TimeLineMagicWeaponShowPointAsset.cs 281 B

123456789
  1. using UnityEngine;
  2. [System.Serializable]
  3. public class TimeLineMagicWeaponShowPointAsset : CustomizePlayableAsset
  4. {
  5. public TimeLineMagicWeaponShowPointSerializtion.ShowPointType showPointType;
  6. public string customizePointName;
  7. // public Vector3 targetCustomizePoint;
  8. }