- <component name="ProjectRunConfigurationManager">
- <configuration default="false" name="Attach to Unity Editor" type="UNITY_DEBUG_RUN_CONFIGURATION" factoryName="Unity Debug" show_console_on_std_err="false" show_console_on_std_out="false" port="50000" address="localhost" ignored-value-for-modified-check="106860">
- <option name="allowRunningInParallel" value="false" />
- <option name="listenPortForConnections" value="false" />
- <option name="pid" value="106860" />
- <option name="projectPathOnTarget" />
- <option name="selectedOptions">
- <list />
- </option>
- <method v="2" />
- </configuration>
- </component>
|