| 123456789101112131415161718192021222324252627282930 | using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEditor;using GraphProcessor;using UnityEditor.Callbacks;using System.IO;public class GraphAssetCallbacks{	[MenuItem("Assets/Create/GraphProcessor", false, 10)]	public static void CreateGraphPorcessor()	{		var graph = ScriptableObject.CreateInstance< BaseGraph >();		ProjectWindowUtil.CreateAsset(graph, "GraphProcessor.asset");	}	[OnOpenAsset(0)]	public static bool OnBaseGraphOpened(int instanceID, int line)	{		var asset = EditorUtility.InstanceIDToObject(instanceID) as BaseGraph;		if (asset != null && AssetDatabase.GetAssetPath(asset).Contains("Examples"))		{			EditorWindow.GetWindow<AllGraphWindow>().InitializeGraph(asset as BaseGraph);			return true;		}		return false;	}}
 |