| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200 | using System;using Fort23.Core;using Fort23.Mono;using OfficeOpenXml.FormulaParsing.Excel.Functions.Logical;using UnityEngine;using UnityEngine.EventSystems;public class ItemWidgetBasic : UIComponent, IScorllListWidget{    public bool isUseDrag = false;    public bool isAddLongPressBtn = true;    public LongPressBtn longPressBtn;    public LongPressDragBtn longPressDragBtn;    public ButtonAnimation animation = null;    protected RectTransform _rectTransform;    public System.Action<ItemWidgetBasic> OnClick    {        get { return onClick; }        set        {            onClick = value;            if (onContinueClick != null || onClick != null)            {                if (animation != null)                    animation.isEnabled = true;            }            else            {                if (animation != null)                    animation.isEnabled = false;            }        }    }    private System.Action<ItemWidgetBasic> onClick;    public System.Action<ItemWidgetBasic> OnContinueClick    {        get { return onContinueClick; }        set        {            onContinueClick = value;            if (onContinueClick != null || onClick != null)            {                if (animation != null)                    animation.isEnabled = true;            }            else            {                if (animation != null)                    animation.isEnabled = false;            }        }    }    /// <summary>    /// 拖拽开始事件    /// </summary>    public Action<PointerEventData, ItemWidgetBasic> onDragStart;    /// <summary>    /// 拖拽进行中事件    /// </summary>    public Action<PointerEventData, ItemWidgetBasic> onDrag;    /// <summary>    /// 拖拽结束事件    /// </summary>    public Action<PointerEventData, ItemWidgetBasic> onDragEnd;    public Action<ItemWidgetBasic> onPointerEnter;    public Action<ItemWidgetBasic> onPointerExit;    private System.Action<ItemWidgetBasic> onContinueClick;    public override void AddButtonEvent()    {        base.AddButtonEvent();    }    private void OnPointerExit(PointerEventData obj)    {        onPointerExit?.Invoke(this);    }    private void OnPointerEnter(PointerEventData obj)    {        onPointerEnter?.Invoke(this);    }    private void OnDragStart(PointerEventData obj)    {        onDragStart?.Invoke(obj, this);    }    private void OnDrag(PointerEventData obj)    {        onDrag?.Invoke(obj, this);    }    private void OnDragEnd(PointerEventData obj)    {        onDragEnd?.Invoke(obj, this);    }    public override CTask<bool> AsyncInit(object[] uiData)    {        if (_rectTransform == null)        {            _rectTransform = GObjectPoolInterface.GetComponent<RectTransform>();        }        if (isAddLongPressBtn)        {            if (isUseDrag)            {                longPressDragBtn = own.GetComponent<LongPressDragBtn>();                if (longPressDragBtn == null)                    longPressDragBtn = own.AddComponent<LongPressDragBtn>();                longPressDragBtn.onClick = () => OnClick?.Invoke(this);                longPressDragBtn.longPress = () => OnContinueClick?.Invoke(this);                longPressDragBtn.onDragStart = OnDragStart;                longPressDragBtn.onDrag = OnDrag;                longPressDragBtn.onDragEnd = OnDragEnd;                longPressDragBtn.onPointerEnter = OnPointerEnter;                longPressDragBtn.onPointerExit = OnPointerExit;            }            else            {                longPressBtn = own.GetComponent<LongPressBtn>();                if (longPressBtn == null)                    longPressBtn = own.AddComponent<LongPressBtn>();                longPressBtn.onClick = () => OnClick?.Invoke(this);                longPressBtn.longPress = () => OnContinueClick?.Invoke(this);            }        }        if (own.transform.Find("Button") != null)        {            animation = own.transform.Find("Button").gameObject.GetComponent<ButtonAnimation>();            if (animation == null)                animation = own.transform.Find("Button").gameObject.AddComponent<ButtonAnimation>();            animation.isEnabled = false;        }        return base.AsyncInit(uiData);    }    public void SetBtnAnimation(bool isEnable)    {        if (animation)            animation.isEnabled = isEnable;    }    public RectTransform Transform    {        get { return _rectTransform; }    }    public int index { get; set; }    public virtual Vector2 GetSize()    {        return _rectTransform.sizeDelta;    }    public override void DormancyObj()    {        transform.GetComponent<RectTransform>().anchorMax = Vector2.one * 0.5f;        transform.GetComponent<RectTransform>().anchorMin = Vector2.one * 0.5f;        OnContinueClick = null;        OnClick = null;        base.DormancyObj();    }    public void OnPointerClick()    {        OnClick?.Invoke(this);    }    public void OnPointerContinueClick()    {        OnContinueClick?.Invoke(this);    }}
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