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- namespace XNode.Examples.MathNodes {
- [System.Serializable]
- public class MathNode : XNode.Node {
- // Adding [Input] or [Output] is all you need to do to register a field as a valid port on your node
- [Input] public float a;
- [Input] public float b;
- // The value of an output node field is not used for anything, but could be used for caching output results
- [Output] public float result;
- // Will be displayed as an editable field - just like the normal inspector
- public MathType mathType = MathType.Add;
- public enum MathType { Add, Subtract, Multiply, Divide }
- // GetValue should be overridden to return a value for any specified output port
- public override object GetValue(XNode.NodePort port) {
- // Get new a and b values from input connections. Fallback to field values if input is not connected
- float a = GetInputValue<float>("a", this.a);
- float b = GetInputValue<float>("b", this.b);
- // After you've gotten your input values, you can perform your calculations and return a value
- result = 0f;
- if (port.fieldName == "result")
- switch (mathType) {
- case MathType.Add: default: result = a + b; break;
- case MathType.Subtract: result = a - b; break;
- case MathType.Multiply: result = a * b; break;
- case MathType.Divide: result = a / b; break;
- }
- return result;
- }
- }
- }
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