fb_yuping.prefab 16 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571
  1. %YAML 1.1
  2. %TAG !u! tag:yousandi.cn,2023:
  3. --- !u!1 &249648919915554140
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 7
  10. m_Component:
  11. - component: {fileID: 6771881079622904718}
  12. - component: {fileID: 3507355564131952769}
  13. m_Layer: 0
  14. m_HasEditorInfo: 1
  15. m_Name: yuping
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &6771881079622904718
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 249648919915554140}
  28. serializedVersion: 2
  29. m_LocalRotation: {x: 0.00000006657903, y: -0, z: -0, w: 1}
  30. m_LocalPosition: {x: -0, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_ConstrainProportionsScale: 0
  33. m_Children: []
  34. m_Father: {fileID: 6610789380701596093}
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!137 &3507355564131952769
  37. SkinnedMeshRenderer:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 249648919915554140}
  43. m_Enabled: 1
  44. m_CastShadows: 1
  45. m_ReceiveShadows: 1
  46. m_DynamicOccludee: 1
  47. m_StaticShadowCaster: 0
  48. m_MotionVectors: 1
  49. m_LightProbeUsage: 1
  50. m_ReflectionProbeUsage: 1
  51. m_RayTracingMode: 3
  52. m_RayTraceProcedural: 0
  53. m_virtualGeometry: 0
  54. m_virtualGeometryShadow: 0
  55. m_ShadingRate: 0
  56. m_RenderingLayerMask: 1
  57. m_RendererPriority: 0
  58. m_Materials:
  59. - {fileID: 2100000, guid: 4957e5184678c2d459ca5718cf85db80, type: 2}
  60. m_StaticBatchInfo:
  61. firstSubMesh: 0
  62. subMeshCount: 0
  63. m_StaticBatchRoot: {fileID: 0}
  64. m_ProbeAnchor: {fileID: 0}
  65. m_LightProbeVolumeOverride: {fileID: 0}
  66. m_ScaleInLightmap: 1
  67. m_ReceiveGI: 1
  68. m_PreserveUVs: 0
  69. m_IgnoreNormalsForChartDetection: 0
  70. m_ImportantGI: 0
  71. m_StitchLightmapSeams: 1
  72. m_SelectedEditorRenderState: 3
  73. m_MinimumChartSize: 4
  74. m_AutoUVMaxDistance: 0.5
  75. m_AutoUVMaxAngle: 89
  76. m_LightmapParameters: {fileID: 0}
  77. m_SortingLayerID: 0
  78. m_SortingLayer: 0
  79. m_SortingOrder: 0
  80. serializedVersion: 2
  81. m_Quality: 0
  82. m_UpdateWhenOffscreen: 0
  83. m_SkinnedMotionVectors: 1
  84. m_Mesh: {fileID: -128313207864270650, guid: 6015c8db4267dd048b4be4d64cd30c4a, type: 3}
  85. m_Bones:
  86. - {fileID: 2115942982971620793}
  87. m_BlendShapeWeights: []
  88. m_RootBone: {fileID: 2115942982971620793}
  89. m_AABB:
  90. m_Center: {x: -0.47700614, y: -0.0041514784, z: -0.00009982288}
  91. m_Extent: {x: 0.48711044, y: 0.23823026, z: 0.23135829}
  92. m_DirtyAABB: 0
  93. m_EnableVSSkinning: 1
  94. m_ReleaseMeshData: 1
  95. --- !u!1 &479660773456776045
  96. GameObject:
  97. m_ObjectHideFlags: 0
  98. m_CorrespondingSourceObject: {fileID: 0}
  99. m_PrefabInstance: {fileID: 0}
  100. m_PrefabAsset: {fileID: 0}
  101. serializedVersion: 7
  102. m_Component:
  103. - component: {fileID: 6118111684376426531}
  104. m_Layer: 0
  105. m_HasEditorInfo: 1
  106. m_Name: fb_yuping
  107. m_TagString: Untagged
  108. m_Icon: {fileID: 0}
  109. m_NavMeshLayer: 0
  110. m_StaticEditorFlags: 0
  111. m_IsActive: 1
  112. --- !u!4 &6118111684376426531
  113. Transform:
  114. m_ObjectHideFlags: 0
  115. m_CorrespondingSourceObject: {fileID: 0}
  116. m_PrefabInstance: {fileID: 0}
  117. m_PrefabAsset: {fileID: 0}
  118. m_GameObject: {fileID: 479660773456776045}
  119. serializedVersion: 2
  120. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  121. m_LocalPosition: {x: 0, y: 0, z: 0}
  122. m_LocalScale: {x: 1, y: 1, z: 1}
  123. m_ConstrainProportionsScale: 0
  124. m_Children: []
  125. m_Father: {fileID: 2307709339058834475}
  126. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  127. --- !u!1 &1753474551093225905
  128. GameObject:
  129. m_ObjectHideFlags: 0
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInstance: {fileID: 0}
  132. m_PrefabAsset: {fileID: 0}
  133. serializedVersion: 7
  134. m_Component:
  135. - component: {fileID: 6055371569329523591}
  136. - component: {fileID: 4052455561168290955}
  137. m_Layer: 0
  138. m_HasEditorInfo: 1
  139. m_Name: hitpos
  140. m_TagString: Untagged
  141. m_Icon: {fileID: 0}
  142. m_NavMeshLayer: 0
  143. m_StaticEditorFlags: 0
  144. m_IsActive: 1
  145. --- !u!4 &6055371569329523591
  146. Transform:
  147. m_ObjectHideFlags: 0
  148. m_CorrespondingSourceObject: {fileID: 0}
  149. m_PrefabInstance: {fileID: 0}
  150. m_PrefabAsset: {fileID: 0}
  151. m_GameObject: {fileID: 1753474551093225905}
  152. serializedVersion: 2
  153. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  154. m_LocalPosition: {x: 0, y: 0.047, z: 0}
  155. m_LocalScale: {x: 1, y: 1, z: 1}
  156. m_ConstrainProportionsScale: 0
  157. m_Children: []
  158. m_Father: {fileID: 2307709339058834475}
  159. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  160. --- !u!114 &4052455561168290955
  161. MonoBehaviour:
  162. m_ObjectHideFlags: 0
  163. m_CorrespondingSourceObject: {fileID: 0}
  164. m_PrefabInstance: {fileID: 0}
  165. m_PrefabAsset: {fileID: 0}
  166. m_GameObject: {fileID: 1753474551093225905}
  167. m_Enabled: 1
  168. m_EditorHideFlags: 0
  169. m_Script: {fileID: 11500000, guid: cebc90e0510b492d94dbb8ad1eefcd1a, type: 3}
  170. m_Name:
  171. m_EditorClassIdentifier:
  172. DotName: hitpos
  173. followSkeleton: 0
  174. myRotation: {x: 0, y: 0, z: 0}
  175. --- !u!1 &3027240060212061077
  176. GameObject:
  177. m_ObjectHideFlags: 0
  178. m_CorrespondingSourceObject: {fileID: 0}
  179. m_PrefabInstance: {fileID: 0}
  180. m_PrefabAsset: {fileID: 0}
  181. serializedVersion: 7
  182. m_Component:
  183. - component: {fileID: 2307709339058834475}
  184. - component: {fileID: 8799456137853222753}
  185. - component: {fileID: 8378894128623484966}
  186. m_Layer: 0
  187. m_HasEditorInfo: 1
  188. m_Name: fb_yuping
  189. m_TagString: Untagged
  190. m_Icon: {fileID: 0}
  191. m_NavMeshLayer: 0
  192. m_StaticEditorFlags: 0
  193. m_IsActive: 1
  194. --- !u!4 &2307709339058834475
  195. Transform:
  196. m_ObjectHideFlags: 0
  197. m_CorrespondingSourceObject: {fileID: 0}
  198. m_PrefabInstance: {fileID: 0}
  199. m_PrefabAsset: {fileID: 0}
  200. m_GameObject: {fileID: 3027240060212061077}
  201. serializedVersion: 2
  202. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  203. m_LocalPosition: {x: 0.006, y: 9.998, z: 5.751}
  204. m_LocalScale: {x: 1, y: 1, z: 1}
  205. m_ConstrainProportionsScale: 0
  206. m_Children:
  207. - {fileID: 6118111684376426531}
  208. - {fileID: 8974866603299107661}
  209. - {fileID: 6761480731968705934}
  210. - {fileID: 6055371569329523591}
  211. m_Father: {fileID: 0}
  212. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  213. --- !u!54 &8799456137853222753
  214. Rigidbody:
  215. m_ObjectHideFlags: 0
  216. m_CorrespondingSourceObject: {fileID: 0}
  217. m_PrefabInstance: {fileID: 0}
  218. m_PrefabAsset: {fileID: 0}
  219. m_GameObject: {fileID: 3027240060212061077}
  220. serializedVersion: 4
  221. m_Mass: 1
  222. m_Drag: 0
  223. m_AngularDrag: 0.05
  224. m_CenterOfMass: {x: 0, y: 0, z: 0}
  225. m_InertiaTensor: {x: 1, y: 1, z: 1}
  226. m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
  227. m_IncludeLayers:
  228. serializedVersion: 2
  229. m_Bits: 0
  230. m_ExcludeLayers:
  231. serializedVersion: 2
  232. m_Bits: 0
  233. m_ImplicitCom: 1
  234. m_ImplicitTensor: 1
  235. m_UseGravity: 1
  236. m_IsKinematic: 1
  237. m_Interpolate: 0
  238. m_Constraints: 0
  239. m_CollisionDetection: 0
  240. --- !u!65 &8378894128623484966
  241. BoxCollider:
  242. m_ObjectHideFlags: 0
  243. m_CorrespondingSourceObject: {fileID: 0}
  244. m_PrefabInstance: {fileID: 0}
  245. m_PrefabAsset: {fileID: 0}
  246. m_GameObject: {fileID: 3027240060212061077}
  247. m_Material: {fileID: 0}
  248. m_IncludeLayers:
  249. serializedVersion: 2
  250. m_Bits: 0
  251. m_ExcludeLayers:
  252. serializedVersion: 2
  253. m_Bits: 0
  254. m_LayerOverridePriority: 0
  255. m_IsTrigger: 1
  256. m_ProvidesContacts: 0
  257. m_Enabled: 1
  258. serializedVersion: 3
  259. m_Size: {x: 0.5, y: 1.0895045, z: 0.51}
  260. m_Center: {x: 0, y: 0.15524781, z: 0}
  261. --- !u!1 &3262139708816251886
  262. GameObject:
  263. m_ObjectHideFlags: 0
  264. m_CorrespondingSourceObject: {fileID: 0}
  265. m_PrefabInstance: {fileID: 0}
  266. m_PrefabAsset: {fileID: 0}
  267. serializedVersion: 7
  268. m_Component:
  269. - component: {fileID: 8974866603299107661}
  270. - component: {fileID: 8285792300048012968}
  271. - component: {fileID: 1124349603685569748}
  272. m_Layer: 0
  273. m_HasEditorInfo: 1
  274. m_Name: fb_yuping_show
  275. m_TagString: Untagged
  276. m_Icon: {fileID: 0}
  277. m_NavMeshLayer: 0
  278. m_StaticEditorFlags: 0
  279. m_IsActive: 1
  280. --- !u!4 &8974866603299107661
  281. Transform:
  282. m_ObjectHideFlags: 0
  283. m_CorrespondingSourceObject: {fileID: 0}
  284. m_PrefabInstance: {fileID: 0}
  285. m_PrefabAsset: {fileID: 0}
  286. m_GameObject: {fileID: 3262139708816251886}
  287. serializedVersion: 2
  288. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  289. m_LocalPosition: {x: 0, y: -0.325, z: 0}
  290. m_LocalScale: {x: 1, y: 1, z: 1}
  291. m_ConstrainProportionsScale: 0
  292. m_Children:
  293. - {fileID: 6598966518811955930}
  294. - {fileID: 3744286585025576509}
  295. m_Father: {fileID: 2307709339058834475}
  296. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  297. --- !u!95 &8285792300048012968
  298. Animator:
  299. serializedVersion: 5
  300. m_ObjectHideFlags: 0
  301. m_CorrespondingSourceObject: {fileID: 0}
  302. m_PrefabInstance: {fileID: 0}
  303. m_PrefabAsset: {fileID: 0}
  304. m_GameObject: {fileID: 3262139708816251886}
  305. m_Enabled: 1
  306. m_Avatar: {fileID: 0}
  307. m_Controller: {fileID: 0}
  308. m_CullingMode: 0
  309. m_UpdateMode: 0
  310. m_ApplyRootMotion: 0
  311. m_LinearVelocityBlending: 0
  312. m_StabilizeFeet: 0
  313. m_WarningMessage:
  314. m_HasTransformHierarchy: 1
  315. m_AllowConstantClipSamplingOptimization: 1
  316. m_KeepAnimatorStateOnDisable: 0
  317. m_WriteDefaultValuesOnDisable: 0
  318. --- !u!114 &1124349603685569748
  319. MonoBehaviour:
  320. m_ObjectHideFlags: 0
  321. m_CorrespondingSourceObject: {fileID: 0}
  322. m_PrefabInstance: {fileID: 0}
  323. m_PrefabAsset: {fileID: 0}
  324. m_GameObject: {fileID: 3262139708816251886}
  325. m_Enabled: 1
  326. m_EditorHideFlags: 0
  327. m_Script: {fileID: 11500000, guid: 0ad50f81b1d25c441943c37a89ba23f6, type: 3}
  328. m_Name:
  329. m_EditorClassIdentifier:
  330. _Animator: {fileID: 8285792300048012968}
  331. _Transitions: {fileID: 11400000, guid: 7966078bfd2ccab4a92b1f0be02bcd95, type: 2}
  332. _ActionOnDisable: 0
  333. --- !u!1 &4624469588160787610
  334. GameObject:
  335. m_ObjectHideFlags: 0
  336. m_CorrespondingSourceObject: {fileID: 0}
  337. m_PrefabInstance: {fileID: 0}
  338. m_PrefabAsset: {fileID: 0}
  339. serializedVersion: 7
  340. m_Component:
  341. - component: {fileID: 3744286585025576509}
  342. - component: {fileID: 3956147046321304549}
  343. m_Layer: 0
  344. m_HasEditorInfo: 1
  345. m_Name: yuping
  346. m_TagString: Untagged
  347. m_Icon: {fileID: 0}
  348. m_NavMeshLayer: 0
  349. m_StaticEditorFlags: 0
  350. m_IsActive: 1
  351. --- !u!4 &3744286585025576509
  352. Transform:
  353. m_ObjectHideFlags: 0
  354. m_CorrespondingSourceObject: {fileID: 0}
  355. m_PrefabInstance: {fileID: 0}
  356. m_PrefabAsset: {fileID: 0}
  357. m_GameObject: {fileID: 4624469588160787610}
  358. serializedVersion: 2
  359. m_LocalRotation: {x: 0.00000006657903, y: -0, z: -0, w: 1}
  360. m_LocalPosition: {x: -0, y: 0, z: 0}
  361. m_LocalScale: {x: 1, y: 1, z: 1}
  362. m_ConstrainProportionsScale: 0
  363. m_Children: []
  364. m_Father: {fileID: 8974866603299107661}
  365. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  366. --- !u!137 &3956147046321304549
  367. SkinnedMeshRenderer:
  368. m_ObjectHideFlags: 0
  369. m_CorrespondingSourceObject: {fileID: 0}
  370. m_PrefabInstance: {fileID: 0}
  371. m_PrefabAsset: {fileID: 0}
  372. m_GameObject: {fileID: 4624469588160787610}
  373. m_Enabled: 1
  374. m_CastShadows: 0
  375. m_ReceiveShadows: 1
  376. m_DynamicOccludee: 1
  377. m_StaticShadowCaster: 0
  378. m_MotionVectors: 1
  379. m_LightProbeUsage: 1
  380. m_ReflectionProbeUsage: 1
  381. m_RayTracingMode: 3
  382. m_RayTraceProcedural: 0
  383. m_virtualGeometry: 0
  384. m_virtualGeometryShadow: 0
  385. m_ShadingRate: 0
  386. m_RenderingLayerMask: 1
  387. m_RendererPriority: 0
  388. m_Materials:
  389. - {fileID: 2100000, guid: c87dc6d40fc68a445aa316c07eeee6f0, type: 2}
  390. m_StaticBatchInfo:
  391. firstSubMesh: 0
  392. subMeshCount: 0
  393. m_StaticBatchRoot: {fileID: 0}
  394. m_ProbeAnchor: {fileID: 0}
  395. m_LightProbeVolumeOverride: {fileID: 0}
  396. m_ScaleInLightmap: 1
  397. m_ReceiveGI: 1
  398. m_PreserveUVs: 0
  399. m_IgnoreNormalsForChartDetection: 0
  400. m_ImportantGI: 0
  401. m_StitchLightmapSeams: 1
  402. m_SelectedEditorRenderState: 3
  403. m_MinimumChartSize: 4
  404. m_AutoUVMaxDistance: 0.5
  405. m_AutoUVMaxAngle: 89
  406. m_LightmapParameters: {fileID: 0}
  407. m_SortingLayerID: 0
  408. m_SortingLayer: 0
  409. m_SortingOrder: 0
  410. serializedVersion: 2
  411. m_Quality: 0
  412. m_UpdateWhenOffscreen: 0
  413. m_SkinnedMotionVectors: 1
  414. m_Mesh: {fileID: -128313207864270650, guid: 6015c8db4267dd048b4be4d64cd30c4a, type: 3}
  415. m_Bones:
  416. - {fileID: 6598966518811955930}
  417. m_BlendShapeWeights: []
  418. m_RootBone: {fileID: 6598966518811955930}
  419. m_AABB:
  420. m_Center: {x: -0.47700614, y: -0.0041514784, z: -0.00009982288}
  421. m_Extent: {x: 0.48711044, y: 0.23823026, z: 0.23135829}
  422. m_DirtyAABB: 0
  423. m_EnableVSSkinning: 1
  424. m_ReleaseMeshData: 1
  425. --- !u!1 &6464370024913468573
  426. GameObject:
  427. m_ObjectHideFlags: 0
  428. m_CorrespondingSourceObject: {fileID: 0}
  429. m_PrefabInstance: {fileID: 0}
  430. m_PrefabAsset: {fileID: 0}
  431. serializedVersion: 7
  432. m_Component:
  433. - component: {fileID: 2115942982971620793}
  434. m_Layer: 0
  435. m_HasEditorInfo: 1
  436. m_Name: Bone001
  437. m_TagString: Untagged
  438. m_Icon: {fileID: 0}
  439. m_NavMeshLayer: 0
  440. m_StaticEditorFlags: 0
  441. m_IsActive: 1
  442. --- !u!4 &2115942982971620793
  443. Transform:
  444. m_ObjectHideFlags: 0
  445. m_CorrespondingSourceObject: {fileID: 0}
  446. m_PrefabInstance: {fileID: 0}
  447. m_PrefabAsset: {fileID: 0}
  448. m_GameObject: {fileID: 6464370024913468573}
  449. serializedVersion: 2
  450. m_LocalRotation: {x: 0.0000054902584, y: -0.0000053734734, z: -0.70370746, w: 0.7104899}
  451. m_LocalPosition: {x: 0.0068355557, y: 0.011254414, z: 4.9194604e-10}
  452. m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
  453. m_ConstrainProportionsScale: 0
  454. m_Children: []
  455. m_Father: {fileID: 6610789380701596093}
  456. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  457. --- !u!1 &6642471949105620041
  458. GameObject:
  459. m_ObjectHideFlags: 0
  460. m_CorrespondingSourceObject: {fileID: 0}
  461. m_PrefabInstance: {fileID: 0}
  462. m_PrefabAsset: {fileID: 0}
  463. serializedVersion: 7
  464. m_Component:
  465. - component: {fileID: 6761480731968705934}
  466. - component: {fileID: 5388655931286758072}
  467. m_Layer: 0
  468. m_HasEditorInfo: 1
  469. m_Name: pengpos
  470. m_TagString: Untagged
  471. m_Icon: {fileID: 0}
  472. m_NavMeshLayer: 0
  473. m_StaticEditorFlags: 0
  474. m_IsActive: 1
  475. --- !u!4 &6761480731968705934
  476. Transform:
  477. m_ObjectHideFlags: 0
  478. m_CorrespondingSourceObject: {fileID: 0}
  479. m_PrefabInstance: {fileID: 0}
  480. m_PrefabAsset: {fileID: 0}
  481. m_GameObject: {fileID: 6642471949105620041}
  482. serializedVersion: 2
  483. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  484. m_LocalPosition: {x: 0, y: 0.015, z: 0.277}
  485. m_LocalScale: {x: 1, y: 1, z: 1}
  486. m_ConstrainProportionsScale: 0
  487. m_Children: []
  488. m_Father: {fileID: 2307709339058834475}
  489. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  490. --- !u!114 &5388655931286758072
  491. MonoBehaviour:
  492. m_ObjectHideFlags: 0
  493. m_CorrespondingSourceObject: {fileID: 0}
  494. m_PrefabInstance: {fileID: 0}
  495. m_PrefabAsset: {fileID: 0}
  496. m_GameObject: {fileID: 6642471949105620041}
  497. m_Enabled: 1
  498. m_EditorHideFlags: 0
  499. m_Script: {fileID: 11500000, guid: cebc90e0510b492d94dbb8ad1eefcd1a, type: 3}
  500. m_Name:
  501. m_EditorClassIdentifier:
  502. DotName: pengpos
  503. followSkeleton: 0
  504. myRotation: {x: 0, y: 0, z: 0}
  505. --- !u!1 &8099468498516160357
  506. GameObject:
  507. m_ObjectHideFlags: 0
  508. m_CorrespondingSourceObject: {fileID: 0}
  509. m_PrefabInstance: {fileID: 0}
  510. m_PrefabAsset: {fileID: 0}
  511. serializedVersion: 7
  512. m_Component:
  513. - component: {fileID: 6610789380701596093}
  514. m_Layer: 0
  515. m_HasEditorInfo: 1
  516. m_Name: fb_yuping_show
  517. m_TagString: Untagged
  518. m_Icon: {fileID: 0}
  519. m_NavMeshLayer: 0
  520. m_StaticEditorFlags: 0
  521. m_IsActive: 1
  522. --- !u!4 &6610789380701596093
  523. Transform:
  524. m_ObjectHideFlags: 0
  525. m_CorrespondingSourceObject: {fileID: 0}
  526. m_PrefabInstance: {fileID: 0}
  527. m_PrefabAsset: {fileID: 0}
  528. m_GameObject: {fileID: 8099468498516160357}
  529. serializedVersion: 2
  530. m_LocalRotation: {x: -0.0000054429547, y: 0.0000054203256, z: 0.70370746, w: 0.7104899}
  531. m_LocalPosition: {x: 0.079, y: -0.024, z: -0}
  532. m_LocalScale: {x: 3.6666656, y: 3.6666656, z: 3.6666665}
  533. m_ConstrainProportionsScale: 0
  534. m_Children:
  535. - {fileID: 2115942982971620793}
  536. - {fileID: 6771881079622904718}
  537. m_Father: {fileID: 6598966518811955930}
  538. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  539. --- !u!1 &8219916005125797274
  540. GameObject:
  541. m_ObjectHideFlags: 0
  542. m_CorrespondingSourceObject: {fileID: 0}
  543. m_PrefabInstance: {fileID: 0}
  544. m_PrefabAsset: {fileID: 0}
  545. serializedVersion: 7
  546. m_Component:
  547. - component: {fileID: 6598966518811955930}
  548. m_Layer: 0
  549. m_HasEditorInfo: 1
  550. m_Name: Bone001
  551. m_TagString: Untagged
  552. m_Icon: {fileID: 0}
  553. m_NavMeshLayer: 0
  554. m_StaticEditorFlags: 0
  555. m_IsActive: 1
  556. --- !u!4 &6598966518811955930
  557. Transform:
  558. m_ObjectHideFlags: 0
  559. m_CorrespondingSourceObject: {fileID: 0}
  560. m_PrefabInstance: {fileID: 0}
  561. m_PrefabAsset: {fileID: 0}
  562. m_GameObject: {fileID: 8219916005125797274}
  563. serializedVersion: 2
  564. m_LocalRotation: {x: 0.0000054902584, y: -0.0000053734734, z: -0.70370746, w: 0.7104899}
  565. m_LocalPosition: {x: 0.0068355557, y: 0.011254414, z: 4.9194604e-10}
  566. m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
  567. m_ConstrainProportionsScale: 0
  568. m_Children:
  569. - {fileID: 6610789380701596093}
  570. m_Father: {fileID: 8974866603299107661}
  571. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}