MagicAttShowBasic.cs 247 B

1234567891011121314
  1. namespace GameLogic.Combat.Skill.MagicSkill
  2. {
  3. public class MagicAttShowBasic
  4. {
  5. public void Update(float t)
  6. {
  7. ProUpdate(t);
  8. }
  9. protected virtual void ProUpdate(float t)
  10. {
  11. }
  12. }
  13. }