ShopGachaPanel.cs 5.5 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Audio;
  4. using Core.Language;
  5. using Excel2Json;
  6. using Fort23.Core;
  7. using Fort23.UTool;
  8. using GameLogic.Bag;
  9. namespace Fort23.Mono
  10. {
  11. [UIBinding(prefab = "ShopGachaPanel")]
  12. public partial class ShopGachaPanel : UIPanel
  13. {
  14. List<WidgetItem> widgetItems = new List<WidgetItem>();
  15. private List<ItemInfo> itemInfos;
  16. private int type;
  17. private OpenBoxConfig _openBoxConfig;
  18. private AccountFileInfo.SummonData SummonData;
  19. private int allConit;
  20. private void Init()
  21. {
  22. isAddStack = true;
  23. IsShowAppBar = false;
  24. }
  25. public override CTask GetFocus()
  26. {
  27. AppBarPanel.ClosePanel();
  28. TitlePanel.ClosePanel();
  29. if (PlayerGuideManager.Instance.GuideIsCanDo(7, 2))
  30. {
  31. PlayerGuideManager.Instance.NextGuide();
  32. }
  33. return base.GetFocus();
  34. }
  35. public override CTask LoseFocus()
  36. {
  37. TitlePanel.ClosePanel();
  38. return base.LoseFocus();
  39. }
  40. protected override void AddEvent()
  41. {
  42. }
  43. protected override void DelEvent()
  44. {
  45. }
  46. public override void AddButtonEvent()
  47. {
  48. Btn_ShuangBei.onClick.AddListener(async () =>
  49. {
  50. #if UNITY_ANDROID && !UNITY_EDITOR&& Taptap
  51. if (!PlayerManager.Instance.BagController.IsEnough(23001, 1))
  52. {
  53. if (TakuSDKManager.Instance.IsReady())
  54. {
  55. bool isOK = await TakuSDKManager.Instance.ShowAutoAd();
  56. if (!isOK)
  57. {
  58. return;
  59. }
  60. }
  61. else
  62. {
  63. return;
  64. }
  65. }
  66. #endif
  67. float beLv =
  68. Utility.UtilTools.GetRandomByWeight(_openBoxConfig.betPara1.ToList(), _openBoxConfig.betPara2);
  69. foreach (var itemInfo in itemInfos)
  70. {
  71. ItemInfo itemInfo1 = new ItemInfo(itemInfo.itemID,
  72. (long)(itemInfo.config.associateVlaue[1] * (beLv - 1)));
  73. PlayerManager.Instance.BagController.AddItem(itemInfo1);
  74. }
  75. Btn_ShuangBei.gameObject.SetActive(false);
  76. Text_AllCount.text = $"总计:{allConit} x {beLv} = {(int)(allConit * beLv)}";
  77. Text_Bl.text = $"已获得 <color=#FDB34A>{beLv}</color> 倍奖励";
  78. Text_Bl.gameObject.SetActive(true);
  79. // UIManager.Instance.HideUIUIPanel<ShopGachaPanel>();
  80. });
  81. Btn_LingQu.onClick.AddListener(async () =>
  82. {
  83. UIManager.Instance.HideUIUIPanel<ShopGachaPanel>();
  84. });
  85. }
  86. public async override CTask<bool> AsyncInit(object[] uiData)
  87. {
  88. itemInfos = uiData[0] as List<ItemInfo>;
  89. type = (int)uiData[1];
  90. _openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>((int)uiData[2]);
  91. allConit = 0;
  92. foreach (var itemInfo in itemInfos)
  93. {
  94. if (itemInfo.config.associateID == 9)
  95. {
  96. allConit += itemInfo.config.associateVlaue[1];
  97. }
  98. }
  99. Text_AllCount.text = $"总计:{allConit}";
  100. if (itemInfos.Count > 1)
  101. {
  102. for (var i = 0; i < itemInfos.Count; i++)
  103. {
  104. DaiJinJuanWidget widgetItem =
  105. await UIManager.Instance.CreateGComponentForObject<DaiJinJuanWidget>(TenDaiJinJuanWidgetGams[i],
  106. null);
  107. widgetItem.CustomInit(itemInfos[i].itemID);
  108. }
  109. TenRoot.gameObject.SetActive(true);
  110. OneRoot.gameObject.SetActive(false);
  111. }
  112. if (itemInfos.Count == 1)
  113. {
  114. for (var i = 0; i < itemInfos.Count; i++)
  115. {
  116. DaiJinJuanWidget widgetItem =
  117. await UIManager.Instance.CreateGComponentForObject<DaiJinJuanWidget>(DaiJinJuanWidget1Gam,
  118. null);
  119. widgetItem.CustomInit(itemInfos[i].itemID);
  120. }
  121. TenRoot.gameObject.SetActive(false);
  122. OneRoot.gameObject.SetActive(true);
  123. }
  124. return await base.AsyncInit(uiData);
  125. }
  126. public async override CTask Close()
  127. {
  128. OneRoot.gameObject.SetActive(false);
  129. TenRoot.gameObject.SetActive(false);
  130. Text_Bl.gameObject.SetActive(false);
  131. Btn_ShuangBei.gameObject.SetActive(true);
  132. await base.Close();
  133. }
  134. public async static CTask OpenPanel(List<ItemInfo> itemInfos, int type, int configId)
  135. {
  136. if (UIManager.Instance.GetComponent<ShopGachaPanel>() == null ||
  137. UIManager.Instance.GetComponent<ShopGachaPanel>().IsClose)
  138. {
  139. ShopGachaPanel gachaPanel = await UIManager.Instance.LoadAndOpenPanel<ShopGachaPanel>(null,
  140. UILayer.Middle,
  141. uiData: new object[] { itemInfos, type, configId }, isShowBG: true);
  142. }
  143. AudioManager.Instance.PlayAudio("ui_jianglimianban.wav");
  144. }
  145. }
  146. }