| 123456789101112131415161718192021222324252627282930313233343536373839404142434445 | using UTool.CustomizeTimeLogic.FxLogic.TimeLineEventinterface;namespace UTool.CustomizeTimeLogic.FxLogic.TimeLineEventLogic{    public class TimeLineSpineAnimEventLogic : TimeLineEventLogicBasic    {        protected override void ProSetCombatInfo()        {                   }        protected override void ProEnter()        {                  // TimeLineSpineSeralization spineSeralization =            //     timeLineAssetSerialization as TimeLineSpineSeralization;            // if (spineSeralization.isRunPlay)            // {            //     ITimeLineAnimtion tinmLineAnim = _castEntity as ITimeLineAnimtion;            //            //            //     tinmLineAnim.PlayAnim(spineSeralization.animName,            //         spineSeralization.loopMode,            //         spineSeralization.layerId,true,_timeLineEventLogicGroup.attSpeed.value);            // }        }        protected override void ProLeave()        {        }        protected override void ProTimeUpdate()        {        }        protected override void ProBreakTimeLine()        {        }        protected override void ProDispose()        {        }    }}
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