fb_linglongta.prefab 16 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571
  1. %YAML 1.1
  2. %TAG !u! tag:yousandi.cn,2023:
  3. --- !u!1 &919215717835575276
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 7
  10. m_Component:
  11. - component: {fileID: 5719255521721823359}
  12. - component: {fileID: 6234662471547808175}
  13. m_Layer: 0
  14. m_HasEditorInfo: 1
  15. m_Name: fb_linglongta
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &5719255521721823359
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 919215717835575276}
  28. serializedVersion: 2
  29. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  30. m_LocalPosition: {x: -0, y: 0.48627383, z: 0.000000021255705}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_ConstrainProportionsScale: 0
  33. m_Children: []
  34. m_Father: {fileID: 120756530494083055}
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!137 &6234662471547808175
  37. SkinnedMeshRenderer:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 919215717835575276}
  43. m_Enabled: 1
  44. m_CastShadows: 1
  45. m_ReceiveShadows: 1
  46. m_DynamicOccludee: 1
  47. m_StaticShadowCaster: 0
  48. m_MotionVectors: 1
  49. m_LightProbeUsage: 1
  50. m_ReflectionProbeUsage: 1
  51. m_RayTracingMode: 3
  52. m_RayTraceProcedural: 0
  53. m_virtualGeometry: 0
  54. m_virtualGeometryShadow: 0
  55. m_ShadingRate: 0
  56. m_RenderingLayerMask: 1
  57. m_RendererPriority: 0
  58. m_Materials:
  59. - {fileID: 2100000, guid: 531ad6417bcf6ec40bfde6322a6e3960, type: 2}
  60. m_StaticBatchInfo:
  61. firstSubMesh: 0
  62. subMeshCount: 0
  63. m_StaticBatchRoot: {fileID: 0}
  64. m_ProbeAnchor: {fileID: 0}
  65. m_LightProbeVolumeOverride: {fileID: 0}
  66. m_ScaleInLightmap: 1
  67. m_ReceiveGI: 1
  68. m_PreserveUVs: 0
  69. m_IgnoreNormalsForChartDetection: 0
  70. m_ImportantGI: 0
  71. m_StitchLightmapSeams: 1
  72. m_SelectedEditorRenderState: 3
  73. m_MinimumChartSize: 4
  74. m_AutoUVMaxDistance: 0.5
  75. m_AutoUVMaxAngle: 89
  76. m_LightmapParameters: {fileID: 0}
  77. m_SortingLayerID: 0
  78. m_SortingLayer: 0
  79. m_SortingOrder: 0
  80. serializedVersion: 2
  81. m_Quality: 0
  82. m_UpdateWhenOffscreen: 0
  83. m_SkinnedMotionVectors: 1
  84. m_Mesh: {fileID: -76694959663356165, guid: 770b3056bf329334bbfda38cf86bdde5, type: 3}
  85. m_Bones:
  86. - {fileID: 4887794763406024427}
  87. m_BlendShapeWeights: []
  88. m_RootBone: {fileID: 4887794763406024427}
  89. m_AABB:
  90. m_Center: {x: -0.17488012, y: -0.0016542971, z: 0.00000010430813}
  91. m_Extent: {x: 0.4813178, y: 0.30737725, z: 0.20882654}
  92. m_DirtyAABB: 0
  93. m_EnableVSSkinning: 1
  94. m_ReleaseMeshData: 1
  95. --- !u!1 &2853221564033797514
  96. GameObject:
  97. m_ObjectHideFlags: 0
  98. m_CorrespondingSourceObject: {fileID: 0}
  99. m_PrefabInstance: {fileID: 0}
  100. m_PrefabAsset: {fileID: 0}
  101. serializedVersion: 7
  102. m_Component:
  103. - component: {fileID: 3229702076746228403}
  104. - component: {fileID: 3808244328899282246}
  105. - component: {fileID: 8374485055632873607}
  106. m_Layer: 0
  107. m_HasEditorInfo: 1
  108. m_Name: fb_linglongta
  109. m_TagString: Untagged
  110. m_Icon: {fileID: 0}
  111. m_NavMeshLayer: 0
  112. m_StaticEditorFlags: 0
  113. m_IsActive: 1
  114. --- !u!4 &3229702076746228403
  115. Transform:
  116. m_ObjectHideFlags: 0
  117. m_CorrespondingSourceObject: {fileID: 0}
  118. m_PrefabInstance: {fileID: 0}
  119. m_PrefabAsset: {fileID: 0}
  120. m_GameObject: {fileID: 2853221564033797514}
  121. serializedVersion: 2
  122. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  123. m_LocalPosition: {x: 0.13, y: 7.46, z: 1.97}
  124. m_LocalScale: {x: 1, y: 1, z: 1}
  125. m_ConstrainProportionsScale: 0
  126. m_Children:
  127. - {fileID: 4724784017856295453}
  128. - {fileID: 1831017494247033119}
  129. - {fileID: 6835743044111215408}
  130. - {fileID: 120756530494083055}
  131. m_Father: {fileID: 0}
  132. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  133. --- !u!54 &3808244328899282246
  134. Rigidbody:
  135. m_ObjectHideFlags: 0
  136. m_CorrespondingSourceObject: {fileID: 0}
  137. m_PrefabInstance: {fileID: 0}
  138. m_PrefabAsset: {fileID: 0}
  139. m_GameObject: {fileID: 2853221564033797514}
  140. serializedVersion: 4
  141. m_Mass: 1
  142. m_Drag: 0
  143. m_AngularDrag: 0.05
  144. m_CenterOfMass: {x: 0, y: 0, z: 0}
  145. m_InertiaTensor: {x: 1, y: 1, z: 1}
  146. m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
  147. m_IncludeLayers:
  148. serializedVersion: 2
  149. m_Bits: 0
  150. m_ExcludeLayers:
  151. serializedVersion: 2
  152. m_Bits: 0
  153. m_ImplicitCom: 1
  154. m_ImplicitTensor: 1
  155. m_UseGravity: 1
  156. m_IsKinematic: 1
  157. m_Interpolate: 0
  158. m_Constraints: 0
  159. m_CollisionDetection: 0
  160. --- !u!65 &8374485055632873607
  161. BoxCollider:
  162. m_ObjectHideFlags: 0
  163. m_CorrespondingSourceObject: {fileID: 0}
  164. m_PrefabInstance: {fileID: 0}
  165. m_PrefabAsset: {fileID: 0}
  166. m_GameObject: {fileID: 2853221564033797514}
  167. m_Material: {fileID: 0}
  168. m_IncludeLayers:
  169. serializedVersion: 2
  170. m_Bits: 0
  171. m_ExcludeLayers:
  172. serializedVersion: 2
  173. m_Bits: 0
  174. m_LayerOverridePriority: 0
  175. m_IsTrigger: 1
  176. m_ProvidesContacts: 0
  177. m_Enabled: 1
  178. serializedVersion: 3
  179. m_Size: {x: 0.5, y: 0.9786749, z: 0.51}
  180. m_Center: {x: 0, y: 0.09983301, z: 0}
  181. --- !u!1 &3569422492220170385
  182. GameObject:
  183. m_ObjectHideFlags: 0
  184. m_CorrespondingSourceObject: {fileID: 0}
  185. m_PrefabInstance: {fileID: 0}
  186. m_PrefabAsset: {fileID: 0}
  187. serializedVersion: 7
  188. m_Component:
  189. - component: {fileID: 4547305475808196839}
  190. - component: {fileID: 3088096650968573032}
  191. m_Layer: 0
  192. m_HasEditorInfo: 1
  193. m_Name: fb_linglongta
  194. m_TagString: Untagged
  195. m_Icon: {fileID: 0}
  196. m_NavMeshLayer: 0
  197. m_StaticEditorFlags: 0
  198. m_IsActive: 1
  199. --- !u!4 &4547305475808196839
  200. Transform:
  201. m_ObjectHideFlags: 0
  202. m_CorrespondingSourceObject: {fileID: 0}
  203. m_PrefabInstance: {fileID: 0}
  204. m_PrefabAsset: {fileID: 0}
  205. m_GameObject: {fileID: 3569422492220170385}
  206. serializedVersion: 2
  207. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  208. m_LocalPosition: {x: -0, y: 0.48627383, z: 0.000000021255705}
  209. m_LocalScale: {x: 1, y: 1, z: 1}
  210. m_ConstrainProportionsScale: 0
  211. m_Children: []
  212. m_Father: {fileID: 589998100047264782}
  213. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  214. --- !u!137 &3088096650968573032
  215. SkinnedMeshRenderer:
  216. m_ObjectHideFlags: 0
  217. m_CorrespondingSourceObject: {fileID: 0}
  218. m_PrefabInstance: {fileID: 0}
  219. m_PrefabAsset: {fileID: 0}
  220. m_GameObject: {fileID: 3569422492220170385}
  221. m_Enabled: 1
  222. m_CastShadows: 1
  223. m_ReceiveShadows: 1
  224. m_DynamicOccludee: 1
  225. m_StaticShadowCaster: 0
  226. m_MotionVectors: 1
  227. m_LightProbeUsage: 1
  228. m_ReflectionProbeUsage: 1
  229. m_RayTracingMode: 3
  230. m_RayTraceProcedural: 0
  231. m_virtualGeometry: 0
  232. m_virtualGeometryShadow: 0
  233. m_ShadingRate: 0
  234. m_RenderingLayerMask: 1
  235. m_RendererPriority: 0
  236. m_Materials:
  237. - {fileID: 2100000, guid: 838f24e6b06702f4e9c1920dbaac2574, type: 2}
  238. m_StaticBatchInfo:
  239. firstSubMesh: 0
  240. subMeshCount: 0
  241. m_StaticBatchRoot: {fileID: 0}
  242. m_ProbeAnchor: {fileID: 0}
  243. m_LightProbeVolumeOverride: {fileID: 0}
  244. m_ScaleInLightmap: 1
  245. m_ReceiveGI: 1
  246. m_PreserveUVs: 0
  247. m_IgnoreNormalsForChartDetection: 0
  248. m_ImportantGI: 0
  249. m_StitchLightmapSeams: 1
  250. m_SelectedEditorRenderState: 3
  251. m_MinimumChartSize: 4
  252. m_AutoUVMaxDistance: 0.5
  253. m_AutoUVMaxAngle: 89
  254. m_LightmapParameters: {fileID: 0}
  255. m_SortingLayerID: 0
  256. m_SortingLayer: 0
  257. m_SortingOrder: 0
  258. serializedVersion: 2
  259. m_Quality: 0
  260. m_UpdateWhenOffscreen: 0
  261. m_SkinnedMotionVectors: 1
  262. m_Mesh: {fileID: -76694959663356165, guid: 770b3056bf329334bbfda38cf86bdde5, type: 3}
  263. m_Bones:
  264. - {fileID: 6181072718080781131}
  265. m_BlendShapeWeights: []
  266. m_RootBone: {fileID: 6181072718080781131}
  267. m_AABB:
  268. m_Center: {x: -0.17488012, y: -0.0016542971, z: 0.00000010430813}
  269. m_Extent: {x: 0.4813178, y: 0.30737725, z: 0.20882654}
  270. m_DirtyAABB: 0
  271. m_EnableVSSkinning: 1
  272. m_ReleaseMeshData: 1
  273. --- !u!1 &4020983649939190267
  274. GameObject:
  275. m_ObjectHideFlags: 0
  276. m_CorrespondingSourceObject: {fileID: 0}
  277. m_PrefabInstance: {fileID: 0}
  278. m_PrefabAsset: {fileID: 0}
  279. serializedVersion: 7
  280. m_Component:
  281. - component: {fileID: 1831017494247033119}
  282. - component: {fileID: 7365029092108843876}
  283. m_Layer: 0
  284. m_HasEditorInfo: 1
  285. m_Name: pengpos
  286. m_TagString: Untagged
  287. m_Icon: {fileID: 0}
  288. m_NavMeshLayer: 0
  289. m_StaticEditorFlags: 0
  290. m_IsActive: 1
  291. --- !u!4 &1831017494247033119
  292. Transform:
  293. m_ObjectHideFlags: 0
  294. m_CorrespondingSourceObject: {fileID: 0}
  295. m_PrefabInstance: {fileID: 0}
  296. m_PrefabAsset: {fileID: 0}
  297. m_GameObject: {fileID: 4020983649939190267}
  298. serializedVersion: 2
  299. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  300. m_LocalPosition: {x: 0, y: 0.015, z: 0.39}
  301. m_LocalScale: {x: 1, y: 1, z: 1}
  302. m_ConstrainProportionsScale: 0
  303. m_Children: []
  304. m_Father: {fileID: 3229702076746228403}
  305. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  306. --- !u!114 &7365029092108843876
  307. MonoBehaviour:
  308. m_ObjectHideFlags: 0
  309. m_CorrespondingSourceObject: {fileID: 0}
  310. m_PrefabInstance: {fileID: 0}
  311. m_PrefabAsset: {fileID: 0}
  312. m_GameObject: {fileID: 4020983649939190267}
  313. m_Enabled: 1
  314. m_EditorHideFlags: 0
  315. m_Script: {fileID: 11500000, guid: cebc90e0510b492d94dbb8ad1eefcd1a, type: 3}
  316. m_Name:
  317. m_EditorClassIdentifier:
  318. DotName: pengpos
  319. followSkeleton: 0
  320. myRotation: {x: 0, y: 0, z: 0}
  321. --- !u!1 &4440905463427676986
  322. GameObject:
  323. m_ObjectHideFlags: 0
  324. m_CorrespondingSourceObject: {fileID: 0}
  325. m_PrefabInstance: {fileID: 0}
  326. m_PrefabAsset: {fileID: 0}
  327. serializedVersion: 7
  328. m_Component:
  329. - component: {fileID: 4724784017856295453}
  330. m_Layer: 0
  331. m_HasEditorInfo: 1
  332. m_Name: fb_linglongta
  333. m_TagString: Untagged
  334. m_Icon: {fileID: 0}
  335. m_NavMeshLayer: 0
  336. m_StaticEditorFlags: 0
  337. m_IsActive: 1
  338. --- !u!4 &4724784017856295453
  339. Transform:
  340. m_ObjectHideFlags: 0
  341. m_CorrespondingSourceObject: {fileID: 0}
  342. m_PrefabInstance: {fileID: 0}
  343. m_PrefabAsset: {fileID: 0}
  344. m_GameObject: {fileID: 4440905463427676986}
  345. serializedVersion: 2
  346. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  347. m_LocalPosition: {x: 0, y: 0, z: 0}
  348. m_LocalScale: {x: 1, y: 1, z: 1}
  349. m_ConstrainProportionsScale: 0
  350. m_Children: []
  351. m_Father: {fileID: 3229702076746228403}
  352. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  353. --- !u!1 &6069193922456573349
  354. GameObject:
  355. m_ObjectHideFlags: 0
  356. m_CorrespondingSourceObject: {fileID: 0}
  357. m_PrefabInstance: {fileID: 0}
  358. m_PrefabAsset: {fileID: 0}
  359. serializedVersion: 7
  360. m_Component:
  361. - component: {fileID: 589998100047264782}
  362. m_Layer: 0
  363. m_HasEditorInfo: 1
  364. m_Name: fb_linglongta_run (1)
  365. m_TagString: Untagged
  366. m_Icon: {fileID: 0}
  367. m_NavMeshLayer: 0
  368. m_StaticEditorFlags: 0
  369. m_IsActive: 1
  370. --- !u!4 &589998100047264782
  371. Transform:
  372. m_ObjectHideFlags: 0
  373. m_CorrespondingSourceObject: {fileID: 0}
  374. m_PrefabInstance: {fileID: 0}
  375. m_PrefabAsset: {fileID: 0}
  376. m_GameObject: {fileID: 6069193922456573349}
  377. serializedVersion: 2
  378. m_LocalRotation: {x: -0.0000008506696, y: 0.00000077682074, z: 0.7026459, w: 0.7115397}
  379. m_LocalPosition: {x: 0.3101634, y: -0.0069049597, z: 0}
  380. m_LocalScale: {x: 1, y: 1, z: 1}
  381. m_ConstrainProportionsScale: 0
  382. m_Children:
  383. - {fileID: 6181072718080781131}
  384. - {fileID: 4547305475808196839}
  385. m_Father: {fileID: 4887794763406024427}
  386. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  387. --- !u!1 &6525093672149038688
  388. GameObject:
  389. m_ObjectHideFlags: 0
  390. m_CorrespondingSourceObject: {fileID: 0}
  391. m_PrefabInstance: {fileID: 0}
  392. m_PrefabAsset: {fileID: 0}
  393. serializedVersion: 7
  394. m_Component:
  395. - component: {fileID: 6835743044111215408}
  396. - component: {fileID: 7237669560436834374}
  397. m_Layer: 0
  398. m_HasEditorInfo: 1
  399. m_Name: hitpos
  400. m_TagString: Untagged
  401. m_Icon: {fileID: 0}
  402. m_NavMeshLayer: 0
  403. m_StaticEditorFlags: 0
  404. m_IsActive: 1
  405. --- !u!4 &6835743044111215408
  406. Transform:
  407. m_ObjectHideFlags: 0
  408. m_CorrespondingSourceObject: {fileID: 0}
  409. m_PrefabInstance: {fileID: 0}
  410. m_PrefabAsset: {fileID: 0}
  411. m_GameObject: {fileID: 6525093672149038688}
  412. serializedVersion: 2
  413. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  414. m_LocalPosition: {x: 0, y: 0.047, z: 0}
  415. m_LocalScale: {x: 1, y: 1, z: 1}
  416. m_ConstrainProportionsScale: 0
  417. m_Children: []
  418. m_Father: {fileID: 3229702076746228403}
  419. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  420. --- !u!114 &7237669560436834374
  421. MonoBehaviour:
  422. m_ObjectHideFlags: 0
  423. m_CorrespondingSourceObject: {fileID: 0}
  424. m_PrefabInstance: {fileID: 0}
  425. m_PrefabAsset: {fileID: 0}
  426. m_GameObject: {fileID: 6525093672149038688}
  427. m_Enabled: 1
  428. m_EditorHideFlags: 0
  429. m_Script: {fileID: 11500000, guid: cebc90e0510b492d94dbb8ad1eefcd1a, type: 3}
  430. m_Name:
  431. m_EditorClassIdentifier:
  432. DotName: hitpos
  433. followSkeleton: 0
  434. myRotation: {x: 0, y: 0, z: 0}
  435. --- !u!1 &7493868076058049960
  436. GameObject:
  437. m_ObjectHideFlags: 0
  438. m_CorrespondingSourceObject: {fileID: 0}
  439. m_PrefabInstance: {fileID: 0}
  440. m_PrefabAsset: {fileID: 0}
  441. serializedVersion: 7
  442. m_Component:
  443. - component: {fileID: 4887794763406024427}
  444. m_Layer: 0
  445. m_HasEditorInfo: 1
  446. m_Name: Bone001
  447. m_TagString: Untagged
  448. m_Icon: {fileID: 0}
  449. m_NavMeshLayer: 0
  450. m_StaticEditorFlags: 0
  451. m_IsActive: 1
  452. --- !u!4 &4887794763406024427
  453. Transform:
  454. m_ObjectHideFlags: 0
  455. m_CorrespondingSourceObject: {fileID: 0}
  456. m_PrefabInstance: {fileID: 0}
  457. m_PrefabAsset: {fileID: 0}
  458. m_GameObject: {fileID: 7493868076058049960}
  459. serializedVersion: 2
  460. m_LocalRotation: {x: 0.0000008506696, y: -0.00000077682074, z: -0.7026459, w: 0.7115397}
  461. m_LocalPosition: {x: 0.003003329, y: 0.3102259, z: 0.000000013560405}
  462. m_LocalScale: {x: 1, y: 1, z: 1}
  463. m_ConstrainProportionsScale: 0
  464. m_Children:
  465. - {fileID: 589998100047264782}
  466. m_Father: {fileID: 120756530494083055}
  467. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  468. --- !u!1 &7712071662744135824
  469. GameObject:
  470. m_ObjectHideFlags: 0
  471. m_CorrespondingSourceObject: {fileID: 0}
  472. m_PrefabInstance: {fileID: 0}
  473. m_PrefabAsset: {fileID: 0}
  474. serializedVersion: 7
  475. m_Component:
  476. - component: {fileID: 6181072718080781131}
  477. m_Layer: 0
  478. m_HasEditorInfo: 1
  479. m_Name: Bone001
  480. m_TagString: Untagged
  481. m_Icon: {fileID: 0}
  482. m_NavMeshLayer: 0
  483. m_StaticEditorFlags: 0
  484. m_IsActive: 1
  485. --- !u!4 &6181072718080781131
  486. Transform:
  487. m_ObjectHideFlags: 0
  488. m_CorrespondingSourceObject: {fileID: 0}
  489. m_PrefabInstance: {fileID: 0}
  490. m_PrefabAsset: {fileID: 0}
  491. m_GameObject: {fileID: 7712071662744135824}
  492. serializedVersion: 2
  493. m_LocalRotation: {x: 0.0000008506696, y: -0.00000077682074, z: -0.7026459, w: 0.7115397}
  494. m_LocalPosition: {x: 0.003003329, y: 0.3102259, z: 0.000000013560405}
  495. m_LocalScale: {x: 1.0651475, y: 1.0651475, z: 1.0651475}
  496. m_ConstrainProportionsScale: 0
  497. m_Children: []
  498. m_Father: {fileID: 589998100047264782}
  499. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  500. --- !u!1 &8833322958098411812
  501. GameObject:
  502. m_ObjectHideFlags: 0
  503. m_CorrespondingSourceObject: {fileID: 0}
  504. m_PrefabInstance: {fileID: 0}
  505. m_PrefabAsset: {fileID: 0}
  506. serializedVersion: 7
  507. m_Component:
  508. - component: {fileID: 120756530494083055}
  509. - component: {fileID: 8112392103606109572}
  510. - component: {fileID: 8331917867035701909}
  511. m_Layer: 0
  512. m_HasEditorInfo: 1
  513. m_Name: fb_linglongta_run
  514. m_TagString: Untagged
  515. m_Icon: {fileID: 0}
  516. m_NavMeshLayer: 0
  517. m_StaticEditorFlags: 0
  518. m_IsActive: 1
  519. --- !u!4 &120756530494083055
  520. Transform:
  521. m_ObjectHideFlags: 0
  522. m_CorrespondingSourceObject: {fileID: 0}
  523. m_PrefabInstance: {fileID: 0}
  524. m_PrefabAsset: {fileID: 0}
  525. m_GameObject: {fileID: 8833322958098411812}
  526. serializedVersion: 2
  527. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  528. m_LocalPosition: {x: 0, y: -0.378, z: 0}
  529. m_LocalScale: {x: 1, y: 1, z: 1}
  530. m_ConstrainProportionsScale: 0
  531. m_Children:
  532. - {fileID: 4887794763406024427}
  533. - {fileID: 5719255521721823359}
  534. m_Father: {fileID: 3229702076746228403}
  535. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  536. --- !u!95 &8112392103606109572
  537. Animator:
  538. serializedVersion: 5
  539. m_ObjectHideFlags: 0
  540. m_CorrespondingSourceObject: {fileID: 0}
  541. m_PrefabInstance: {fileID: 0}
  542. m_PrefabAsset: {fileID: 0}
  543. m_GameObject: {fileID: 8833322958098411812}
  544. m_Enabled: 1
  545. m_Avatar: {fileID: 0}
  546. m_Controller: {fileID: 0}
  547. m_CullingMode: 0
  548. m_UpdateMode: 0
  549. m_ApplyRootMotion: 0
  550. m_LinearVelocityBlending: 0
  551. m_StabilizeFeet: 0
  552. m_WarningMessage:
  553. m_HasTransformHierarchy: 1
  554. m_AllowConstantClipSamplingOptimization: 1
  555. m_KeepAnimatorStateOnDisable: 0
  556. m_WriteDefaultValuesOnDisable: 0
  557. --- !u!114 &8331917867035701909
  558. MonoBehaviour:
  559. m_ObjectHideFlags: 0
  560. m_CorrespondingSourceObject: {fileID: 0}
  561. m_PrefabInstance: {fileID: 0}
  562. m_PrefabAsset: {fileID: 0}
  563. m_GameObject: {fileID: 8833322958098411812}
  564. m_Enabled: 1
  565. m_EditorHideFlags: 0
  566. m_Script: {fileID: 11500000, guid: 0ad50f81b1d25c441943c37a89ba23f6, type: 3}
  567. m_Name:
  568. m_EditorClassIdentifier:
  569. _Animator: {fileID: 8112392103606109572}
  570. _Transitions: {fileID: 11400000, guid: 7966078bfd2ccab4a92b1f0be02bcd95, type: 2}
  571. _ActionOnDisable: 0