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- // Auto Generated Code By excel2json
- // Generate From Excel\Maps.xlsx. SheetName: BigMap
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "BigMap.json")]
- public partial class BigMapHolder : ConfigHolder<BigMap>
{
- }
- [Serializable]
- public struct BigMap : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID
- /// </summary>
- public int ID;
- /// <summary>
- ///大地图预制件 (不配就做成固定)
- /// </summary>
- public int mapPrefabName;
- /// <summary>
- ///大地图名称(语言表)
- /// </summary>
- public int mapName;
- /// <summary>
- ///大地图介绍
- /// </summary>
- public int mapDesc;
- /// <summary>
- ///包含的地点
- /// </summary>
- public int[] places;
- /// <summary>
- ///神识场景事件列表
- /// </summary>
- public int[] DivineSenseGeneralEvent;
- /// <summary>
- ///神识专用事件 优先刷
- /// </summary>
- public int[] DivineSenseDedicatedEvent;
- /// <summary>
- ///刷场景事件概率
- /// </summary>
- public int DivineSenseGeneralProbability;
- /// <summary>
- ///挂机包含的事件列表
- /// </summary>
- public int[] GuajiEvent;
- /// <summary>
- ///解锁表ulockFunction
- /// </summary>
- public int[] ulockFunction;
- /// <summary>
- ///0. 无 1. 事件解锁
- /// </summary>
- public int extraUnlockConTyp;
- /// <summary>
- ///根据extraUnlockConTyp填
- /// </summary>
- public int extraUnlockConVal;
- }
- }
- // End of Auto Generated Code
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