21. {
  22. public static IUnRegister OnCollisionStayEvent<T>(this T self, Action<Collision> onCollisionStay)
  23. where T : Component
  24. {
  25. return self.GetOrAddComponent<OnCollisionStayEventTrigger>().OnCollisionStayEvent
  26. .Register(onCollisionStay);
  27. }
  28. public static IUnRegister OnCollisionStayEvent(this GameObject self, Action<Collision> onCollisionStay)
  29. {
  30. return self.GetOrAddComponent<OnCollisionStayEventTrigger>().OnCollisionStayEvent
  31. .Register(onCollisionStay);
  32. }
  33. }
  34. }