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- using System;
- using System.Collections.Generic;
- using Fort23.UTool;
- using UnityEngine;
- using UnityEngine.Pool;
- namespace Fort23.Core
- {
- public class Scene : Entity
- {
- public new Entity Domain
- {
- get => this.domain;
- set => this.domain = value;
- }
- public Scene()
- {
- this.IsRegister = true;
- this.Domain = this;
- }
- }
- public partial class Entity : CObject
- {
- private static readonly Pool<Dictionary<Type, Entity>> _dictPool = new Pool<Dictionary<Type, Entity>>();
- private static readonly Pool<Dictionary<long, Entity>> _childrenPool = new Pool<Dictionary<long, Entity>>();
- public long InstanceID { get; protected set; }
- public bool IsDisposed => this.InstanceID == 0;
- public long ID { get; set; }
- private bool _isFromPool { get; set; }
- private bool _isComponent { get; set; }
- private bool _isRegister;
- protected bool IsRegister
- {
- get => _isRegister;
- set
- {
- _isRegister = value;
- EventSystem.Instance.RegisterSystem(this, value);
- }
- }
- protected static Entity Create(Type type, bool isFromPool)
- {
- Entity component;
- if (isFromPool)
- {
- component = (Entity) CObjectPool.Instance.Fetch(type);
- }
- else
- {
- component = (Entity) Activator.CreateInstance(type);
- }
- return component;
- }
- public override void Dispose()
- {
- if (this.IsDisposed)
- {
- return;
- }
- // 清理Component
- if (this._components != null)
- {
- List<Type> keys = new List<Type>();
- foreach (var componentsKey in _components.Keys)
- {
- keys.Add(componentsKey);
- }
- for (var i = 0; i < keys.Count; i++)
- {
- _components[keys[i]].Dispose();
- }
- // foreach (KeyValuePair<Type, Entity> kv in this._components)
- // {
- // kv.Value.Dispose();
- // }
- this._components.Clear();
- _dictPool.Recycle(this._components);
- this._components = null;
- }
- // 清理Children
- if (this._children != null)
- {
- List<long> keys = new List<long>();
- foreach (var childrenKey in _children.Keys)
- {
- keys.Add(childrenKey);
- }
- for (var i = 0; i < keys.Count; i++)
- {
- _children[keys[i]].Dispose();
- }
- // foreach (Entity child in this._children.Values)
- // {
- // child.Dispose();
- // }
- if (_children != null)
- {
- this._children.Clear();
- _childrenPool.Recycle(this._children);
- this._children = null;
- }
- }
- // 触发Destroy事件
- EventSystem.Instance.Destroy(this);
- this.domain = null;
- if (this.parent != null && !this.parent.IsDisposed)
- {
- if (this._isComponent)
- {
- this.parent.RemoveComponent(this);
- }
- else
- {
- this.parent.RemoveChild(this);
- }
- }
- this.parent = null;
- if (this._isFromPool)
- {
- CObjectPool.Instance.Recycle(this);
- }
- else
- {
- base.Dispose();
- }
- this.InstanceID = 0;
- this.IsRegister = false;
- }
- public override void ActiveObj()
- {
-
- }
- public override void DormancyObj()
- {
-
- }
- public virtual bool IsUpdate()
- {
- return true;
- }
- private Dictionary<Type, Entity> _components;
- public Dictionary<Type, Entity> Components
- {
- get
- {
- if (this._components == null)
- {
- this._components = _dictPool.Fetch();
- }
- return this._components;
- }
- }
- protected Entity parent;
- // 可以改变parent,但是不能设置为null(只能通过调用dispose重置为null)
- public Entity Parent
- {
- get => this.parent;
- set
- {
- if (value == null)
- {
- // throw new Exception($"cant set parent null: {this.GetType().Name}");
- LogTool.Exception(new Exception($"cant set parent null: {this.GetType().Name}"));
- }
- if (value == this)
- {
- LogTool.Exception(new Exception($"cant set parent self: {this.GetType().Name}"));
- }
- if (this.parent != null) // 之前有parent
- {
- // parent相同,不设置
- if (this.parent == value)
- {
- LogTool.Exception(new Exception($"重复设置了Parent: {this.GetType().Name} parent: {this.parent.GetType().Name}"));
- }
- this.parent.RemoveChild(this);
- }
- this.parent = value;
- this.parent.AddChild(this);
- this._isComponent = false;
- this.Domain = this.parent.domain;
- }
- }
- // 该方法只能在AddComponent中调用,其他人不允许调用
- private Entity ComponentParent
- {
- set
- {
- if (this.parent != null)
- {
- LogTool.Exception(new Exception($"Component parent is not null: {this.GetType().Name}"));
- }
- this.parent = value;
- this._isComponent = true;
- this.Domain = this.parent.domain;
- }
- }
- private Dictionary<long, Entity> _children;
- public Dictionary<long, Entity> Children
- {
- get
- {
- if (this._children == null)
- {
- this._children = _childrenPool.Fetch();
- }
- return this._children;
- }
- }
- protected Entity domain;
- /// <summary>
- /// 域,数据树的root
- /// </summary>
- /// <exception cref="Exception"></exception>
- public Entity Domain
- {
- get { return this.domain; }
- private set
- {
- if (value == null)
- {
- LogTool.Exception(new Exception($"domain cant set null: {this.GetType().Name}"));
- }
- if (this.domain == value)
- {
- return;
- }
- Entity preDomain = this.domain;
- this.domain = value;
- if (preDomain == null)
- {
- this.InstanceID = IdGenerater.GenerateId();
- this.IsRegister = true;
- }
- // 递归设置孩子的Domain
- if (this._children != null)
- {
- foreach (Entity entity in this._children.Values)
- {
- entity.Domain = this.domain;
- }
- }
- if (this._components != null)
- {
- foreach (Entity component in this._components.Values)
- {
- component.Domain = this.domain;
- }
- }
- }
- }
- #region 获取组件(包含获取children的)
- public K GetChild<K>(long id) where K : Entity
- {
- if (this._children == null)
- {
- return null;
- }
- this._children.TryGetValue(id, out Entity child);
- return child as K;
- }
- public virtual K GetComponent<K>() where K : Entity
- {
- if (this._components == null)
- {
- return null;
- }
- Entity component;
- if (!this._components.TryGetValue(typeof(K), out component))
- {
- return default;
- }
- return (K) component;
- }
- public virtual K[] GetComponentAll<K>() where K : Entity
- {
- if (this._components == null)
- {
- return null;
- }
- Entity component;
- List<K> allValue = ListPool<K>.Get();
- foreach (var VARIABLE in _components.Values)
- {
- if (VARIABLE is K)
- {
- allValue.Add(VARIABLE as K);
- }
- }
- K[] array = allValue.ToArray();
- ListPool<K>.Release(allValue);
- return array;
- }
- public virtual Entity GetComponent(Type type)
- {
- if (this._components == null)
- {
- return null;
- }
- Entity component;
- if (!this._components.TryGetValue(type, out component))
- {
- return null;
- }
- return component;
- }
- #endregion
- #region 添加组件
- public Entity AddComponent(Entity component)
- {
- Type type = component.GetType();
- if (this._components != null && this._components.ContainsKey(type))
- {
- LogTool.Exception(new Exception($"entity already has component: {type.FullName}"));
- }
- component.ComponentParent = this;
- this.AddToComponent(type, component);
- return component;
- }
- public Entity AddComponent(Type type, bool isFromPool = false)
- {
- if (this._components != null && this._components.ContainsKey(type))
- {
- LogTool.Exception(new Exception($"entity already has component: {type.FullName}"));
- }
- Entity component = Create(type, isFromPool);
- component.ID = this.ID;
- component.ComponentParent = this;
- EventSystem.Instance.Awake(component, null);
- this.AddToComponent(type, component);
- return component;
- }
- public K AddComponent<K>(bool isFromPool = false) where K : Entity, new()
- {
- Type type = typeof(K);
- if (this._components != null && this._components.ContainsKey(type))
- {
- LogTool.Exception(new Exception($"entity already has component: {type.FullName}"));
- }
- // return default;
- Entity component = Create(type, isFromPool);
- component.ID = this.ID;
- component.ComponentParent = this;
- EventSystem.Instance.Awake(component, null);
- this.AddToComponent(type, component);
- return component as K;
- }
- public K AddComponent<K, P1>(P1 p1, bool isFromPool = false) where K : Entity, new()
- {
- Type type = typeof(K);
- if (this._components != null && this._components.ContainsKey(type))
- {
- LogTool.Exception(new Exception($"entity already has component: {type.FullName}"));
- }
- Entity component = Create(type, isFromPool);
- component.ID = this.ID;
- component.ComponentParent = this;
- EventSystem.Instance.Awake(component, new object[] {p1});
- this.AddToComponent(type, component);
- return component as K;
- }
- public K AddComponent<K, P1, P2>(P1 p1, P2 p2, bool isFromPool = false) where K : Entity, new()
- {
- Type type = typeof(K);
- if (this._components != null && this._components.ContainsKey(type))
- {
- LogTool.Exception(new Exception($"entity already has component: {type.FullName}"));
- }
- Entity component = Create(type, isFromPool);
- component.ID = this.ID;
- component.ComponentParent = this;
- EventSystem.Instance.Awake(component, new object[] {p1, p2});
- this.AddToComponent(type, component);
- return component as K;
- }
- public K AddComponent<K, P1, P2, P3>(P1 p1, P2 p2, P3 p3, bool isFromPool = false) where K : Entity, new()
- {
- Type type = typeof(K);
- if (this._components != null && this._components.ContainsKey(type))
- {
- LogTool.Exception(new Exception($"entity already has component: {type.FullName}"));
- }
- Entity component = Create(type, isFromPool);
- component.ID = this.ID;
- component.ComponentParent = this;
- EventSystem.Instance.Awake(component, new object[] {p1, p2, p3});
- this.AddToComponent(type, component);
- return component as K;
- }
- #endregion
- #region 移除组件
- public void RemoveComponent<K>() where K : Entity
- {
- if (this._components == null)
- {
- return;
- }
- Type type = typeof(K);
- Entity c = this.GetComponent(type);
- if (c == null)
- {
- return;
- }
- this.RemoveFromComponent(type, c);
- c.Dispose();
- }
- public void RemoveComponent(Entity component)
- {
- if (this._components == null)
- {
- return;
- }
- Type type = component.GetType();
- Entity c = this.GetComponent(component.GetType());
- if (c == null)
- {
- return;
- }
- this.RemoveFromComponent(type, c);
- c.Dispose();
- }
- public void RemoveComponent(Type type)
- {
- Entity c = this.GetComponent(type);
- if (c == null)
- {
- return;
- }
- RemoveFromComponent(type, c);
- c.Dispose();
- }
- #endregion
- #region 添加组件为child
- public T AddChild<T>(bool isFromPool = false) where T : Entity
- {
- Type type = typeof(T);
- T component = (T) Entity.Create(type, isFromPool);
- component.ID = IdGenerater.GenerateId();
- component.Parent = this;
- EventSystem.Instance.Awake(component, null);
- return component;
- }
- public T AddChild<T, A>(A a, bool isFromPool = false) where T : Entity
- {
- Type type = typeof(T);
- T component = (T) Entity.Create(type, isFromPool);
- component.ID = IdGenerater.GenerateId();
- component.Parent = this;
- EventSystem.Instance.Awake(component, new object[] {a});
- return component;
- }
- public T AddChild<T, A, B>(A a, B b, bool isFromPool = false) where T : Entity
- {
- Type type = typeof(T);
- T component = (T) Entity.Create(type, isFromPool);
- component.ID = IdGenerater.GenerateId();
- component.Parent = this;
- EventSystem.Instance.Awake(component, new object[] {a, b});
- return component;
- }
- public T AddChild<T, A, B, C>(A a, B b, C c, bool isFromPool = false) where T : Entity
- {
- Type type = typeof(T);
- T component = (T) Entity.Create(type, isFromPool);
- component.ID = IdGenerater.GenerateId();
- component.Parent = this;
- EventSystem.Instance.Awake(component, new object[] {a, b, c});
- return component;
- }
- public T AddChild<T, A, B, C, D>(A a, B b, C c, D d, bool isFromPool = false) where T : Entity
- {
- Type type = typeof(T);
- T component = (T) Entity.Create(type, isFromPool);
- component.ID = IdGenerater.GenerateId();
- component.Parent = this;
- EventSystem.Instance.Awake(component, new object[] {a, b, c, d});
- return component;
- }
- public T AddChild<T, A, B, C, D, E>(A a, B b, C c, D d, E e, bool isFromPool = false) where T : Entity
- {
- Type type = typeof(T);
- T component = (T) Entity.Create(type, isFromPool);
- component.ID = IdGenerater.GenerateId();
- component.Parent = this;
- EventSystem.Instance.Awake(component, new object[] {a, b, c, d, e});
- return component;
- }
- public T AddChildWithId<T>(long id, bool isFromPool = false) where T : Entity
- {
- Type type = typeof(T);
- T component = (T) Entity.Create(type, isFromPool);
- component.ID = id;
- component.Parent = this;
- EventSystem.Instance.Awake(component, null);
- return component;
- }
- public T AddChildWithId<T, A>(long id, A a, bool isFromPool = false) where T : Entity
- {
- Type type = typeof(T);
- T component = (T) Entity.Create(type, isFromPool);
- component.ID = id;
- component.Parent = this;
- EventSystem.Instance.Awake(component, new object[] {a});
- return component;
- }
- public T AddChildWithId<T, A, B>(long id, A a, B b, bool isFromPool = false) where T : Entity
- {
- Type type = typeof(T);
- T component = (T) Entity.Create(type, isFromPool);
- component.ID = id;
- component.Parent = this;
- EventSystem.Instance.Awake(component, new object[] {a, b});
- return component;
- }
- public T AddChildWithId<T, A, B, C>(long id, A a, B b, C c, bool isFromPool = false) where T : Entity
- {
- Type type = typeof(T);
- T component = (T) Entity.Create(type, isFromPool);
- component.ID = id;
- component.Parent = this;
- EventSystem.Instance.Awake(component, new object[] {a, b, c});
- return component;
- }
- #endregion
- #region 私有方法,增删组件和增删child
- private void AddChild(Entity entity)
- {
- this.Children.Add(entity.ID, entity);
- }
- private void RemoveChild(Entity entity)
- {
- if (this._children == null)
- {
- return;
- }
- this._children.Remove(entity.ID);
- if (this._children.Count == 0)
- {
- _childrenPool.Recycle(this._children);
- this._children = null;
- }
- }
- private void AddToComponent(Type type, Entity component)
- {
- if (this._components == null)
- {
- this._components = _dictPool.Fetch();
- }
- this._components.Add(type, component);
- }
- private void RemoveFromComponent(Type type, Entity component)
- {
- if (this._components == null)
- {
- return;
- }
- this._components.Remove(type);
- if (this._components.Count == 0 && this._isFromPool)
- {
- _dictPool.Recycle(this._components);
- this._components = null;
- }
- }
- #endregion
- }
- public class Pool<T> where T : class, new()
- {
- private readonly Queue<T> _pool = new Queue<T>();
- public T Fetch()
- {
- if (_pool.Count == 0)
- {
- return new T();
- }
- return _pool.Dequeue();
- }
- public void Recycle(T t)
- {
- _pool.Enqueue(t);
- }
- public void Clear()
- {
- this._pool.Clear();
- }
- }
- }
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