| #if !COMBAT_SERVERusing UnityEngine;namespace CombatLibrary.CombatLibrary.CombatCore.GPool{    [AddComponentMenu("特效脚本/隐藏后生成End特效")]    public class HideShowEndFx : MonoBehaviour    {        [Header("隐藏是需要显示的特效")] public string hideFxName;        [Header("位置偏移(默认就在当前位置)")] public Vector3 posOff;    }}#endif
 |