| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576 | using System;using System.Collections.Generic;using System.Reflection;namespace UnityEngine.UI{    internal class ReflectionMethodsCache    {#if PACKAGE_PHYSICS        public delegate bool Raycast3DCallback(Ray r, out RaycastHit hit, float f, int i);        public delegate RaycastHit[] RaycastAllCallback(Ray r, float f, int i);        public delegate int GetRaycastNonAllocCallback(Ray r, RaycastHit[] results, float f, int i);        public Raycast3DCallback raycast3D = null;        public RaycastAllCallback raycast3DAll = null;        public GetRaycastNonAllocCallback getRaycastNonAlloc = null;#endif#if PACKAGE_PHYSICS2D        public delegate RaycastHit2D Raycast2DCallback(Vector2 p1, Vector2 p2, float f, int i);        public delegate RaycastHit2D[] GetRayIntersectionAllCallback(Ray r, float f, int i);        public delegate int GetRayIntersectionAllNonAllocCallback(Ray r, RaycastHit2D[] results, float f, int i);        public Raycast2DCallback raycast2D = null;        public GetRayIntersectionAllCallback getRayIntersectionAll = null;        public GetRayIntersectionAllNonAllocCallback getRayIntersectionAllNonAlloc = null;#endif        // We call Physics.Raycast and Physics2D.Raycast through reflection to avoid creating a hard dependency from        // this class to the Physics/Physics2D modules, which would otherwise make it impossible to make content with UI        // without force-including both modules.        //        // *NOTE* If other methods are required ensure to add [RequiredByNativeCode] to the bindings for that function. It prevents        //        the function from being stripped if required. See Dynamics.bindings.cs for examples (search for GraphicRaycaster.cs).        public ReflectionMethodsCache()        {#if PACKAGE_PHYSICS            var raycast3DMethodInfo = typeof(Physics).GetMethod("Raycast", new[] {typeof(Ray), typeof(RaycastHit).MakeByRefType(), typeof(float), typeof(int)});            if (raycast3DMethodInfo != null)                raycast3D = (Raycast3DCallback)Delegate.CreateDelegate(typeof(Raycast3DCallback), raycast3DMethodInfo);            var raycastAllMethodInfo = typeof(Physics).GetMethod("RaycastAll", new[] {typeof(Ray), typeof(float), typeof(int)});            if (raycastAllMethodInfo != null)                raycast3DAll = (RaycastAllCallback)Delegate.CreateDelegate(typeof(RaycastAllCallback), raycastAllMethodInfo);            var getRaycastAllNonAllocMethodInfo = typeof(Physics).GetMethod("RaycastNonAlloc", new[] { typeof(Ray), typeof(RaycastHit[]), typeof(float), typeof(int) });            if (getRaycastAllNonAllocMethodInfo != null)                getRaycastNonAlloc = (GetRaycastNonAllocCallback)Delegate.CreateDelegate(typeof(GetRaycastNonAllocCallback), getRaycastAllNonAllocMethodInfo);#endif#if PACKAGE_PHYSICS2D            var raycast2DMethodInfo = typeof(Physics2D).GetMethod("Raycast", new[] { typeof(Vector2), typeof(Vector2), typeof(float), typeof(int) });            if (raycast2DMethodInfo != null)                raycast2D = (Raycast2DCallback)Delegate.CreateDelegate(typeof(Raycast2DCallback), raycast2DMethodInfo);            var getRayIntersectionAllMethodInfo = typeof(Physics2D).GetMethod("GetRayIntersectionAll", new[] {typeof(Ray), typeof(float), typeof(int)});            if (getRayIntersectionAllMethodInfo != null)                getRayIntersectionAll = (GetRayIntersectionAllCallback)Delegate.CreateDelegate(typeof(GetRayIntersectionAllCallback), getRayIntersectionAllMethodInfo);            var getRayIntersectionAllNonAllocMethodInfo = typeof(Physics2D).GetMethod("GetRayIntersectionNonAlloc", new[] { typeof(Ray), typeof(RaycastHit2D[]), typeof(float), typeof(int) });            if (getRayIntersectionAllNonAllocMethodInfo != null)                getRayIntersectionAllNonAlloc = (GetRayIntersectionAllNonAllocCallback)Delegate.CreateDelegate(typeof(GetRayIntersectionAllNonAllocCallback), getRayIntersectionAllNonAllocMethodInfo);#endif        }        private static ReflectionMethodsCache s_ReflectionMethodsCache = null;        public static ReflectionMethodsCache Singleton        {            get            {                if (s_ReflectionMethodsCache == null)                    s_ReflectionMethodsCache = new ReflectionMethodsCache();                return s_ReflectionMethodsCache;            }        }    }}
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