BoxPanel.cs 10 KB

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  1. using System.Collections.Generic;
  2. using Core.Audio;
  3. using Core.Language;
  4. using Core.Utility;
  5. using Excel2Json;
  6. using Fort23.Core;
  7. using Fort23.UTool;
  8. using GameLogic.Bag;
  9. using GameLogic.Combat.CombatTool;
  10. using GameLogic.Player;
  11. using UnityEngine;
  12. namespace Fort23.Mono
  13. {
  14. public static class BoxHelper
  15. {
  16. public async static CTask<List<ItemInfo>> TenBox(int configId, bool isFree = false)
  17. {
  18. AccountFileInfo.SummonData summonData = PlayerManager.Instance.SummonManager.summonDataMap[configId];
  19. OpenBoxConfig openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>(configId);
  20. //有免费次数,并且让到时间了就免费抽
  21. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1] &&
  22. PlayerManager.Instance.serverTime >= summonData.nextTenFreeTime)
  23. {
  24. return PlayerManager.Instance.SummonManager.Summon(configId, 10);
  25. }
  26. else
  27. {
  28. //验证道具是否足够
  29. if (PlayerManager.Instance.BagController.IsEnough(openBoxConfig.CostItemID, openBoxConfig.tenConsume))
  30. {
  31. return PlayerManager.Instance.SummonManager.Summon(configId, 10);
  32. }
  33. else
  34. {
  35. TipMessagePanel.OpenTipMessagePanel("道具不足", Vector2.zero);
  36. return null;
  37. }
  38. }
  39. }
  40. public async static CTask<List<ItemInfo>> OneBox(int configId)
  41. {
  42. AccountFileInfo.SummonData summonData = PlayerManager.Instance.SummonManager.summonDataMap[configId];
  43. OpenBoxConfig openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>(configId);
  44. //有免费次数,并且让到时间了就免费抽
  45. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1] &&
  46. PlayerManager.Instance.serverTime >= summonData.nextOneFreeTime)
  47. {
  48. return PlayerManager.Instance.SummonManager.Summon(configId, 1);
  49. }
  50. else
  51. {
  52. //验证道具是否足够
  53. if (PlayerManager.Instance.BagController.IsEnough(openBoxConfig.CostItemID, openBoxConfig.oneConsume))
  54. {
  55. return PlayerManager.Instance.SummonManager.Summon(configId, 1);
  56. }
  57. else
  58. {
  59. TipMessagePanel.OpenTipMessagePanel("道具不足", Vector2.zero);
  60. return null;
  61. }
  62. }
  63. }
  64. }
  65. [UIBinding(prefab = "BoxPanel")]
  66. public partial class BoxPanel : UIPanel
  67. {
  68. private OpenBoxConfig openBoxConfig;
  69. private AccountFileInfo.SummonData summonData;
  70. public static async void OpenBoxPanel()
  71. {
  72. BoxPanel boxPanel = await UIManager.Instance.LoadAndOpenPanel<BoxPanel>(null, layer: UILayer.Middle);
  73. boxPanel.OpenPanel();
  74. }
  75. private void Init()
  76. {
  77. isAddStack = true;
  78. IsShowAppBar = false;
  79. }
  80. public override CTask GetFocus()
  81. {
  82. // AppBarPanel.ClosePanel();
  83. TitlePanel.OpenPanel(new List<int>() { openBoxConfig.CostItemID });
  84. return base.GetFocus();
  85. }
  86. protected override void AddEvent()
  87. {
  88. }
  89. protected override void DelEvent()
  90. {
  91. }
  92. private bool isStartAd = false;
  93. public override void AddButtonEvent()
  94. {
  95. Btn_Score.onClick.AddListener(() => { OpenBoxScorePanel.OpenPanel(); });
  96. oneButton.onClick.AddListener(OnButtonCallBack);
  97. tenButton.onClick.AddListener(TenButtonCallBack);
  98. Btn_Close.onClick.AddListener(CloseButtonCallBack);
  99. bg.onClick.AddListener(CloseButtonCallBack);
  100. Btn_Gl.onClick.AddListener(() => { OpenBoxaiLvPanel.OpenPanel(); });
  101. }
  102. private async void OnButtonCallBack()
  103. {
  104. if (summonData.isSummonSocre)
  105. {
  106. TipMessagePanel.OpenTipMessagePanel("已经开启300抽挑战,不能进行单抽了");
  107. return;
  108. }
  109. //测试代码
  110. List<ItemInfo> allIitem = await BoxHelper.OneBox(openBoxConfig.ID);
  111. if (allIitem != null)
  112. {
  113. group.gameObject.SetActive(false);
  114. await MarskPanel.OpenPanel();
  115. fx_ui_chouka.gameObject.SetActive(true);
  116. await TimerComponent.Instance.WaitAsync(700);
  117. MarskPanel.ClosePanel();
  118. GachaPanel gachaPanel = await GachaPanel.OpenPanel(allIitem, 1, openBoxConfig.ID);
  119. await gachaPanel.UIClosed();
  120. fx_ui_chouka.gameObject.SetActive(false);
  121. group.gameObject.SetActive(true);
  122. }
  123. UpdateUi();
  124. }
  125. private async void TenButtonCallBack()
  126. {
  127. //测试代码
  128. List<ItemInfo> allIitem = await BoxHelper.TenBox(openBoxConfig.ID);
  129. if (allIitem != null)
  130. {
  131. group.gameObject.SetActive(false);
  132. await MarskPanel.OpenPanel();
  133. fx_ui_chouka.gameObject.SetActive(true);
  134. await TimerComponent.Instance.WaitAsync(700);
  135. MarskPanel.ClosePanel();
  136. GachaPanel gachaPanel = await GachaPanel.OpenPanel(allIitem, 2, openBoxConfig.ID);
  137. await gachaPanel.UIClosed();
  138. fx_ui_chouka.gameObject.SetActive(false);
  139. group.gameObject.SetActive(true);
  140. }
  141. UpdateUi();
  142. }
  143. private void CloseButtonCallBack()
  144. {
  145. AudioManager.Instance.PlayAudio("ui_fanhui.wav");
  146. UIManager.Instance.HideUIUIPanel(this);
  147. EventManager.Instance.Dispatch(CustomEventType.Combat_EquipFall, null);
  148. }
  149. public async override CTask Close()
  150. {
  151. CombatController.currActiveCombat.isUpdate = true;
  152. await base.Close();
  153. }
  154. public void OpenPanel()
  155. {
  156. CombatController.currActiveCombat.isUpdate = false;
  157. openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>(2);
  158. ItemConfig config = ConfigComponent.Instance.Get<ItemConfig>(openBoxConfig.CostItemID);
  159. icon_Oneitem.icon_name = config.icon;
  160. Icon_TenItem.icon_name = config.icon;
  161. onCion.text = "x" + openBoxConfig.oneConsume;
  162. tenCion.text = "x" + openBoxConfig.tenConsume;
  163. Slider_Count.maxValue = openBoxConfig.reward2para1;
  164. UpdateUi();
  165. }
  166. [CustomMethod(CustomMethodType.Update)]
  167. public void Update()
  168. {
  169. if (summonData == null)
  170. return;
  171. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1] &&
  172. PlayerManager.Instance.serverTime < summonData.nextTenFreeTime)
  173. {
  174. int time = (int)(summonData.nextTenFreeTime - PlayerManager.Instance.serverTime);
  175. Text_TenFree.text = PlayerManager.TimeToHSM(time / 1000);
  176. }
  177. else
  178. {
  179. if (Text_TenFree.gameObject.activeSelf)
  180. {
  181. Text_TenFree.gameObject.SetActive(false);
  182. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1])
  183. {
  184. tenCion.text = "免费";
  185. }
  186. else
  187. {
  188. tenCion.text = "x" + openBoxConfig.tenConsume;
  189. }
  190. }
  191. }
  192. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1] &&
  193. PlayerManager.Instance.serverTime < summonData.nextOneFreeTime)
  194. {
  195. int time = (int)(summonData.nextOneFreeTime - PlayerManager.Instance.serverTime);
  196. Text_OneFree.text = PlayerManager.TimeToHSM(time / 1000);
  197. }
  198. else
  199. {
  200. if (Text_OneFree.gameObject.activeSelf)
  201. {
  202. Text_OneFree.gameObject.SetActive(false);
  203. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1])
  204. {
  205. onCion.text = "免费";
  206. }
  207. else
  208. {
  209. onCion.text = "x" + openBoxConfig.oneConsume;
  210. }
  211. }
  212. }
  213. }
  214. public void UpdateUi()
  215. {
  216. summonData = PlayerManager.Instance.SummonManager.summonDataMap[openBoxConfig.ID];
  217. Slider_Count.value = summonData.baodiCount2;
  218. Text_Count.text = $"{summonData.baodiCount2}/{openBoxConfig.reward2para1}";
  219. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1] &&
  220. PlayerManager.Instance.serverTime >= summonData.nextTenFreeTime)
  221. {
  222. Text_TenFree.gameObject.SetActive(false);
  223. tenCion.text = "免费";
  224. }
  225. //今日次数已用完
  226. else if (summonData.tenFreeCount >= openBoxConfig.oneConsumeFreePara_1[1])
  227. {
  228. Text_TenFree.gameObject.SetActive(false);
  229. tenCion.text = "x" + openBoxConfig.tenConsume;
  230. }
  231. else
  232. {
  233. Text_TenFree.gameObject.SetActive(true);
  234. tenCion.text = "x" + openBoxConfig.tenConsume;
  235. }
  236. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1] &&
  237. PlayerManager.Instance.serverTime >= summonData.nextOneFreeTime)
  238. {
  239. Text_OneFree.gameObject.SetActive(false);
  240. onCion.text = "免费";
  241. }
  242. else if (summonData.oneFreeCount >= openBoxConfig.oneConsumeFreePara[1])
  243. {
  244. onCion.text = "x" + openBoxConfig.oneConsume;
  245. Text_OneFree.gameObject.SetActive(false);
  246. }
  247. else
  248. {
  249. onCion.text = "x" + openBoxConfig.oneConsume;
  250. Text_OneFree.gameObject.SetActive(true);
  251. }
  252. }
  253. }
  254. }