AOTGenericReferences.cs 106 KB

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  1. using System.Collections.Generic;
  2. public class AOTGenericReferences : UnityEngine.MonoBehaviour
  3. {
  4. // {{ AOT assemblies
  5. public static readonly IReadOnlyList<string> PatchedAOTAssemblyList = new List<string>
  6. {
  7. "LitJson.dll",
  8. "LitMotion.dll",
  9. "System.Core.dll",
  10. "System.dll",
  11. "Unity.TextMeshPro.dll",
  12. "UnityEngine.AndroidJNIModule.dll",
  13. "UnityEngine.AssetBundleModule.dll",
  14. "UnityEngine.CoreModule.dll",
  15. "UnityEngine.JSONSerializeModule.dll",
  16. "mscorlib.dll",
  17. };
  18. // }}
  19. // {{ constraint implement type
  20. // }}
  21. // {{ AOT generic types
  22. // LitMotion.IMotionAdapter<UnityEngine.Vector3,LitMotion.NoOptions>
  23. // LitMotion.MotionBuilder<UnityEngine.Vector3,LitMotion.NoOptions,LitMotion.Adapters.Vector3MotionAdapter>
  24. // LitMotion.MotionBuilderBuffer<UnityEngine.Vector3,LitMotion.NoOptions>
  25. // System.Action<CombatLibrary.CombatLibrary.CombatCore.Utility.CurveInfo>
  26. // System.Action<Excel2Json.BuffConfig>
  27. // System.Action<Excel2Json.BuffPoolConfig>
  28. // System.Action<Excel2Json.DropConfig>
  29. // System.Action<Excel2Json.DropCountConfig>
  30. // System.Action<Excel2Json.DropGroupConfig>
  31. // System.Action<Excel2Json.DropItemConfig>
  32. // System.Action<Excel2Json.GameConstantConfig>
  33. // System.Action<Excel2Json.HeroBasicEquipConfig>
  34. // System.Action<Excel2Json.HeroModelConfig>
  35. // System.Action<Excel2Json.HeroPowerUpConfig>
  36. // System.Action<Excel2Json.HeroPromoteConfig>
  37. // System.Action<Excel2Json.ItemConfig>
  38. // System.Action<Excel2Json.LanguageChineseConfig>
  39. // System.Action<Excel2Json.LevelBattleConfig>
  40. // System.Action<Excel2Json.MonsterGroupConfig>
  41. // System.Action<Excel2Json.MonsterPowerUpConfig>
  42. // System.Action<Excel2Json.MonsterWavesConfig>
  43. // System.Action<Excel2Json.OpenBoxConfig>
  44. // System.Action<Excel2Json.SkillConfig>
  45. // System.Action<Excel2Json.SkillUpConfig>
  46. // System.Action<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationDataBufferElement>
  47. // System.Action<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  48. // System.Action<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  49. // System.Action<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  50. // System.Action<System.Net.Sockets.Kcp.KcpSegment>
  51. // System.Action<UnityEngine.CombineInstance>
  52. // System.Action<UnityEngine.EventSystems.RaycastResult>
  53. // System.Action<UnityEngine.Matrix4x4>
  54. // System.Action<UnityEngine.UI.UGUITextTool.LanguageChineseConfig>
  55. // System.Action<UnityEngine.Vector3>
  56. // System.Action<UnityEngine.Vector4>
  57. // System.Action<byte>
  58. // System.Action<float>
  59. // System.Action<int>
  60. // System.Action<long>
  61. // System.Action<object,object,float>
  62. // System.Action<object,object,object,CombatLibrary.CombatLibrary.CombatCore.CustomizeTimeLogic.FxLogic.TriggerData>
  63. // System.Action<object,object,object>
  64. // System.Action<object,object>
  65. // System.Action<object>
  66. // System.ArraySegment.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  67. // System.ArraySegment.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  68. // System.ArraySegment.Enumerator<System.Net.Sockets.Kcp.KcpSegment>
  69. // System.ArraySegment.Enumerator<UnityEngine.Quaternion>
  70. // System.ArraySegment.Enumerator<UnityEngine.Vector3>
  71. // System.ArraySegment.Enumerator<UnityEngine.jvalue>
  72. // System.ArraySegment.Enumerator<byte>
  73. // System.ArraySegment.Enumerator<object>
  74. // System.ArraySegment.Enumerator<ushort>
  75. // System.ArraySegment<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  76. // System.ArraySegment<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  77. // System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>
  78. // System.ArraySegment<UnityEngine.Quaternion>
  79. // System.ArraySegment<UnityEngine.Vector3>
  80. // System.ArraySegment<UnityEngine.jvalue>
  81. // System.ArraySegment<byte>
  82. // System.ArraySegment<object>
  83. // System.ArraySegment<ushort>
  84. // System.Buffers.ArrayMemoryPool.ArrayMemoryPoolBuffer<byte>
  85. // System.Buffers.ArrayMemoryPool<byte>
  86. // System.Buffers.ArrayPool<System.Net.Sockets.Kcp.KcpSegment>
  87. // System.Buffers.ArrayPool<byte>
  88. // System.Buffers.ArrayPool<object>
  89. // System.Buffers.ConfigurableArrayPool.Bucket<System.Net.Sockets.Kcp.KcpSegment>
  90. // System.Buffers.ConfigurableArrayPool.Bucket<byte>
  91. // System.Buffers.ConfigurableArrayPool.Bucket<object>
  92. // System.Buffers.ConfigurableArrayPool<System.Net.Sockets.Kcp.KcpSegment>
  93. // System.Buffers.ConfigurableArrayPool<byte>
  94. // System.Buffers.ConfigurableArrayPool<object>
  95. // System.Buffers.IBufferWriter<byte>
  96. // System.Buffers.IMemoryOwner<byte>
  97. // System.Buffers.MemoryManager<byte>
  98. // System.Buffers.MemoryPool<byte>
  99. // System.Buffers.ReadOnlySequence.<>c<byte>
  100. // System.Buffers.ReadOnlySequence.Enumerator<byte>
  101. // System.Buffers.ReadOnlySequence<byte>
  102. // System.Buffers.ReadOnlySequenceSegment<byte>
  103. // System.Buffers.SpanAction<ushort,System.Buffers.ReadOnlySequence<ushort>>
  104. // System.Buffers.TlsOverPerCoreLockedStacksArrayPool.LockedStack<System.Net.Sockets.Kcp.KcpSegment>
  105. // System.Buffers.TlsOverPerCoreLockedStacksArrayPool.LockedStack<byte>
  106. // System.Buffers.TlsOverPerCoreLockedStacksArrayPool.LockedStack<object>
  107. // System.Buffers.TlsOverPerCoreLockedStacksArrayPool.PerCoreLockedStacks<System.Net.Sockets.Kcp.KcpSegment>
  108. // System.Buffers.TlsOverPerCoreLockedStacksArrayPool.PerCoreLockedStacks<byte>
  109. // System.Buffers.TlsOverPerCoreLockedStacksArrayPool.PerCoreLockedStacks<object>
  110. // System.Buffers.TlsOverPerCoreLockedStacksArrayPool<System.Net.Sockets.Kcp.KcpSegment>
  111. // System.Buffers.TlsOverPerCoreLockedStacksArrayPool<byte>
  112. // System.Buffers.TlsOverPerCoreLockedStacksArrayPool<object>
  113. // System.ByReference<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  114. // System.ByReference<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  115. // System.ByReference<UnityEngine.Quaternion>
  116. // System.ByReference<UnityEngine.Vector3>
  117. // System.ByReference<UnityEngine.jvalue>
  118. // System.ByReference<byte>
  119. // System.ByReference<ushort>
  120. // System.Collections.Concurrent.ConcurrentQueue.<Enumerate>d__28<System.Net.Sockets.Kcp.KcpSegment>
  121. // System.Collections.Concurrent.ConcurrentQueue.<Enumerate>d__28<System.ValueTuple<uint,uint>>
  122. // System.Collections.Concurrent.ConcurrentQueue.<Enumerate>d__28<object>
  123. // System.Collections.Concurrent.ConcurrentQueue.Segment<System.Net.Sockets.Kcp.KcpSegment>
  124. // System.Collections.Concurrent.ConcurrentQueue.Segment<System.ValueTuple<uint,uint>>
  125. // System.Collections.Concurrent.ConcurrentQueue.Segment<object>
  126. // System.Collections.Concurrent.ConcurrentQueue<System.Net.Sockets.Kcp.KcpSegment>
  127. // System.Collections.Concurrent.ConcurrentQueue<System.ValueTuple<uint,uint>>
  128. // System.Collections.Concurrent.ConcurrentQueue<object>
  129. // System.Collections.Concurrent.ConcurrentStack.<GetEnumerator>d__35<object>
  130. // System.Collections.Concurrent.ConcurrentStack.Node<object>
  131. // System.Collections.Concurrent.ConcurrentStack<object>
  132. // System.Collections.Generic.ArraySortHelper<CombatLibrary.CombatLibrary.CombatCore.Utility.CurveInfo>
  133. // System.Collections.Generic.ArraySortHelper<Excel2Json.BuffConfig>
  134. // System.Collections.Generic.ArraySortHelper<Excel2Json.BuffPoolConfig>
  135. // System.Collections.Generic.ArraySortHelper<Excel2Json.DropConfig>
  136. // System.Collections.Generic.ArraySortHelper<Excel2Json.DropCountConfig>
  137. // System.Collections.Generic.ArraySortHelper<Excel2Json.DropGroupConfig>
  138. // System.Collections.Generic.ArraySortHelper<Excel2Json.DropItemConfig>
  139. // System.Collections.Generic.ArraySortHelper<Excel2Json.GameConstantConfig>
  140. // System.Collections.Generic.ArraySortHelper<Excel2Json.HeroBasicEquipConfig>
  141. // System.Collections.Generic.ArraySortHelper<Excel2Json.HeroModelConfig>
  142. // System.Collections.Generic.ArraySortHelper<Excel2Json.HeroPowerUpConfig>
  143. // System.Collections.Generic.ArraySortHelper<Excel2Json.HeroPromoteConfig>
  144. // System.Collections.Generic.ArraySortHelper<Excel2Json.ItemConfig>
  145. // System.Collections.Generic.ArraySortHelper<Excel2Json.LanguageChineseConfig>
  146. // System.Collections.Generic.ArraySortHelper<Excel2Json.LevelBattleConfig>
  147. // System.Collections.Generic.ArraySortHelper<Excel2Json.MonsterGroupConfig>
  148. // System.Collections.Generic.ArraySortHelper<Excel2Json.MonsterPowerUpConfig>
  149. // System.Collections.Generic.ArraySortHelper<Excel2Json.MonsterWavesConfig>
  150. // System.Collections.Generic.ArraySortHelper<Excel2Json.OpenBoxConfig>
  151. // System.Collections.Generic.ArraySortHelper<Excel2Json.SkillConfig>
  152. // System.Collections.Generic.ArraySortHelper<Excel2Json.SkillUpConfig>
  153. // System.Collections.Generic.ArraySortHelper<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationDataBufferElement>
  154. // System.Collections.Generic.ArraySortHelper<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  155. // System.Collections.Generic.ArraySortHelper<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  156. // System.Collections.Generic.ArraySortHelper<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  157. // System.Collections.Generic.ArraySortHelper<System.Net.Sockets.Kcp.KcpSegment>
  158. // System.Collections.Generic.ArraySortHelper<UnityEngine.CombineInstance>
  159. // System.Collections.Generic.ArraySortHelper<UnityEngine.EventSystems.RaycastResult>
  160. // System.Collections.Generic.ArraySortHelper<UnityEngine.Matrix4x4>
  161. // System.Collections.Generic.ArraySortHelper<UnityEngine.UI.UGUITextTool.LanguageChineseConfig>
  162. // System.Collections.Generic.ArraySortHelper<UnityEngine.Vector3>
  163. // System.Collections.Generic.ArraySortHelper<UnityEngine.Vector4>
  164. // System.Collections.Generic.ArraySortHelper<byte>
  165. // System.Collections.Generic.ArraySortHelper<float>
  166. // System.Collections.Generic.ArraySortHelper<int>
  167. // System.Collections.Generic.ArraySortHelper<long>
  168. // System.Collections.Generic.ArraySortHelper<object>
  169. // System.Collections.Generic.Comparer<CombatLibrary.CombatLibrary.CombatCore.Utility.CurveInfo>
  170. // System.Collections.Generic.Comparer<Excel2Json.BuffConfig>
  171. // System.Collections.Generic.Comparer<Excel2Json.BuffPoolConfig>
  172. // System.Collections.Generic.Comparer<Excel2Json.DropConfig>
  173. // System.Collections.Generic.Comparer<Excel2Json.DropCountConfig>
  174. // System.Collections.Generic.Comparer<Excel2Json.DropGroupConfig>
  175. // System.Collections.Generic.Comparer<Excel2Json.DropItemConfig>
  176. // System.Collections.Generic.Comparer<Excel2Json.GameConstantConfig>
  177. // System.Collections.Generic.Comparer<Excel2Json.HeroBasicEquipConfig>
  178. // System.Collections.Generic.Comparer<Excel2Json.HeroModelConfig>
  179. // System.Collections.Generic.Comparer<Excel2Json.HeroPowerUpConfig>
  180. // System.Collections.Generic.Comparer<Excel2Json.HeroPromoteConfig>
  181. // System.Collections.Generic.Comparer<Excel2Json.ItemConfig>
  182. // System.Collections.Generic.Comparer<Excel2Json.LanguageChineseConfig>
  183. // System.Collections.Generic.Comparer<Excel2Json.LevelBattleConfig>
  184. // System.Collections.Generic.Comparer<Excel2Json.MonsterGroupConfig>
  185. // System.Collections.Generic.Comparer<Excel2Json.MonsterPowerUpConfig>
  186. // System.Collections.Generic.Comparer<Excel2Json.MonsterWavesConfig>
  187. // System.Collections.Generic.Comparer<Excel2Json.OpenBoxConfig>
  188. // System.Collections.Generic.Comparer<Excel2Json.SkillConfig>
  189. // System.Collections.Generic.Comparer<Excel2Json.SkillUpConfig>
  190. // System.Collections.Generic.Comparer<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationDataBufferElement>
  191. // System.Collections.Generic.Comparer<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  192. // System.Collections.Generic.Comparer<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  193. // System.Collections.Generic.Comparer<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  194. // System.Collections.Generic.Comparer<System.Collections.Generic.KeyValuePair<long,object>>
  195. // System.Collections.Generic.Comparer<System.Collections.Generic.KeyValuePair<object,object>>
  196. // System.Collections.Generic.Comparer<System.Net.Sockets.Kcp.KcpSegment>
  197. // System.Collections.Generic.Comparer<UnityEngine.CombineInstance>
  198. // System.Collections.Generic.Comparer<UnityEngine.EventSystems.RaycastResult>
  199. // System.Collections.Generic.Comparer<UnityEngine.Matrix4x4>
  200. // System.Collections.Generic.Comparer<UnityEngine.UI.UGUITextTool.LanguageChineseConfig>
  201. // System.Collections.Generic.Comparer<UnityEngine.Vector3>
  202. // System.Collections.Generic.Comparer<UnityEngine.Vector4>
  203. // System.Collections.Generic.Comparer<byte>
  204. // System.Collections.Generic.Comparer<float>
  205. // System.Collections.Generic.Comparer<int>
  206. // System.Collections.Generic.Comparer<long>
  207. // System.Collections.Generic.Comparer<object>
  208. // System.Collections.Generic.Comparer<uint>
  209. // System.Collections.Generic.Dictionary.Enumerator<int,UnityEngine.RenderInstancedDataLayout>
  210. // System.Collections.Generic.Dictionary.Enumerator<int,object>
  211. // System.Collections.Generic.Dictionary.Enumerator<long,object>
  212. // System.Collections.Generic.Dictionary.Enumerator<object,int>
  213. // System.Collections.Generic.Dictionary.Enumerator<object,object>
  214. // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,UnityEngine.RenderInstancedDataLayout>
  215. // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,object>
  216. // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<long,object>
  217. // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,int>
  218. // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,object>
  219. // System.Collections.Generic.Dictionary.KeyCollection<int,UnityEngine.RenderInstancedDataLayout>
  220. // System.Collections.Generic.Dictionary.KeyCollection<int,object>
  221. // System.Collections.Generic.Dictionary.KeyCollection<long,object>
  222. // System.Collections.Generic.Dictionary.KeyCollection<object,int>
  223. // System.Collections.Generic.Dictionary.KeyCollection<object,object>
  224. // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,UnityEngine.RenderInstancedDataLayout>
  225. // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,object>
  226. // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<long,object>
  227. // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,int>
  228. // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,object>
  229. // System.Collections.Generic.Dictionary.ValueCollection<int,UnityEngine.RenderInstancedDataLayout>
  230. // System.Collections.Generic.Dictionary.ValueCollection<int,object>
  231. // System.Collections.Generic.Dictionary.ValueCollection<long,object>
  232. // System.Collections.Generic.Dictionary.ValueCollection<object,int>
  233. // System.Collections.Generic.Dictionary.ValueCollection<object,object>
  234. // System.Collections.Generic.Dictionary<int,UnityEngine.RenderInstancedDataLayout>
  235. // System.Collections.Generic.Dictionary<int,object>
  236. // System.Collections.Generic.Dictionary<long,object>
  237. // System.Collections.Generic.Dictionary<object,int>
  238. // System.Collections.Generic.Dictionary<object,object>
  239. // System.Collections.Generic.EqualityComparer<Excel2Json.LanguageChineseConfig>
  240. // System.Collections.Generic.EqualityComparer<System.IntPtr>
  241. // System.Collections.Generic.EqualityComparer<System.Net.Sockets.Kcp.KcpSegment>
  242. // System.Collections.Generic.EqualityComparer<UnityEngine.Matrix4x4>
  243. // System.Collections.Generic.EqualityComparer<UnityEngine.RenderInstancedDataLayout>
  244. // System.Collections.Generic.EqualityComparer<UnityEngine.Vector4>
  245. // System.Collections.Generic.EqualityComparer<float>
  246. // System.Collections.Generic.EqualityComparer<int>
  247. // System.Collections.Generic.EqualityComparer<long>
  248. // System.Collections.Generic.EqualityComparer<object>
  249. // System.Collections.Generic.EqualityComparer<uint>
  250. // System.Collections.Generic.HashSet.Enumerator<System.IntPtr>
  251. // System.Collections.Generic.HashSet.Enumerator<int>
  252. // System.Collections.Generic.HashSet.Enumerator<object>
  253. // System.Collections.Generic.HashSet<System.IntPtr>
  254. // System.Collections.Generic.HashSet<int>
  255. // System.Collections.Generic.HashSet<object>
  256. // System.Collections.Generic.HashSetEqualityComparer<System.IntPtr>
  257. // System.Collections.Generic.HashSetEqualityComparer<int>
  258. // System.Collections.Generic.HashSetEqualityComparer<object>
  259. // System.Collections.Generic.ICollection<CombatLibrary.CombatLibrary.CombatCore.Utility.CurveInfo>
  260. // System.Collections.Generic.ICollection<Excel2Json.BuffConfig>
  261. // System.Collections.Generic.ICollection<Excel2Json.BuffPoolConfig>
  262. // System.Collections.Generic.ICollection<Excel2Json.DropConfig>
  263. // System.Collections.Generic.ICollection<Excel2Json.DropCountConfig>
  264. // System.Collections.Generic.ICollection<Excel2Json.DropGroupConfig>
  265. // System.Collections.Generic.ICollection<Excel2Json.DropItemConfig>
  266. // System.Collections.Generic.ICollection<Excel2Json.GameConstantConfig>
  267. // System.Collections.Generic.ICollection<Excel2Json.HeroBasicEquipConfig>
  268. // System.Collections.Generic.ICollection<Excel2Json.HeroModelConfig>
  269. // System.Collections.Generic.ICollection<Excel2Json.HeroPowerUpConfig>
  270. // System.Collections.Generic.ICollection<Excel2Json.HeroPromoteConfig>
  271. // System.Collections.Generic.ICollection<Excel2Json.ItemConfig>
  272. // System.Collections.Generic.ICollection<Excel2Json.LanguageChineseConfig>
  273. // System.Collections.Generic.ICollection<Excel2Json.LevelBattleConfig>
  274. // System.Collections.Generic.ICollection<Excel2Json.MonsterGroupConfig>
  275. // System.Collections.Generic.ICollection<Excel2Json.MonsterPowerUpConfig>
  276. // System.Collections.Generic.ICollection<Excel2Json.MonsterWavesConfig>
  277. // System.Collections.Generic.ICollection<Excel2Json.OpenBoxConfig>
  278. // System.Collections.Generic.ICollection<Excel2Json.SkillConfig>
  279. // System.Collections.Generic.ICollection<Excel2Json.SkillUpConfig>
  280. // System.Collections.Generic.ICollection<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationDataBufferElement>
  281. // System.Collections.Generic.ICollection<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  282. // System.Collections.Generic.ICollection<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  283. // System.Collections.Generic.ICollection<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  284. // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,Excel2Json.LanguageChineseConfig>>
  285. // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,UnityEngine.RenderInstancedDataLayout>>
  286. // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,int>>
  287. // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,object>>
  288. // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<long,object>>
  289. // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,int>>
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  603. // System.Collections.Generic.ObjectComparer<UnityEngine.UI.UGUITextTool.LanguageChineseConfig>
  604. // System.Collections.Generic.ObjectComparer<UnityEngine.Vector3>
  605. // System.Collections.Generic.ObjectComparer<UnityEngine.Vector4>
  606. // System.Collections.Generic.ObjectComparer<byte>
  607. // System.Collections.Generic.ObjectComparer<float>
  608. // System.Collections.Generic.ObjectComparer<int>
  609. // System.Collections.Generic.ObjectComparer<long>
  610. // System.Collections.Generic.ObjectComparer<object>
  611. // System.Collections.Generic.ObjectComparer<uint>
  612. // System.Collections.Generic.ObjectEqualityComparer<Excel2Json.LanguageChineseConfig>
  613. // System.Collections.Generic.ObjectEqualityComparer<System.IntPtr>
  614. // System.Collections.Generic.ObjectEqualityComparer<System.Net.Sockets.Kcp.KcpSegment>
  615. // System.Collections.Generic.ObjectEqualityComparer<UnityEngine.Matrix4x4>
  616. // System.Collections.Generic.ObjectEqualityComparer<UnityEngine.RenderInstancedDataLayout>
  617. // System.Collections.Generic.ObjectEqualityComparer<UnityEngine.Vector4>
  618. // System.Collections.Generic.ObjectEqualityComparer<float>
  619. // System.Collections.Generic.ObjectEqualityComparer<int>
  620. // System.Collections.Generic.ObjectEqualityComparer<long>
  621. // System.Collections.Generic.ObjectEqualityComparer<object>
  622. // System.Collections.Generic.ObjectEqualityComparer<uint>
  623. // System.Collections.Generic.Queue.Enumerator<Fort23.UTool.CoroutineLockTimer>
  624. // System.Collections.Generic.Queue.Enumerator<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  625. // System.Collections.Generic.Queue.Enumerator<System.ArraySegment<object>>
  626. // System.Collections.Generic.Queue.Enumerator<System.ValueTuple<object,int>>
  627. // System.Collections.Generic.Queue.Enumerator<long>
  628. // System.Collections.Generic.Queue.Enumerator<object>
  629. // System.Collections.Generic.Queue<Fort23.UTool.CoroutineLockTimer>
  630. // System.Collections.Generic.Queue<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  631. // System.Collections.Generic.Queue<System.ArraySegment<object>>
  632. // System.Collections.Generic.Queue<System.ValueTuple<object,int>>
  633. // System.Collections.Generic.Queue<long>
  634. // System.Collections.Generic.Queue<object>
  635. // System.Collections.Generic.SortedDictionary.<>c__DisplayClass34_0<long,object>
  636. // System.Collections.Generic.SortedDictionary.<>c__DisplayClass34_0<object,object>
  637. // System.Collections.Generic.SortedDictionary.<>c__DisplayClass34_1<long,object>
  638. // System.Collections.Generic.SortedDictionary.<>c__DisplayClass34_1<object,object>
  639. // System.Collections.Generic.SortedDictionary.Enumerator<long,object>
  640. // System.Collections.Generic.SortedDictionary.Enumerator<object,object>
  641. // System.Collections.Generic.SortedDictionary.KeyCollection.<>c__DisplayClass5_0<long,object>
  642. // System.Collections.Generic.SortedDictionary.KeyCollection.<>c__DisplayClass5_0<object,object>
  643. // System.Collections.Generic.SortedDictionary.KeyCollection.<>c__DisplayClass6_0<long,object>
  644. // System.Collections.Generic.SortedDictionary.KeyCollection.<>c__DisplayClass6_0<object,object>
  645. // System.Collections.Generic.SortedDictionary.KeyCollection.Enumerator<long,object>
  646. // System.Collections.Generic.SortedDictionary.KeyCollection.Enumerator<object,object>
  647. // System.Collections.Generic.SortedDictionary.KeyCollection<long,object>
  648. // System.Collections.Generic.SortedDictionary.KeyCollection<object,object>
  649. // System.Collections.Generic.SortedDictionary.KeyValuePairComparer<long,object>
  650. // System.Collections.Generic.SortedDictionary.KeyValuePairComparer<object,object>
  651. // System.Collections.Generic.SortedDictionary.ValueCollection.<>c__DisplayClass5_0<long,object>
  652. // System.Collections.Generic.SortedDictionary.ValueCollection.<>c__DisplayClass5_0<object,object>
  653. // System.Collections.Generic.SortedDictionary.ValueCollection.<>c__DisplayClass6_0<long,object>
  654. // System.Collections.Generic.SortedDictionary.ValueCollection.<>c__DisplayClass6_0<object,object>
  655. // System.Collections.Generic.SortedDictionary.ValueCollection.Enumerator<long,object>
  656. // System.Collections.Generic.SortedDictionary.ValueCollection.Enumerator<object,object>
  657. // System.Collections.Generic.SortedDictionary.ValueCollection<long,object>
  658. // System.Collections.Generic.SortedDictionary.ValueCollection<object,object>
  659. // System.Collections.Generic.SortedDictionary<long,object>
  660. // System.Collections.Generic.SortedDictionary<object,object>
  661. // System.Collections.Generic.SortedSet.<>c__DisplayClass52_0<System.Collections.Generic.KeyValuePair<long,object>>
  662. // System.Collections.Generic.SortedSet.<>c__DisplayClass52_0<System.Collections.Generic.KeyValuePair<object,object>>
  663. // System.Collections.Generic.SortedSet.<>c__DisplayClass53_0<System.Collections.Generic.KeyValuePair<long,object>>
  664. // System.Collections.Generic.SortedSet.<>c__DisplayClass53_0<System.Collections.Generic.KeyValuePair<object,object>>
  665. // System.Collections.Generic.SortedSet.Enumerator<System.Collections.Generic.KeyValuePair<long,object>>
  666. // System.Collections.Generic.SortedSet.Enumerator<System.Collections.Generic.KeyValuePair<object,object>>
  667. // System.Collections.Generic.SortedSet.Node<System.Collections.Generic.KeyValuePair<long,object>>
  668. // System.Collections.Generic.SortedSet.Node<System.Collections.Generic.KeyValuePair<object,object>>
  669. // System.Collections.Generic.SortedSet<System.Collections.Generic.KeyValuePair<long,object>>
  670. // System.Collections.Generic.SortedSet<System.Collections.Generic.KeyValuePair<object,object>>
  671. // System.Collections.Generic.Stack.Enumerator<System.IntPtr>
  672. // System.Collections.Generic.Stack.Enumerator<object>
  673. // System.Collections.Generic.Stack<System.IntPtr>
  674. // System.Collections.Generic.Stack<object>
  675. // System.Collections.Generic.TreeSet<System.Collections.Generic.KeyValuePair<long,object>>
  676. // System.Collections.Generic.TreeSet<System.Collections.Generic.KeyValuePair<object,object>>
  677. // System.Collections.Generic.TreeWalkPredicate<System.Collections.Generic.KeyValuePair<long,object>>
  678. // System.Collections.Generic.TreeWalkPredicate<System.Collections.Generic.KeyValuePair<object,object>>
  679. // System.Collections.ObjectModel.ReadOnlyCollection<CombatLibrary.CombatLibrary.CombatCore.Utility.CurveInfo>
  680. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.BuffConfig>
  681. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.BuffPoolConfig>
  682. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.DropConfig>
  683. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.DropCountConfig>
  684. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.DropGroupConfig>
  685. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.DropItemConfig>
  686. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.GameConstantConfig>
  687. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.HeroBasicEquipConfig>
  688. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.HeroModelConfig>
  689. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.HeroPowerUpConfig>
  690. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.HeroPromoteConfig>
  691. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.ItemConfig>
  692. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.LanguageChineseConfig>
  693. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.LevelBattleConfig>
  694. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.MonsterGroupConfig>
  695. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.MonsterPowerUpConfig>
  696. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.MonsterWavesConfig>
  697. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.OpenBoxConfig>
  698. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.SkillConfig>
  699. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.SkillUpConfig>
  700. // System.Collections.ObjectModel.ReadOnlyCollection<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationDataBufferElement>
  701. // System.Collections.ObjectModel.ReadOnlyCollection<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  702. // System.Collections.ObjectModel.ReadOnlyCollection<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  703. // System.Collections.ObjectModel.ReadOnlyCollection<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  704. // System.Collections.ObjectModel.ReadOnlyCollection<System.Net.Sockets.Kcp.KcpSegment>
  705. // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.CombineInstance>
  706. // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.EventSystems.RaycastResult>
  707. // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.Matrix4x4>
  708. // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.UI.UGUITextTool.LanguageChineseConfig>
  709. // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.Vector3>
  710. // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.Vector4>
  711. // System.Collections.ObjectModel.ReadOnlyCollection<byte>
  712. // System.Collections.ObjectModel.ReadOnlyCollection<float>
  713. // System.Collections.ObjectModel.ReadOnlyCollection<int>
  714. // System.Collections.ObjectModel.ReadOnlyCollection<long>
  715. // System.Collections.ObjectModel.ReadOnlyCollection<object>
  716. // System.Comparison<CombatLibrary.CombatLibrary.CombatCore.Utility.CurveInfo>
  717. // System.Comparison<Excel2Json.BuffConfig>
  718. // System.Comparison<Excel2Json.BuffPoolConfig>
  719. // System.Comparison<Excel2Json.DropConfig>
  720. // System.Comparison<Excel2Json.DropCountConfig>
  721. // System.Comparison<Excel2Json.DropGroupConfig>
  722. // System.Comparison<Excel2Json.DropItemConfig>
  723. // System.Comparison<Excel2Json.GameConstantConfig>
  724. // System.Comparison<Excel2Json.HeroBasicEquipConfig>
  725. // System.Comparison<Excel2Json.HeroModelConfig>
  726. // System.Comparison<Excel2Json.HeroPowerUpConfig>
  727. // System.Comparison<Excel2Json.HeroPromoteConfig>
  728. // System.Comparison<Excel2Json.ItemConfig>
  729. // System.Comparison<Excel2Json.LanguageChineseConfig>
  730. // System.Comparison<Excel2Json.LevelBattleConfig>
  731. // System.Comparison<Excel2Json.MonsterGroupConfig>
  732. // System.Comparison<Excel2Json.MonsterPowerUpConfig>
  733. // System.Comparison<Excel2Json.MonsterWavesConfig>
  734. // System.Comparison<Excel2Json.OpenBoxConfig>
  735. // System.Comparison<Excel2Json.SkillConfig>
  736. // System.Comparison<Excel2Json.SkillUpConfig>
  737. // System.Comparison<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationDataBufferElement>
  738. // System.Comparison<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  739. // System.Comparison<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  740. // System.Comparison<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  741. // System.Comparison<System.Net.Sockets.Kcp.KcpSegment>
  742. // System.Comparison<UnityEngine.CombineInstance>
  743. // System.Comparison<UnityEngine.EventSystems.RaycastResult>
  744. // System.Comparison<UnityEngine.Matrix4x4>
  745. // System.Comparison<UnityEngine.UI.UGUITextTool.LanguageChineseConfig>
  746. // System.Comparison<UnityEngine.Vector3>
  747. // System.Comparison<UnityEngine.Vector4>
  748. // System.Comparison<byte>
  749. // System.Comparison<float>
  750. // System.Comparison<int>
  751. // System.Comparison<long>
  752. // System.Comparison<object>
  753. // System.Func<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  754. // System.Func<System.ArraySegment<object>>
  755. // System.Func<System.Net.Sockets.UdpReceiveResult>
  756. // System.Func<System.Threading.Tasks.VoidTaskResult>
  757. // System.Func<System.ValueTuple<object,int>>
  758. // System.Func<float>
  759. // System.Func<int>
  760. // System.Func<object,System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  761. // System.Func<object,System.ArraySegment<object>>
  762. // System.Func<object,System.Net.Sockets.UdpReceiveResult>
  763. // System.Func<object,System.Threading.Tasks.VoidTaskResult>
  764. // System.Func<object,System.ValueTuple<object,int>>
  765. // System.Func<object,byte>
  766. // System.Func<object,int>
  767. // System.Func<object,object,object>
  768. // System.Func<object,object>
  769. // System.Func<object>
  770. // System.Linq.Enumerable.<IntersectIterator>d__74<object>
  771. // System.Linq.Set<object>
  772. // System.Memory<byte>
  773. // System.Nullable<int>
  774. // System.Predicate<CombatLibrary.CombatLibrary.CombatCore.Utility.CurveInfo>
  775. // System.Predicate<Excel2Json.BuffConfig>
  776. // System.Predicate<Excel2Json.BuffPoolConfig>
  777. // System.Predicate<Excel2Json.DropConfig>
  778. // System.Predicate<Excel2Json.DropCountConfig>
  779. // System.Predicate<Excel2Json.DropGroupConfig>
  780. // System.Predicate<Excel2Json.DropItemConfig>
  781. // System.Predicate<Excel2Json.GameConstantConfig>
  782. // System.Predicate<Excel2Json.HeroBasicEquipConfig>
  783. // System.Predicate<Excel2Json.HeroModelConfig>
  784. // System.Predicate<Excel2Json.HeroPowerUpConfig>
  785. // System.Predicate<Excel2Json.HeroPromoteConfig>
  786. // System.Predicate<Excel2Json.ItemConfig>
  787. // System.Predicate<Excel2Json.LanguageChineseConfig>
  788. // System.Predicate<Excel2Json.LevelBattleConfig>
  789. // System.Predicate<Excel2Json.MonsterGroupConfig>
  790. // System.Predicate<Excel2Json.MonsterPowerUpConfig>
  791. // System.Predicate<Excel2Json.MonsterWavesConfig>
  792. // System.Predicate<Excel2Json.OpenBoxConfig>
  793. // System.Predicate<Excel2Json.SkillConfig>
  794. // System.Predicate<Excel2Json.SkillUpConfig>
  795. // System.Predicate<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationDataBufferElement>
  796. // System.Predicate<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  797. // System.Predicate<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  798. // System.Predicate<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  799. // System.Predicate<System.IntPtr>
  800. // System.Predicate<System.Net.Sockets.Kcp.KcpSegment>
  801. // System.Predicate<UnityEngine.CombineInstance>
  802. // System.Predicate<UnityEngine.EventSystems.RaycastResult>
  803. // System.Predicate<UnityEngine.Matrix4x4>
  804. // System.Predicate<UnityEngine.UI.UGUITextTool.LanguageChineseConfig>
  805. // System.Predicate<UnityEngine.Vector3>
  806. // System.Predicate<UnityEngine.Vector4>
  807. // System.Predicate<byte>
  808. // System.Predicate<float>
  809. // System.Predicate<int>
  810. // System.Predicate<long>
  811. // System.Predicate<object>
  812. // System.ReadOnlyMemory<byte>
  813. // System.ReadOnlySpan.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  814. // System.ReadOnlySpan.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  815. // System.ReadOnlySpan.Enumerator<UnityEngine.Quaternion>
  816. // System.ReadOnlySpan.Enumerator<UnityEngine.Vector3>
  817. // System.ReadOnlySpan.Enumerator<UnityEngine.jvalue>
  818. // System.ReadOnlySpan.Enumerator<byte>
  819. // System.ReadOnlySpan.Enumerator<ushort>
  820. // System.ReadOnlySpan<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  821. // System.ReadOnlySpan<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  822. // System.ReadOnlySpan<UnityEngine.Quaternion>
  823. // System.ReadOnlySpan<UnityEngine.Vector3>
  824. // System.ReadOnlySpan<UnityEngine.jvalue>
  825. // System.ReadOnlySpan<byte>
  826. // System.ReadOnlySpan<ushort>
  827. // System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>
  828. // System.Runtime.CompilerServices.AsyncTaskMethodBuilder<int>
  829. // System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder<int>
  830. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  831. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>
  832. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.Net.Sockets.UdpReceiveResult>
  833. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>
  834. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<object,int>>
  835. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<int>
  836. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>
  837. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  838. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ArraySegment<object>>
  839. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.Net.Sockets.UdpReceiveResult>
  840. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.Threading.Tasks.VoidTaskResult>
  841. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<object,int>>
  842. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable<int>
  843. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable<object>
  844. // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter<int>
  845. // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<int>
  846. // System.Runtime.CompilerServices.TaskAwaiter<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  847. // System.Runtime.CompilerServices.TaskAwaiter<System.ArraySegment<object>>
  848. // System.Runtime.CompilerServices.TaskAwaiter<System.Net.Sockets.UdpReceiveResult>
  849. // System.Runtime.CompilerServices.TaskAwaiter<System.Threading.Tasks.VoidTaskResult>
  850. // System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<object,int>>
  851. // System.Runtime.CompilerServices.TaskAwaiter<int>
  852. // System.Runtime.CompilerServices.TaskAwaiter<object>
  853. // System.Runtime.CompilerServices.ValueTaskAwaiter<int>
  854. // System.Span.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  855. // System.Span.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  856. // System.Span.Enumerator<UnityEngine.Quaternion>
  857. // System.Span.Enumerator<UnityEngine.Vector3>
  858. // System.Span.Enumerator<UnityEngine.jvalue>
  859. // System.Span.Enumerator<byte>
  860. // System.Span.Enumerator<ushort>
  861. // System.Span<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  862. // System.Span<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  863. // System.Span<UnityEngine.Quaternion>
  864. // System.Span<UnityEngine.Vector3>
  865. // System.Span<UnityEngine.jvalue>
  866. // System.Span<byte>
  867. // System.Span<ushort>
  868. // System.Threading.Tasks.ContinuationTaskFromResultTask<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  869. // System.Threading.Tasks.ContinuationTaskFromResultTask<System.ArraySegment<object>>
  870. // System.Threading.Tasks.ContinuationTaskFromResultTask<System.Net.Sockets.UdpReceiveResult>
  871. // System.Threading.Tasks.ContinuationTaskFromResultTask<System.Threading.Tasks.VoidTaskResult>
  872. // System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<object,int>>
  873. // System.Threading.Tasks.ContinuationTaskFromResultTask<int>
  874. // System.Threading.Tasks.ContinuationTaskFromResultTask<object>
  875. // System.Threading.Tasks.Sources.IValueTaskSource<int>
  876. // System.Threading.Tasks.Task<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  877. // System.Threading.Tasks.Task<System.ArraySegment<object>>
  878. // System.Threading.Tasks.Task<System.Net.Sockets.UdpReceiveResult>
  879. // System.Threading.Tasks.Task<System.Threading.Tasks.VoidTaskResult>
  880. // System.Threading.Tasks.Task<System.ValueTuple<object,int>>
  881. // System.Threading.Tasks.Task<int>
  882. // System.Threading.Tasks.Task<object>
  883. // System.Threading.Tasks.TaskCompletionSource<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  884. // System.Threading.Tasks.TaskCompletionSource<System.ArraySegment<object>>
  885. // System.Threading.Tasks.TaskCompletionSource<System.ValueTuple<object,int>>
  886. // System.Threading.Tasks.TaskCompletionSource<object>
  887. // System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  888. // System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ArraySegment<object>>
  889. // System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.Net.Sockets.UdpReceiveResult>
  890. // System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.Threading.Tasks.VoidTaskResult>
  891. // System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<object,int>>
  892. // System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<int>
  893. // System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<object>
  894. // System.Threading.Tasks.TaskFactory<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  895. // System.Threading.Tasks.TaskFactory<System.ArraySegment<object>>
  896. // System.Threading.Tasks.TaskFactory<System.Net.Sockets.UdpReceiveResult>
  897. // System.Threading.Tasks.TaskFactory<System.Threading.Tasks.VoidTaskResult>
  898. // System.Threading.Tasks.TaskFactory<System.ValueTuple<object,int>>
  899. // System.Threading.Tasks.TaskFactory<int>
  900. // System.Threading.Tasks.TaskFactory<object>
  901. // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<int>
  902. // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<int>
  903. // System.Threading.Tasks.ValueTask<int>
  904. // System.ValueTuple<object,int>
  905. // System.ValueTuple<uint,uint>
  906. // TMPro.FastAction<object>
  907. // Unity.Collections.NativeArray.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  908. // Unity.Collections.NativeArray.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  909. // Unity.Collections.NativeArray.ReadOnly.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  910. // Unity.Collections.NativeArray.ReadOnly.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  911. // Unity.Collections.NativeArray.ReadOnly<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  912. // Unity.Collections.NativeArray.ReadOnly<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  913. // Unity.Collections.NativeArray<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  914. // Unity.Collections.NativeArray<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  915. // UnityEngine.AsyncInstantiateOperation<object>
  916. // UnityEngine.Events.InvokableCall<object,int,int>
  917. // UnityEngine.Events.InvokableCall<object,object,int>
  918. // UnityEngine.Events.InvokableCall<object>
  919. // UnityEngine.Events.InvokableCall<ushort,int>
  920. // UnityEngine.Events.UnityAction<object,int,int>
  921. // UnityEngine.Events.UnityAction<object,object,int>
  922. // UnityEngine.Events.UnityAction<object>
  923. // UnityEngine.Events.UnityAction<ushort,int>
  924. // UnityEngine.Events.UnityEvent<object,int,int>
  925. // UnityEngine.Events.UnityEvent<object,object,int>
  926. // UnityEngine.Events.UnityEvent<object>
  927. // UnityEngine.Events.UnityEvent<ushort,int>
  928. // UnityEngine.ExposedReference<object>
  929. // UnityEngine.Pool.CollectionPool.<>c<object,object>
  930. // UnityEngine.Pool.CollectionPool<object,object>
  931. // }}
  932. public void RefMethods()
  933. {
  934. // object LitJson.JsonMapper.ToObject<object>(string)
  935. // object System.Activator.CreateInstance<object>()
  936. // object[] System.Array.Empty<object>()
  937. // System.Void System.Array.Resize<object>(object[]&,int)
  938. // System.Void System.Buffers.BuffersExtensions.CopyTo<byte>(System.Buffers.ReadOnlySequence<byte>&,System.Span<byte>)
  939. // System.Void System.Buffers.BuffersExtensions.CopyToMultiSegment<byte>(System.Buffers.ReadOnlySequence<byte>&,System.Span<byte>)
  940. // int System.Linq.Enumerable.Count<object>(System.Collections.Generic.IEnumerable<object>)
  941. // object System.Linq.Enumerable.First<object>(System.Collections.Generic.IEnumerable<object>)
  942. // System.Collections.Generic.IEnumerable<object> System.Linq.Enumerable.Intersect<object>(System.Collections.Generic.IEnumerable<object>,System.Collections.Generic.IEnumerable<object>)
  943. // System.Collections.Generic.IEnumerable<object> System.Linq.Enumerable.IntersectIterator<object>(System.Collections.Generic.IEnumerable<object>,System.Collections.Generic.IEnumerable<object>,System.Collections.Generic.IEqualityComparer<object>)
  944. // System.Collections.Generic.List<object> System.Linq.Enumerable.ToList<object>(System.Collections.Generic.IEnumerable<object>)
  945. // System.Span<byte> System.MemoryExtensions.AsSpan<byte>(byte[])
  946. // object System.Reflection.CustomAttributeExtensions.GetCustomAttribute<object>(System.Reflection.MemberInfo)
  947. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitOnCompleted<object,Core.KCPTool.TCPClient.<Connect>d__27>(object&,Core.KCPTool.TCPClient.<Connect>d__27&)
  948. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitOnCompleted<object,Fort23.Core.CTask.<AwaitTask>d__18<object>>(object&,Fort23.Core.CTask.<AwaitTask>d__18<object>&)
  949. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitOnCompleted<object,Fort23.Core.CTask.<AwaitTask>d__18>(object&,Fort23.Core.CTask.<AwaitTask>d__18&)
  950. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.WidgetHero.<OpenHeroDetailPanel>d__19>(object&,Fort23.Mono.WidgetHero.<OpenHeroDetailPanel>d__19&)
  951. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitOnCompleted<object,UGUIPackLoad.<InitPack>d__3>(object&,UGUIPackLoad.<InitPack>d__3&)
  952. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitOnCompleted<object,Core.KCPTool.TCPClient.<Connect>d__27>(object&,Core.KCPTool.TCPClient.<Connect>d__27&)
  953. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitOnCompleted<object,Fort23.Core.CTask.<AwaitTask>d__18<object>>(object&,Fort23.Core.CTask.<AwaitTask>d__18<object>&)
  954. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitOnCompleted<object,Fort23.Core.CTask.<AwaitTask>d__18>(object&,Fort23.Core.CTask.<AwaitTask>d__18&)
  955. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitOnCompleted<object,Fort23.Mono.WidgetHero.<OpenHeroDetailPanel>d__19>(object&,Fort23.Mono.WidgetHero.<OpenHeroDetailPanel>d__19&)
  956. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitOnCompleted<object,UGUIPackLoad.<InitPack>d__3>(object&,UGUIPackLoad.<InitPack>d__3&)
  957. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>&,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>&)
  958. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<object,int>>,System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<object,int>>&,System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>&)
  959. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8&)
  960. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4&)
  961. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,Core.KCPTool.TCPClient.<Connect>d__27>(System.Runtime.CompilerServices.TaskAwaiter&,Core.KCPTool.TCPClient.<Connect>d__27&)
  962. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>&,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>&)
  963. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<object,int>>,System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<object,int>>&,System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>&)
  964. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8&)
  965. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4&)
  966. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,Core.KCPTool.TCPClient.<Connect>d__27>(System.Runtime.CompilerServices.TaskAwaiter&,Core.KCPTool.TCPClient.<Connect>d__27&)
  967. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<int>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>&,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>&)
  968. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<int>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5&)
  969. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<Core.KCPTool.TCPClient.<Connect>d__27>(Core.KCPTool.TCPClient.<Connect>d__27&)
  970. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<Fort23.Core.CTask.<AwaitTask>d__18<object>>(Fort23.Core.CTask.<AwaitTask>d__18<object>&)
  971. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<Fort23.Core.CTask.<AwaitTask>d__18>(Fort23.Core.CTask.<AwaitTask>d__18&)
  972. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<Fort23.Core.ICTaskResult.<AwaitTask>d__0>(Fort23.Core.ICTaskResult.<AwaitTask>d__0&)
  973. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<Fort23.Mono.WidgetHero.<OpenHeroDetailPanel>d__19>(Fort23.Mono.WidgetHero.<OpenHeroDetailPanel>d__19&)
  974. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8>(System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8&)
  975. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4>(System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4&)
  976. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>>(System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>&)
  977. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>>(System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>&)
  978. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<UGUIPackLoad.<InitPack>d__3>(UGUIPackLoad.<InitPack>d__3&)
  979. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<int>.Start<System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5>(System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5&)
  980. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<int>.Start<System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>>(System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>&)
  981. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>&,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>&)
  982. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<object,int>>,System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<object,int>>&,System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>&)
  983. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8&)
  984. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4&)
  985. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder<int>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>&,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>&)
  986. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder<int>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5&)
  987. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder.Start<System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8>(System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8&)
  988. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder.Start<System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4>(System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4&)
  989. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder.Start<System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>>(System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>&)
  990. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder.Start<System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>>(System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>&)
  991. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder<int>.Start<System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5>(System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5&)
  992. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder<int>.Start<System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>>(System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>&)
  993. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Core.AssetLoadTool.Asset.BundleAssetLoadTask.<<StartLoadAsset>b__1_0>d<object>>(object&,Core.AssetLoadTool.Asset.BundleAssetLoadTask.<<StartLoadAsset>b__1_0>d<object>&)
  994. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Core.Audio.AudioManager.<PlayBGM>d__20>(object&,Core.Audio.AudioManager.<PlayBGM>d__20&)
  995. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Core.UI.UTool.UISpriteLoad.<Load>d__0>(object&,Core.UI.UTool.UISpriteLoad.<Load>d__0&)
  996. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Core.ComponentQueue.<Enqueue>d__5>(object&,Fort23.Core.ComponentQueue.<Enqueue>d__5&)
  997. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AnimateNumber.<Reset>d__8>(object&,Fort23.Mono.AnimateNumber.<Reset>d__8&)
  998. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BoxPanel.<OpenBoxPanel>d__1>(object&,Fort23.Mono.BoxPanel.<OpenBoxPanel>d__1&)
  999. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatHPPanel.<CreateHpUI>d__7>(object&,Fort23.Mono.CombatHPPanel.<CreateHpUI>d__7&)
  1000. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatHeroDiePanel.<OpenCombatHeroDiePanel>d__2>(object&,Fort23.Mono.CombatHeroDiePanel.<OpenCombatHeroDiePanel>d__2&)
  1001. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatShowTextPanel.<HarmUpdate>d__7>(object&,Fort23.Mono.CombatShowTextPanel.<HarmUpdate>d__7&)
  1002. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatShowTextPanel.<RecoverUpdate>d__6>(object&,Fort23.Mono.CombatShowTextPanel.<RecoverUpdate>d__6&)
  1003. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__12>(object&,Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__12&)
  1004. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.EqRecyclePanel.<InitEqRecyclePanel>d__10>(object&,Fort23.Mono.EqRecyclePanel.<InitEqRecyclePanel>d__10&)
  1005. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.EqRecyclePanel.<OnClickRecycle>d__7>(object&,Fort23.Mono.EqRecyclePanel.<OnClickRecycle>d__7&)
  1006. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroBagPanel.<InitMainHeroWidget>d__10>(object&,Fort23.Mono.HeroBagPanel.<InitMainHeroWidget>d__10&)
  1007. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroBagPanel.<OnclickEquipment>d__4>(object&,Fort23.Mono.HeroBagPanel.<OnclickEquipment>d__4&)
  1008. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroDetailPanel.<FlyInEft>d__18>(object&,Fort23.Mono.HeroDetailPanel.<FlyInEft>d__18&)
  1009. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroDetailPanel.<FlyOutEft>d__19>(object&,Fort23.Mono.HeroDetailPanel.<FlyOutEft>d__19&)
  1010. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroDetailPanel.<InitHeroDetailPanel>d__29>(object&,Fort23.Mono.HeroDetailPanel.<InitHeroDetailPanel>d__29&)
  1011. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroDetailPanel.<OnClickPromote>d__12>(object&,Fort23.Mono.HeroDetailPanel.<OnClickPromote>d__12&)
  1012. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroDetailPanel.<OnClickSkill>d__11>(object&,Fort23.Mono.HeroDetailPanel.<OnClickSkill>d__11&)
  1013. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroDetailPanel.<OnClickUpgrade>d__16>(object&,Fort23.Mono.HeroDetailPanel.<OnClickUpgrade>d__16&)
  1014. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroDetailPanel.<PlayEft>d__34>(object&,Fort23.Mono.HeroDetailPanel.<PlayEft>d__34&)
  1015. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroUITools.<OpenSpecificProfessionEquipmentPanel>d__6>(object&,Fort23.Mono.HeroUITools.<OpenSpecificProfessionEquipmentPanel>d__6&)
  1016. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroUITools.<UpdateZyEqIcon>d__2>(object&,Fort23.Mono.HeroUITools.<UpdateZyEqIcon>d__2&)
  1017. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ItemPanel.<InitItemPanel>d__7>(object&,Fort23.Mono.ItemPanel.<InitItemPanel>d__7&)
  1018. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainUIPanel.<InitHeroWidget>d__27>(object&,Fort23.Mono.MainUIPanel.<InitHeroWidget>d__27&)
  1019. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainUIPanel.<OnClickHeroBag>d__16>(object&,Fort23.Mono.MainUIPanel.<OnClickHeroBag>d__16&)
  1020. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ProfessionEquipmentPanel.<OnclickRecycle>d__5>(object&,Fort23.Mono.ProfessionEquipmentPanel.<OnclickRecycle>d__5&)
  1021. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.RewardsPanel.<GenerateWidget>d__9>(object&,Fort23.Mono.RewardsPanel.<GenerateWidget>d__9&)
  1022. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShowTextPanel.<ShowText>d__3>(object&,Fort23.Mono.ShowTextPanel.<ShowText>d__3&)
  1023. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillUIComponent.<InitUI>d__8>(object&,Fort23.Mono.SkillUIComponent.<InitUI>d__8&)
  1024. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.TipMessagePanel.<OpenTipMessagePanel>d__0>(object&,Fort23.Mono.TipMessagePanel.<OpenTipMessagePanel>d__0&)
  1025. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.UIComponent.<Show>d__1>(object&,Fort23.Mono.UIComponent.<Show>d__1&)
  1026. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.UIManager.<OpenTopUI>d__45>(object&,Fort23.Mono.UIManager.<OpenTopUI>d__45&)
  1027. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.UIPanel.<Hide>d__25>(object&,Fort23.Mono.UIPanel.<Hide>d__25&)
  1028. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.WidgetIconSkill.<OnClickSkillBtn>d__5>(object&,Fort23.Mono.WidgetIconSkill.<OnClickSkillBtn>d__5&)
  1029. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.WidgetItem.<OnclickItem>d__7>(object&,Fort23.Mono.WidgetItem.<OnclickItem>d__7&)
  1030. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameApplction.<StartGame>d__7>(object&,GameApplction.<StartGame>d__7&)
  1031. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameAssetUpdatePanel.<DownloadFile>d__6>(object&,GameAssetUpdatePanel.<DownloadFile>d__6&)
  1032. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameLogic.Combat.CombatGuide.Guide_GongJiang.<Guide2_0>d__7>(object&,GameLogic.Combat.CombatGuide.Guide_GongJiang.<Guide2_0>d__7&)
  1033. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameLogic.Combat.CombatGuide.Guide_JiaRuFaShi.<Guide1_1>d__4>(object&,GameLogic.Combat.CombatGuide.Guide_JiaRuFaShi.<Guide1_1>d__4&)
  1034. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameLogic.Combat.CombatGuide.Guide_MuShi.<Guide3_1>d__4>(object&,GameLogic.Combat.CombatGuide.Guide_MuShi.<Guide3_1>d__4&)
  1035. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,MainSceneController.<LoadingUI>d__2>(object&,MainSceneController.<LoadingUI>d__2&)
  1036. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,UTool.CustomizeTimeLogic.FxLogic.TimeLineEventLogic.TimeLineAudioEventLogic.<ProEnter>d__2>(object&,UTool.CustomizeTimeLogic.FxLogic.TimeLineEventLogic.TimeLineAudioEventLogic.<ProEnter>d__2&)
  1037. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,Fort23.Core.CTaskAwaitBuffer.<AwaitTask>d__9>(System.Runtime.CompilerServices.TaskAwaiter&,Fort23.Core.CTaskAwaitBuffer.<AwaitTask>d__9&)
  1038. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,Fort23.Mono.WidgetHero.<OnHeroClick>d__17>(System.Runtime.CompilerServices.TaskAwaiter&,Fort23.Mono.WidgetHero.<OnHeroClick>d__17&)
  1039. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,Fort23.Mono.WidgetHero.<OnHeroPanelClick>d__14>(System.Runtime.CompilerServices.TaskAwaiter&,Fort23.Mono.WidgetHero.<OnHeroPanelClick>d__14&)
  1040. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter<System.Net.Sockets.UdpReceiveResult>,UDPForKCP.<BeginRecv>d__20>(System.Runtime.CompilerServices.TaskAwaiter<System.Net.Sockets.UdpReceiveResult>&,UDPForKCP.<BeginRecv>d__20&)
  1041. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.AssetLoadTool.Asset.BundleAssetLoadTask.<<StartLoadAsset>b__1_0>d<object>>(Core.AssetLoadTool.Asset.BundleAssetLoadTask.<<StartLoadAsset>b__1_0>d<object>&)
  1042. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.Audio.AudioManager.<PlayBGM>d__20>(Core.Audio.AudioManager.<PlayBGM>d__20&)
  1043. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.Audio.AudioManager.<StopBGM>d__23>(Core.Audio.AudioManager.<StopBGM>d__23&)
  1044. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.KCPTool.KCPClient.<BeginRecv>d__37>(Core.KCPTool.KCPClient.<BeginRecv>d__37&)
  1045. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.KCPTool.TCPClient.<ReConnect>d__28>(Core.KCPTool.TCPClient.<ReConnect>d__28&)
  1046. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.UI.UTool.UISpriteLoad.<Load>d__0>(Core.UI.UTool.UISpriteLoad.<Load>d__0&)
  1047. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Core.CTaskAwaitBuffer.<AwaitTask>d__9>(Fort23.Core.CTaskAwaitBuffer.<AwaitTask>d__9&)
  1048. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Core.ComponentQueue.<Enqueue>d__5>(Fort23.Core.ComponentQueue.<Enqueue>d__5&)
  1049. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AnimateNumber.<Reset>d__8>(Fort23.Mono.AnimateNumber.<Reset>d__8&)
  1050. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BoxPanel.<OpenBoxPanel>d__1>(Fort23.Mono.BoxPanel.<OpenBoxPanel>d__1&)
  1051. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatHPPanel.<CreateHeroHp>d__8>(Fort23.Mono.CombatHPPanel.<CreateHeroHp>d__8&)
  1052. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatHPPanel.<CreateHpUI>d__7>(Fort23.Mono.CombatHPPanel.<CreateHpUI>d__7&)
  1053. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatHPPanel.<TargetAlter>d__6>(Fort23.Mono.CombatHPPanel.<TargetAlter>d__6&)
  1054. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatHeroDiePanel.<OpenCombatHeroDiePanel>d__2>(Fort23.Mono.CombatHeroDiePanel.<OpenCombatHeroDiePanel>d__2&)
  1055. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatShowTextPanel.<HarmUpdate>d__7>(Fort23.Mono.CombatShowTextPanel.<HarmUpdate>d__7&)
  1056. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatShowTextPanel.<RecoverUpdate>d__6>(Fort23.Mono.CombatShowTextPanel.<RecoverUpdate>d__6&)
  1057. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__12>(Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__12&)
  1058. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.EqRecyclePanel.<InitEqRecyclePanel>d__10>(Fort23.Mono.EqRecyclePanel.<InitEqRecyclePanel>d__10&)
  1059. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.EqRecyclePanel.<OnClickRecycle>d__7>(Fort23.Mono.EqRecyclePanel.<OnClickRecycle>d__7&)
  1060. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroBagPanel.<InitMainHeroWidget>d__10>(Fort23.Mono.HeroBagPanel.<InitMainHeroWidget>d__10&)
  1061. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroBagPanel.<OnclickEquipment>d__4>(Fort23.Mono.HeroBagPanel.<OnclickEquipment>d__4&)
  1062. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroDetailPanel.<FlyInEft>d__18>(Fort23.Mono.HeroDetailPanel.<FlyInEft>d__18&)
  1063. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroDetailPanel.<FlyOutEft>d__19>(Fort23.Mono.HeroDetailPanel.<FlyOutEft>d__19&)
  1064. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroDetailPanel.<InitHeroDetailPanel>d__29>(Fort23.Mono.HeroDetailPanel.<InitHeroDetailPanel>d__29&)
  1065. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroDetailPanel.<OnClickPromote>d__12>(Fort23.Mono.HeroDetailPanel.<OnClickPromote>d__12&)
  1066. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroDetailPanel.<OnClickSkill>d__11>(Fort23.Mono.HeroDetailPanel.<OnClickSkill>d__11&)
  1067. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroDetailPanel.<OnClickUpgrade>d__16>(Fort23.Mono.HeroDetailPanel.<OnClickUpgrade>d__16&)
  1068. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroDetailPanel.<OpenPreUICallback>d__13>(Fort23.Mono.HeroDetailPanel.<OpenPreUICallback>d__13&)
  1069. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroDetailPanel.<PlayEft>d__34>(Fort23.Mono.HeroDetailPanel.<PlayEft>d__34&)
  1070. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroDetailPanel.<UpdateAttributeUI>d__33>(Fort23.Mono.HeroDetailPanel.<UpdateAttributeUI>d__33&)
  1071. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroPowerUpPre.<Init>d__1>(Fort23.Mono.HeroPowerUpPre.<Init>d__1&)
  1072. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroUITools.<OpenSpecificProfessionEquipmentPanel>d__6>(Fort23.Mono.HeroUITools.<OpenSpecificProfessionEquipmentPanel>d__6&)
  1073. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroUITools.<UpdateZyEqIcon>d__2>(Fort23.Mono.HeroUITools.<UpdateZyEqIcon>d__2&)
  1074. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ItemPanel.<InitItemPanel>d__7>(Fort23.Mono.ItemPanel.<InitItemPanel>d__7&)
  1075. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainUIPanel.<InitBattleHeroWidget>d__26>(Fort23.Mono.MainUIPanel.<InitBattleHeroWidget>d__26&)
  1076. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainUIPanel.<InitHeroWidget>d__27>(Fort23.Mono.MainUIPanel.<InitHeroWidget>d__27&)
  1077. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainUIPanel.<OnClickButtonBattleBoss>d__14>(Fort23.Mono.MainUIPanel.<OnClickButtonBattleBoss>d__14&)
  1078. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainUIPanel.<OnClickHeroBag>d__16>(Fort23.Mono.MainUIPanel.<OnClickHeroBag>d__16&)
  1079. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainUIPanel.<OnClickPlayerSkill>d__15>(Fort23.Mono.MainUIPanel.<OnClickPlayerSkill>d__15&)
  1080. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ProfessionEquipmentPanel.<InitPanel>d__11>(Fort23.Mono.ProfessionEquipmentPanel.<InitPanel>d__11&)
  1081. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ProfessionEquipmentPanel.<OnclickFS>d__7>(Fort23.Mono.ProfessionEquipmentPanel.<OnclickFS>d__7&)
  1082. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ProfessionEquipmentPanel.<OnclickMS>d__8>(Fort23.Mono.ProfessionEquipmentPanel.<OnclickMS>d__8&)
  1083. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ProfessionEquipmentPanel.<OnclickRecycle>d__5>(Fort23.Mono.ProfessionEquipmentPanel.<OnclickRecycle>d__5&)
  1084. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ProfessionEquipmentPanel.<OnclickYX>d__9>(Fort23.Mono.ProfessionEquipmentPanel.<OnclickYX>d__9&)
  1085. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ProfessionEquipmentPanel.<OnclickZS>d__6>(Fort23.Mono.ProfessionEquipmentPanel.<OnclickZS>d__6&)
  1086. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.RewardsPanel.<GenerateWidget>d__9>(Fort23.Mono.RewardsPanel.<GenerateWidget>d__9&)
  1087. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.RewardsPanel.<InitRewardsPanel>d__7>(Fort23.Mono.RewardsPanel.<InitRewardsPanel>d__7&)
  1088. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.RewardsPanel.<InitRewardsPanel>d__8>(Fort23.Mono.RewardsPanel.<InitRewardsPanel>d__8&)
  1089. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShowTextPanel.<ShowText>d__3>(Fort23.Mono.ShowTextPanel.<ShowText>d__3&)
  1090. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SimpleMove.<Start>d__8>(Fort23.Mono.SimpleMove.<Start>d__8&)
  1091. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillUIComponent.<InitUI>d__8>(Fort23.Mono.SkillUIComponent.<InitUI>d__8&)
  1092. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SpecificProfessionEquipmentPanel.<OnclickClose>d__12>(Fort23.Mono.SpecificProfessionEquipmentPanel.<OnclickClose>d__12&)
  1093. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.TipMessagePanel.<OpenTipMessagePanel>d__0>(Fort23.Mono.TipMessagePanel.<OpenTipMessagePanel>d__0&)
  1094. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.UIBase.<Dispose>d__30>(Fort23.Mono.UIBase.<Dispose>d__30&)
  1095. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.UIBase.<Hide>d__28>(Fort23.Mono.UIBase.<Hide>d__28&)
  1096. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.UIComponent.<Show>d__1>(Fort23.Mono.UIComponent.<Show>d__1&)
  1097. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.UIManager.<Awake>d__28>(Fort23.Mono.UIManager.<Awake>d__28&)
  1098. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.UIManager.<OpenTopUI>d__45>(Fort23.Mono.UIManager.<OpenTopUI>d__45&)
  1099. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.UIManager.<Update>d__33>(Fort23.Mono.UIManager.<Update>d__33&)
  1100. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.UIPanel.<Close>d__24>(Fort23.Mono.UIPanel.<Close>d__24&)
  1101. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.UIPanel.<Hide>d__25>(Fort23.Mono.UIPanel.<Hide>d__25&)
  1102. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.WidgetHero.<OnHeroClick>d__17>(Fort23.Mono.WidgetHero.<OnHeroClick>d__17&)
  1103. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.WidgetHero.<OnHeroClickCame>d__16>(Fort23.Mono.WidgetHero.<OnHeroClickCame>d__16&)
  1104. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.WidgetHero.<OnHeroPanelClick>d__14>(Fort23.Mono.WidgetHero.<OnHeroPanelClick>d__14&)
  1105. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.WidgetIconSkill.<OnClickSkillBtn>d__5>(Fort23.Mono.WidgetIconSkill.<OnClickSkillBtn>d__5&)
  1106. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.WidgetItem.<OnclickItem>d__7>(Fort23.Mono.WidgetItem.<OnclickItem>d__7&)
  1107. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameApplction.<StartGame>d__7>(GameApplction.<StartGame>d__7&)
  1108. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameAssetUpdatePanel.<DownloadFile>d__6>(GameAssetUpdatePanel.<DownloadFile>d__6&)
  1109. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatGuide.Guide_GongJiang.<Guide2_0>d__7>(GameLogic.Combat.CombatGuide.Guide_GongJiang.<Guide2_0>d__7&)
  1110. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatGuide.Guide_GongJiang.<Guide2_1>d__8>(GameLogic.Combat.CombatGuide.Guide_GongJiang.<Guide2_1>d__8&)
  1111. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatGuide.Guide_GongJiang.<Guide2_2>d__9>(GameLogic.Combat.CombatGuide.Guide_GongJiang.<Guide2_2>d__9&)
  1112. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatGuide.Guide_JiaRuFaShi.<Guide1>d__3>(GameLogic.Combat.CombatGuide.Guide_JiaRuFaShi.<Guide1>d__3&)
  1113. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatGuide.Guide_JiaRuFaShi.<Guide1_1>d__4>(GameLogic.Combat.CombatGuide.Guide_JiaRuFaShi.<Guide1_1>d__4&)
  1114. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatGuide.Guide_JiaRuFaShi.<Guide1_2>d__5>(GameLogic.Combat.CombatGuide.Guide_JiaRuFaShi.<Guide1_2>d__5&)
  1115. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatGuide.Guide_MuShi.<Guide3_1>d__4>(GameLogic.Combat.CombatGuide.Guide_MuShi.<Guide3_1>d__4&)
  1116. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<MainSceneController.<LoadingUI>d__2>(MainSceneController.<LoadingUI>d__2&)
  1117. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<UDPForKCP.<BeginRecv>d__20>(UDPForKCP.<BeginRecv>d__20&)
  1118. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<UDPForKCP.<SendAsync>d__18>(UDPForKCP.<SendAsync>d__18&)
  1119. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<UTool.CustomizeTimeLogic.FxLogic.TimeLineEventLogic.TimeLineAudioEventLogic.<ProEnter>d__2>(UTool.CustomizeTimeLogic.FxLogic.TimeLineEventLogic.TimeLineAudioEventLogic.<ProEnter>d__2&)
  1120. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Utility.CTween.CustomTweener.<Kill>d__20>(Utility.CTween.CustomTweener.<Kill>d__20&)
  1121. // object& System.Runtime.CompilerServices.Unsafe.As<object,object>(object&)
  1122. // System.Void* System.Runtime.CompilerServices.Unsafe.AsPointer<object>(object&)
  1123. // System.Threading.Tasks.Task<object> System.Threading.Tasks.Task.FromResult<object>(object)
  1124. // int UnityEngine.AndroidJNIHelper.ConvertFromJNIArray<int>(System.IntPtr)
  1125. // object UnityEngine.AndroidJNIHelper.ConvertFromJNIArray<object>(System.IntPtr)
  1126. // System.IntPtr UnityEngine.AndroidJNIHelper.GetFieldID<int>(System.IntPtr,string,bool)
  1127. // System.IntPtr UnityEngine.AndroidJNIHelper.GetFieldID<object>(System.IntPtr,string,bool)
  1128. // System.IntPtr UnityEngine.AndroidJNIHelper.GetMethodID<object>(System.IntPtr,string,object[],bool)
  1129. // object UnityEngine.AndroidJavaObject.Call<object>(string,object[])
  1130. // int UnityEngine.AndroidJavaObject.FromJavaArrayDeleteLocalRef<int>(System.IntPtr)
  1131. // object UnityEngine.AndroidJavaObject.FromJavaArrayDeleteLocalRef<object>(System.IntPtr)
  1132. // object UnityEngine.AndroidJavaObject.Get<object>(string)
  1133. // int UnityEngine.AndroidJavaObject.GetStatic<int>(string)
  1134. // object UnityEngine.AndroidJavaObject.GetStatic<object>(string)
  1135. // object UnityEngine.AndroidJavaObject._Call<object>(System.IntPtr,object[])
  1136. // object UnityEngine.AndroidJavaObject._Call<object>(string,object[])
  1137. // object UnityEngine.AndroidJavaObject._Get<object>(System.IntPtr)
  1138. // object UnityEngine.AndroidJavaObject._Get<object>(string)
  1139. // int UnityEngine.AndroidJavaObject._GetStatic<int>(System.IntPtr)
  1140. // int UnityEngine.AndroidJavaObject._GetStatic<int>(string)
  1141. // object UnityEngine.AndroidJavaObject._GetStatic<object>(System.IntPtr)
  1142. // object UnityEngine.AndroidJavaObject._GetStatic<object>(string)
  1143. // object[] UnityEngine.AssetBundle.ConvertObjects<object>(UnityEngine.Object[])
  1144. // object[] UnityEngine.AssetBundle.LoadAllAssets<object>()
  1145. // object UnityEngine.AssetBundle.LoadAsset<object>(string)
  1146. // UnityEngine.AssetBundleRequest UnityEngine.AssetBundle.LoadAssetAsync<object>(string)
  1147. // object UnityEngine.Component.GetComponent<object>()
  1148. // object UnityEngine.Component.GetComponentInChildren<object>()
  1149. // object UnityEngine.Component.GetComponentInParent<object>()
  1150. // System.Void UnityEngine.Component.GetComponentsInChildren<object>(bool,System.Collections.Generic.List<object>)
  1151. // object[] UnityEngine.Component.GetComponentsInChildren<object>()
  1152. // object[] UnityEngine.Component.GetComponentsInChildren<object>(bool)
  1153. // object UnityEngine.GameObject.AddComponent<object>()
  1154. // object UnityEngine.GameObject.GetComponent<object>()
  1155. // object UnityEngine.GameObject.GetComponentInChildren<object>(bool)
  1156. // object UnityEngine.GameObject.GetComponentInParent<object>()
  1157. // object UnityEngine.GameObject.GetComponentInParent<object>(bool)
  1158. // System.Void UnityEngine.GameObject.GetComponentsInChildren<object>(System.Collections.Generic.List<object>)
  1159. // System.Void UnityEngine.GameObject.GetComponentsInChildren<object>(bool,System.Collections.Generic.List<object>)
  1160. // object[] UnityEngine.GameObject.GetComponentsInChildren<object>(bool)
  1161. // System.Void UnityEngine.Graphics.RenderMeshInstanced<UnityEngine.Matrix4x4>(UnityEngine.RenderParams&,UnityEngine.Mesh,int,UnityEngine.Matrix4x4[],int,int)
  1162. // object UnityEngine.JsonUtility.FromJson<object>(string)
  1163. // object UnityEngine.Object.FindObjectOfType<object>()
  1164. // object UnityEngine.Object.Instantiate<object>(object)
  1165. // UnityEngine.AsyncInstantiateOperation<object> UnityEngine.Object.InstantiateAsync<object>(object)
  1166. // UnityEngine.AsyncInstantiateOperation<object> UnityEngine.Object.InstantiateAsync<object>(object,int,UnityEngine.Transform,System.ReadOnlySpan<UnityEngine.Vector3>,System.ReadOnlySpan<UnityEngine.Quaternion>)
  1167. // object UnityEngine.Resources.Load<object>(string)
  1168. // int UnityEngine._AndroidJNIHelper.ConvertFromJNIArray<int>(System.IntPtr)
  1169. // object UnityEngine._AndroidJNIHelper.ConvertFromJNIArray<object>(System.IntPtr)
  1170. // System.IntPtr UnityEngine._AndroidJNIHelper.GetFieldID<int>(System.IntPtr,string,bool)
  1171. // System.IntPtr UnityEngine._AndroidJNIHelper.GetFieldID<object>(System.IntPtr,string,bool)
  1172. // System.IntPtr UnityEngine._AndroidJNIHelper.GetMethodID<object>(System.IntPtr,string,object[],bool)
  1173. // string UnityEngine._AndroidJNIHelper.GetSignature<object>(object[])
  1174. }
  1175. }