123456789101112131415161718192021222324252627 |
- using System.Collections;
- using System.Collections.Generic;
- using Core.State;
- using UnityEngine;
- public class StateBasic : IState
- {
- public void Dispose()
- {
-
- }
- public void Enter(IStateEnterData iStateEnterData)
- {
-
- }
- public void Update(float t)
- {
-
- }
- public void Exit()
- {
-
- }
- }
|