| 12345678910111213141516171819 | using UnityEngine;namespace GameLogic.CombatScenesTool{    /// <summary>    /// 配置场景区域的怪物位置    /// </summary>    public class CombatScenesNodeConfig : MonoBehaviour    {        public Transform[] monsterPoint;        /// <summary>        /// 英雄移动的点        /// </summary>        public Transform targetMoveStartPoint;               // public Transform heroStartPos;    }}
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